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	<title>Touch &#187; Visual design</title>
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	<link>http://www.nearfield.org</link>
	<description>Interaction with RFID and NFC</description>
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		<title>Visual representation of tangible interaction</title>
		<link>http://www.nearfield.org/2009/09/visual-representation-of-tangible-interaction</link>
		<comments>http://www.nearfield.org/2009/09/visual-representation-of-tangible-interaction#comments</comments>
		<pubDate>Sun, 20 Sep 2009 13:31:22 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[Interaction design]]></category>
		<category><![CDATA[Product design]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[Universal design]]></category>
		<category><![CDATA[Visual design]]></category>
		<category><![CDATA[feedback]]></category>
		<category><![CDATA[paper prototyping]]></category>
		<category><![CDATA[prototyping]]></category>
		<category><![CDATA[representation]]></category>
		<category><![CDATA[tangible interaction]]></category>

		<guid isPermaLink="false">http://www.nearfield.org/?p=1349</guid>
		<description><![CDATA[In the design of the interactive elements of Sniff, Sara had to use visual diagramming as a way of exploring, understanding and prototyping with non-visual feedback such as sound and vibration (haptics). Sara developed a speech bubble approach to annotating physical objects, so that they look like they are &#8216;saying&#8217; the audio and haptic feedback. [...]]]></description>
			<content:encoded><![CDATA[<p>In the design of the interactive elements of <a href="http://www.nearfield.org/sniff/concept.html">Sniff</a>, Sara had to use visual diagramming as a way of exploring, understanding and prototyping with non-visual feedback such as sound and vibration (haptics).</p>
	<p><a href="http://www.flickr.com/photos/sararamalama/3669332888/" title="MelodyGame by Sara Johansson, on Flickr"><img src="http://farm4.static.flickr.com/3355/3669332888_791805d71d.jpg" width="500" height="281" alt="MelodyGame" /></a></p>
	<p>Sara developed a speech bubble approach to annotating physical objects, so that they look like they are &#8216;saying&#8217; the audio and haptic feedback.</p>
	<p><a href="http://www.flickr.com/photos/sararamalama/3696887799/" title="EmotionStickers by Sara Johansson, on Flickr"><img src="http://farm4.static.flickr.com/3523/3696887799_746fe1fca4.jpg" width="500" height="283" alt="EmotionStickers" /></a></p>
	<p>The representation of sound and vibration uses waveforms, showing amplitude over time. Although this is quite limited, it seems to be a useful shorthand for communicating a small range of tangible feedback.</p>
	<p>On this note, I&#8217;m getting increasingly interested in the use of <a href="http://www.flickr.com/photos/timo/tags/speechbubble/">speech bubbles in popular media</a>.</p><h4>Related things:</h4><p><ol>
<li><a href='http://www.nearfield.org/2009/02/tangible-and-embedded-interaction-2009' rel='bookmark' title='Tangible and Embedded Interaction 2009'>Tangible and Embedded Interaction 2009</a> <small>We recently presented our paper Designing with RFID at the...... </small></li>
<li><a href='http://www.nearfield.org/2009/10/making-radio-tangible' rel='bookmark' title='Making radio tangible'>Making radio tangible</a> <small>Next week we&#8217;re launching some new work that explores the...... </small></li>
<li><a href='http://www.nearfield.org/2007/05/touch-as-interaction-medium' rel='bookmark' title='Touch as interaction medium'>Touch as interaction medium</a> <small>This is a design brief, one of many themes that...... </small></li>
</ol></p>]]></content:encoded>
			<wfw:commentRss>http://www.nearfield.org/2009/09/visual-representation-of-tangible-interaction/feed</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Magnetic Movie</title>
		<link>http://www.nearfield.org/2008/05/magnetic-movie</link>
		<comments>http://www.nearfield.org/2008/05/magnetic-movie#comments</comments>
