Category Archives: Visual design

Rendering immaterials into 3D

Our Immaterials film, that visualises the spatial qualities of RFID, inspired architect Oliviu Lugojan-Ghenciu (from the Architectural Association) to explore the three dimensional representations of fields.

These are some of his lovely experimental renderings of a three dimensional interpretation of the RFID symbol that we developed from the immaterials visualisations.

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RFID icon based on Immaterials

Jack Schulze has written up some thoughts and background on the new RFID icon based on our Immaterials’ visualisation work from last week.

Download a vector file of this creative commons symbol.

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Immaterials: the ghost in the field

This video is about exploring the spatial qualities of RFID, visualised through an RFID probe, long exposure photography and animation. It features Timo Arnall of the Touch project and Jack Schulze of BERG.
The problem and opportunity of invisibility
RFID is still badly understood as an interactive technology. Many aspects of RFID interaction are fundamentally invisible; as [...]

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Making radio tangible

Next week we’re launching some new work that explores the spatial aspects of RFID. So before we publish that, here is a quick summary of existing work on radio, sensors and space that I’ve been compiling for a while.
The ‘Radiogenic’
Dunne & Raby introduce the idea of ‘Hertzian space’ in Design Noir and Hertzian Tales where [...]

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Visual representation of tangible interaction

In the design of the interactive elements of Sniff, Sara had to use visual diagramming as a way of exploring, understanding and prototyping with non-visual feedback such as sound and vibration (haptics).

Sara developed a speech bubble approach to annotating physical objects, so that they look like they are ‘saying’ the audio and haptic feedback.

The representation [...]

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Nearness

One of the essential properties of Near Field Communication is nearness, but this is set against one of the paradoxes of touch-based interaction where, in fact, nothing needs to touch. In a very short film made with BERG, we explore nearness in interactive technologies.

Hat tip towards The way things go, that Honda commercial and Pythagora [...]

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Wireless in the world

An ongoing Touch theme is about making invisible wireless technologies visible, in order to better understand and communicate with and about them (see a Graphic Language for RFID, Dashed lines and Fictional radio spaces).
Right now I am sitting near fourteen objects sending and receiving radio signals, from Oyster cards to mobile phones and wireless [...]

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