Category Archives: Projects

New film: Wireless in the World 2

In this film, Wireless in the world 2, simple visualisations of radio ‘spaces’ are overlaid into urban spaces. The film has been made as a follow up to this video experiment and has been specifically designed for exhibition in HABITAR at LABoral Centro de Arte y Creación Industrial. Here is an excerpt from the exhibition [...]

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Designing with film

We’ve compiled a short sequence of some of the design experiments and tests in audiovisual media in the Touch project. Here we show some of the ‘behind the scenes’ tests and processes where we used cinematic/video/filmmaking tools as a means to uncover potentials and constraints around an emerging technology. In these experiments we designed and [...]

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Immaterials: the ghost in the field

This video is about exploring the spatial qualities of RFID, visualised through an RFID probe, long exposure photography and animation. It features Timo Arnall of the Touch project and Jack Schulze of BERG. The problem and opportunity of invisibility RFID is still badly understood as an interactive technology. Many aspects of RFID interaction are fundamentally [...]

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Skål: playing with media

Skål (Norwegian for bowl) is a product that has emerged from the Bowl project. It is a media player designed for the home that acts as the interface between physical objects and related digital media on a television. This video shows Skål in action. A bowl sits on the living room table and a range [...]

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Sniff

After two years of development, many awards and publications, we have finally given Sara Johanssons’s Sniff the proper communication it deserves. Sniff is first and foremost a high-quality physical toy dog, that can withstand the rough and tumble of everyday play and activities. But Sniff’s interactive elements add an extra dimension of experience and engagement. [...]

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iPhone RFID: object-based media

This is a video prototype of an iPhone media player that uses physical objects to control media playback. It is based on Radio Frequency Identification (RFID) that triggers various iPhone interactions when in the range of a wireless tag embedded inside a physical object. RFID is becoming more common in mobile phones (under the term [...]

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Re/Touch: Inspiring touch-related interaction design

One of the things that social and cultural research on touch attempts to grapple with is everything people are supposed to touch and not supposed to touch—and what we actually end up touching or not touching in any given situation. When I first saw Sameer D’Costa’s photo on Flickr, it reminded me of people’s desire [...]

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Designing with RFID

In Designing with RFID we explore the potential for RFID objects in everyday contexts. Because RFID is a wireless, radio-based technology it is inherently invisible once embedded, and this raises issues around visibility and interaction. How does the addition of hidden interactive qualities influence the design of physical RFID objects? There is a need to [...]

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