		<pubDate>Thu, 08 May 2008 17:29:43 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[Visual design]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[EMF]]></category>
		<category><![CDATA[fields]]></category>
		<category><![CDATA[film]]></category>
		<category><![CDATA[infovis]]></category>
		<category><![CDATA[Radio]]></category>
		<category><![CDATA[Visualisation]]></category>
		<category><![CDATA[visualization]]></category>

		<guid isPermaLink="false">http://www.nearfield.org/?p=296</guid>
		<description><![CDATA[In the same vein as the Bubbles of Radio work from last year, Magnetic Movie is a film that explores visible and audible manifestations of radio fields. The film is by Ruth Jarman &#38; Joe Gerhardt of Semiconductor and commissioned by Animate Projects that remains on the forefront of &#8220;exploring the relationship between art and [...]]]></description>
			<content:encoded><![CDATA[<p>In the same vein as the <a href="http://www.nearfield.org/2007/12/fictional-radio-spaces">Bubbles of Radio</a> work from last year, <a href="http://www.animateprojects.org/films/by_date/2007/mag_mov">Magnetic Movie</a> is a film that explores visible and audible manifestations of radio fields. The film is by Ruth Jarman &#38; Joe Gerhardt of <a href="http://www.semiconductorfilms.com/">Semiconductor</a> and commissioned by <a href="http://www.animateprojects.org">Animate Projects</a> that remains on the forefront of <em>&#8220;exploring the relationship between art and animation&#8221;</em>.</p>
	<p><img src="http://www.nearfield.org/wp-content/uploads/2008/05/mag_movie_3_0.jpg" alt="" title="mag_movie_3_0" width="500" height="281" class="alignnone size-full wp-image-298" /></p>
	<p><em>&#8220;Natural magnetic fields are revealed as chaotic, ever-changing geometries&#8230; Are we observing a series of scientific experiments, the universe in flux, or a documentary of a fictional world?&#8221;</em> The <a href="http://www.animateprojects.org/films/by_date/2007/mag_mov/stills">stills</a> don&#8217;t do the pulsing, crackling, moving visuals justice, I highly recommend that you go and watch <a href="http://www.animateprojects.org/films/by_date/2007/mag_mov">the film</a>.</p>
	<p><img src="http://www.nearfield.org/wp-content/uploads/2008/05/mag_movie_1_0.jpg" alt="" title="mag_movie_1_0" width="500" height="281" class="alignnone size-full wp-image-297" /></p>
	<p><img src="http://www.nearfield.org/wp-content/uploads/2008/05/mag_movie_5_0.jpg" alt="" title="mag_movie_5_0" width="500" height="281" class="alignnone size-full wp-image-299" /></p><h4>Related things:</h4><p><ol>
<li><a href='http://www.nearfield.org/2010/06/new-film-wireless-in-the-world-2' rel='bookmark' title='New film: Wireless in the World 2'>New film: Wireless in the World 2</a> <small>In this film, Wireless in the world 2, simple visualisations...... </small></li>
<li><a href='http://www.nearfield.org/2009/10/making-radio-tangible' rel='bookmark' title='Making radio tangible'>Making radio tangible</a> <small>Next week we&#8217;re launching some new work that explores the...... </small></li>
<li><a href='http://www.nearfield.org/2009/10/immaterials-the-ghost-in-the-field' rel='bookmark' title='Immaterials: the ghost in the field'>Immaterials: the ghost in the field</a> <small>This video is about exploring the spatial qualities of RFID,...... </small></li>
</ol></p>]]></content:encoded>
			<wfw:commentRss>http://www.nearfield.org/2008/05/magnetic-movie/feed</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Everyware icons (visualising ubicomp situations)</title>
		<link>http://www.nearfield.org/2006/09/everyware-icons-visualising-ubicomp-situations</link>
		<comments>http://www.nearfield.org/2006/09/everyware-icons-visualising-ubicomp-situations#comments</comments>
		<pubDate>Thu, 28 Sep 2006 14:07:24 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[Interaction design]]></category>
		<category><![CDATA[Visual design]]></category>
		<category><![CDATA[adam greenfield]]></category>
