Product design

RFID form factors

As our interaction design students get deeper into prototyping with RFID, we needed to start looking at the range of possibilities around the materials and forms of RFID tags. Last week we created a demonstration board of all the RFID tags that we have collected over the last year. Most of these tags are available [...]

Talsmann

In the diploma project Talsmann: Using products to introduce cross-country skiing as a spare time activity in China, Birger Løype looked at cross-cultural translations of products and activities. After a wide-ranging study of cross-country skiing in China, Birger used mobile phones and near field communication to propose a service that integrates information, products and physical [...]

Touchable services: Underskog

In March 2006 Fourth year interaction design students at AHO conducted intense one-week investigations into Near Field Communication in a project called Touchable services. See more student projects.
Anette Andersen and Jørn Knutsen worked with the web service Underskog (the undergrowth). Underskog is infamous in Norway as one of the first social networking services, it offers [...]

Nokia releases first mass-market NFC handset

Nokia today announced the 6131 NFC phone, the first integrated NFC handset that will (operators willing) be available to the public. Previously NFC had been confined to ageing handsets like the 5140 and 3220 via add-on covers, both of which did not support the latest NFC standards and had limited capabilities. The new handset will [...]

RFID hacking workshop

So this week Touch is running an informal workshop where we are looking at the materiality of RFID, potentials in Radio Frequency and EMF, and building simple interactions and services using the technology.
With us this week are Matt and Jack of Schulze & Webb, Even, Simen and Alex from Bengler, and Matt Karau (formerly [...]

RFID in parkour & urban orienteering

First year industrial design students at AHO recently looked at training and fitness equipment. The course encouraged students to look at the interaction design aspects of training, and to include innovative interfaces in their physical designs.
Theo Tveteras based his project around around the experience of Parkour in a project called urban orienteering.

He designed a [...]

Ambient findability in practice

Every time we run physical computing at AHO, some students want to make a system for finding lost things. So it makes me very happy that there is now a commercial product that does exactly that, so that we can move beyond technicalities to issues such as ambient findability in practice.

The product is called Loc8tor, [...]

Place and product-based collaborative filtering

In March 2006 fourth year interaction design students at AHO conducted intense one-week investigations into Near Field Communication in a project called Touchable services. See more student projects.
Jon Olav Eikenes, Guilia Schneider, Bjørn Erik Haugen and Marie Wennesland created a high-level concept that proposed the idea that once we start to use our phones to [...]