Interaction design

Touch at Picnic 07

We are at the Picnic 07 conference in Amsterdam, where we are participating in the Mediamatic RFID hackers camp.

There are six projects using RFID to track, entertain, frighten and socialise the 1500 or so participants, who have all been tagged with RFID keychains.
You can follow the progress at the Mediamatic weblog and come visit [...]

Time, motion and touch

The rhetoric of ‘mobile life’ is that technology will make motion more possible, easier, and that having access to information will make our lives easier, transcending time and space. This spectacular notion of global mobility has been around since the mobile phone became an essential business tool. Indeed mobile telephony, mostly voice and SMS has [...]

Mobile payment demo

The near-future success of NFC depends on the usability of mobile payments and ticketing. As interaction designers we of course argue that the success hinges on good design of this experience and recent news suggests that there is little to recommend mobile payments unless they offer some useful new features (see Place and product based [...]

Retro-fitting mobile phones with RFID

The promise of NFC is about easily using mobile phones as a part of daily life: ticketing, paying with a credit card, opening doors, sharing, printing and downloading in the physical world. But until NFC technology is widely adopted, are there opportunities for using some of the features of RFID-interactions without the integration into the [...]

Playful RFID

This is a design brief, one of many themes that the Touch project is investigating.

RFID has the potential to enable new kinds of playful interactions in toys and consumer electronics. There are three features that make this interesting: passive RFID tags don’t require batteries, offer wireless communication and a scheme for identifying physical objects.
The lack [...]

Connected products

This is a design brief, one of many themes that the Touch project is investigating.

RFID may begin to enable cheap – even disposable – products that have identities and connections to a network. What are the opportunities for integrating services, infrastructure, community and online brands into physical objects?
In the longer-term, how does the economics, [...]

Interactions of transactions

This is a design brief, one of many themes that the Touch project is investigating.

It is likely that NFC has a role to play in the future of our interactions with infrastructures like payment, ticketing and access. But it is clear that mobile phones offer a different interface and experience to cash, cards, wallets and [...]

Interfacing the ‘internet of things’

This is a design brief, one of many themes that the Touch project is investigating.

The ‘internet of things’ is a vision of a world full of interconnected things that participate in a wider network of the internet. The idea has been driven by the proliferation of wireless networks and the increasing use of RFID in [...]