For the second year we are teaching an MA interaction design course called Tangible Interactions that is driven by the Touch project at AHO. Last year the course was largely successful both for students and for our research interests. It resulted in such projects as Sniff and The Bubbles of Radio. This year we are [...]
Fictional radio-spaces
In spring 2007 interaction design students at AHO participated in a research-driven course called Tangible interactions that investigated themes around RFID, NFC and the Touch project. This is one of the projects that emerged from the course. In this project called “the bubbles of radio” Ingeborg Marie Dehs Thomas used critical, visual design as a [...]
Making things talk
Tom Igoe’s new book Making things talk arrived today, full of lovely projects and code examples. Tom’s previous book Physical computing has been the definitive reference for all hardware hacking that goes on at AHO and in the Touch project. Making things talk is structured into specific projects, and covers technology as part of practical [...]
Bluetooth 2.1 incorporating NFC
The Bluetooth people are now getting on the NFC bandwaggon, the following video shows Mike Foley of the Bluetooth Special Interest Group demonstrating features that are NFC-based: Bluetooth has historically lacked a compelling ‘user-experience’, with passcodes and security getting in the way of adept interactions. It’s interesting here to see how NFC is being introduced [...]
Physical hyperlinks presentation at XTech
Our presentation on Physical Hyperlinks has been accepted to XTech 2007. The presentation will be an overview of some of the concepts around physical hyperlinking, and perhaps some ideas about why it may not be a good interaction model for all situations. Here is the description: From Cooltown to CueCat, the physical hyperlink has been [...]
Everyware icons (visualising ubicomp situations)
In December 2005 Adam Greenfield asked me to work with him on icon concepts for his book Everyware. Here is Adam’s description of his book: “The age of ubiquitous computing is here: a computing without computers, where information processing has diffused into everyday life, and virtually disappeared from view. What does this mean to those [...]
Ambient findability in practice
Every time we run physical computing at AHO, some students want to make a system for finding lost things. So it makes me very happy that there is now a commercial product that does exactly that, so that we can move beyond technicalities to issues such as ambient findability in practice. The product is called [...]
About
Touch is a research project that investigates Near Field Communication (NFC), a technology that enables connections between mobile phones and physical things. We are developing applications and services that enable people to interact with everyday objects and situations through their mobile devices. More...
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