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Depth of field: Film in design research

Depth of field: Film in design research

We’ve just had a new article (pdf) published as part of a Research by design issue at Form Akademisk. What follows is a summary of some of the key points, alongside the embedded videos that form the central arguments in the research. The article is called Depth of field: discursive design research through film written […]

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New film: Wireless in the World 2

In this film, Wireless in the world 2, simple visualisations of radio ‘spaces’ are overlaid into urban spaces. The film has been made as a follow up to this video experiment and has been specifically designed for exhibition in HABITAR at LABoral Centro de Arte y Creación Industrial. Here is an excerpt from the exhibition […]

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Designing with film

We’ve compiled a short sequence of some of the design experiments and tests in audiovisual media in the Touch project. Here we show some of the ‘behind the scenes’ tests and processes where we used cinematic/video/filmmaking tools as a means to uncover potentials and constraints around an emerging technology. In these experiments we designed and […]

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Rendering immaterials into 3D

Rendering immaterials into 3D

Our Immaterials film, that visualises the spatial qualities of RFID, inspired architect Oliviu Lugojan-Ghenciu (from the Architectural Association) to explore the three dimensional representations of fields. These are some of his lovely experimental renderings of a three dimensional interpretation of the RFID symbol that we developed from the immaterials visualisations.

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RFID icon based on Immaterials

Jack Schulze has written up some thoughts and background on the new RFID icon based on our Immaterials’ visualisation work from last week. Download a vector file of this creative commons symbol.

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Immaterials: the ghost in the field

This video is about exploring the spatial qualities of RFID, visualised through an RFID probe, long exposure photography and animation. It features Timo Arnall of the Touch project and Jack Schulze of BERG. The problem and opportunity of invisibility RFID is still badly understood as an interactive technology. Many aspects of RFID interaction are fundamentally […]

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Making radio tangible

Next week we’re launching some new work that explores the spatial aspects of RFID. So before we publish that, here is a quick summary of existing work on radio, sensors and space that I’ve been compiling for a while. The ‘Radiogenic’ Dunne & Raby introduce the idea of ‘Hertzian space’ in Design Noir and Hertzian […]

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Visual representation of tangible interaction

Visual representation of tangible interaction

In the design of the interactive elements of Sniff, Sara had to use visual diagramming as a way of exploring, understanding and prototyping with non-visual feedback such as sound and vibration (haptics). Sara developed a speech bubble approach to annotating physical objects, so that they look like they are ‘saying’ the audio and haptic feedback. […]

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