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Re/Touch: Inspiring touch-related interaction design

One of the things that social and cultural research on touch attempts to grapple with is everything people are supposed to touch and not supposed to touch—and what we actually end up touching or not touching in any given situation. When I first saw Sameer D’Costa’s photo on Flickr, it reminded me of people’s desire [...]

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Designing with RFID

In Designing with RFID we explore the potential for RFID objects in everyday contexts. Because RFID is a wireless, radio-based technology it is inherently invisible once embedded, and this raises issues around visibility and interaction. How does the addition of hidden interactive qualities influence the design of physical RFID objects? There is a need to [...]

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The RFID photo booth

At last year’s Picnic conference we created a networked Photo Booth as part of the Mediamatic RFID hackers camp. Picnic is a conference with about two thousand attendees and multiple venues in the Westergasfabriek in Amsterdam. One of the aims of the Mediamatic workshop was to experiment with ubiquitous technology for social and playful purposes. [...]

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Fictional radio-spaces

In spring 2007 interaction design students at AHO participated in a research-driven course called Tangible interactions that investigated themes around RFID, NFC and the Touch project. This is one of the projects that emerged from the course. In this project called “the bubbles of radio” Ingeborg Marie Dehs Thomas used critical, visual design as a [...]

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Bowl: Token-based media for children

In spring 2007 interaction design students at AHO participated in a research-driven course called Tangible interactions that investigated themes around RFID, NFC and the Touch project. This is one of the projects that emerged from the course. Bowl is a project by Einar Sneve Martinussen, Jørn Knutsen and Timo Arnall and investigated two design briefs: [...]

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Green Touch at Dott07

In collaboration with Helsinki-based development project Social Objects we have developed an installation called Green Touch. The exhibition encourage visitors to touch the design objects on display with mobile devices, in order to explore different aspects of their making, production and impact. Green Touch builds upon Thinglink that socially connects and creates information surrounding products, [...]

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Orooni table

Orooni table

Although the Touch project is primarily about NFC and mobile phones, we recently created a table-based interface. Why have we done this? Because it’s a quick demonstrator of near-field interactions in a setup that is instantly accessible. Our intentions are: To probe the perceived relationships between physical characters and their digital counterparts. It isn’t yet [...]

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Place and product-based collaborative filtering

In March 2006 fourth year interaction design students at AHO conducted intense one-week investigations into Near Field Communication in a project called Touchable services. See more student projects. Jon Olav Eikenes, Guilia Schneider, Bjørn Erik Haugen and Marie Wennesland created a high-level concept that proposed the idea that once we start to use our phones [...]

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