		<category><![CDATA[everyware]]></category>
		<category><![CDATA[graphic design]]></category>
		<category><![CDATA[iconography]]></category>
		<category><![CDATA[icons]]></category>
		<category><![CDATA[ubicomp]]></category>
		<category><![CDATA[Ubiquitous computing]]></category>

		<guid isPermaLink="false">http://www.nearfield.org/2006/09/everyware-icons-visualising-ubicomp-situations</guid>
		<description><![CDATA[In December 2005 Adam Greenfield asked me to work with him on icon concepts for his book Everyware. Here is Adam&#8217;s description of his book: &#8220;The age of ubiquitous computing is here: a computing without computers, where information processing has diffused into everyday life, and virtually disappeared from view. What does this mean to those [...]]]></description>
			<content:encoded><![CDATA[<p>In December 2005 <a href="http://www.v-2.org/">Adam Greenfield</a> asked me to work with him on icon concepts for his book <a href="http://www.studies-observations.com/everyware/">Everyware</a>. Here is Adam&#8217;s description of his book:</p>
	<blockquote>
		<p>&#8220;The age of ubiquitous computing is here: a computing without computers, where information processing has diffused into everyday life, and virtually disappeared from view. What does this mean to those of us who will be encountering it? How will it transform our lives? And how will we learn to make wise decisions about something so hard to see?&#8221;</p>
	</blockquote>
	<p>The icons were for the section headers of the book, covering the ideas that Adam felt were important around making aspects of ubiquitous computing visible. These were the suggested themes:</p>
	<ul>
		<li>Augmented-reality information is available in this location</li>
		<li>This object has invisible qualities (could be almost identical with the last of these four)</li>
		<li>Warning: sensor field</li>
		<li>Information processing dissolving in behavior (i see this as bits flowing through a handshake)</li>
		<li>Media surface</li>
	</ul>
	<ul>
		<li>Network dead zone
	<p>I made a quick sketch that has some icons that are consistent with my earlier work on a <a href="http://www.elasticspace.com/2005/11/graphic-language-for-touch">graphic language for touch-based interactions</a>. I&#8217;ve used the <em>dashed line</em> again to show borders and invisible geometry. Not all of these are successful, but I think they show some interesting directions for the future.</p>
	<p><a href="http://www.nearfield.org/wp-content/uploads/2006/09/everyware_iconography_large.gif"><img id="image86" src="http://www.nearfield.org/wp-content/uploads/2006/09/everyware_iconography.gif" alt="everyware_iconography.gif" /></a></p>
	<p>Click for a <a href="http://www.nearfield.org/wp-content/uploads/2006/09/everyware_iconography_large.gif">larger size image</a>. <a id="p88" href="http://www.nearfield.org/wp-content/uploads/2006/09/everyware_iconography.pdf"> Download as pdf</a>.</p>
	<p>I think in particular the <em>Network dead zone</em>, <em>Warning: sensor field</em> and <em>this object has invisible qualities</em> are particularly successful. The book used a set of icons inspired by these, you can see <a href="http://flickr.com/photos/studies_and_observations/tags/icons/">a selection on Flickr</a>.</p><h4>Related things:</h4><p><ol>
<li><a href='http://www.nearfield.org/2009/03/ubicomp-to-service-design' rel='bookmark' title='From ubicomp to service design'>From ubicomp to service design</a> <small>Mike Kuniavsky presented at ETech 2009 on the Dotted-Line World...... </small></li>
<li><a href='http://www.nearfield.org/2008/03/the-eu-on-the-visibility-of-rfid' rel='bookmark' title='The EU on the visibility of RFID'>The EU on the visibility of RFID</a> <small>The EU is conducting a new online consultancy on privacy,...... </small></li>
</ol></p>]]></content:encoded>
			<wfw:commentRss>http://www.nearfield.org/2006/09/everyware-icons-visualising-ubicomp-situations/feed</wfw:commentRss>
		<slash:comments>2</slash:comments>
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