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	<title>Touch &#187; toy</title>
	<atom:link href="http://www.nearfield.org/tag/toy/feed" rel="self" type="application/rss+xml" />
	<link>http://www.nearfield.org</link>
	<description>Interaction with RFID and NFC</description>
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		<title>Sniff</title>
		<link>http://www.nearfield.org/2009/09/sniff</link>
		<comments>http://www.nearfield.org/2009/09/sniff#comments</comments>
		<pubDate>Fri, 18 Sep 2009 11:40:06 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[Projects]]></category>
		<category><![CDATA[Universal design]]></category>
		<category><![CDATA[design for all]]></category>
		<category><![CDATA[nfc]]></category>
		<category><![CDATA[product]]></category>
		<category><![CDATA[Product design]]></category>
		<category><![CDATA[prototype]]></category>
		<category><![CDATA[rfid]]></category>
		<category><![CDATA[toy]]></category>
		<category><![CDATA[toys]]></category>

		<guid isPermaLink="false">http://www.nearfield.org/?p=1314</guid>
		<description><![CDATA[After two years of development, many awards and publications, we have finally given Sara Johanssons&#8217;s Sniff the proper communication it deserves. Sniff is first and foremost a high-quality physical toy dog, that can withstand the rough and tumble of everyday play and activities. But Sniff&#8217;s interactive elements add an extra dimension of experience and engagement. [...]]]></description>
			<content:encoded><![CDATA[<p>After two years of development, <a href="http://www.norskdesign.no/design-for-all/sniff-a-game-for-all-based-on-the-memory-principle-article2998-448.html">many awards</a> and <a href="http://portal.acm.org/citation.cfm?id=1551788.1551824">publications</a>, we have finally given Sara Johanssons&#8217;s <a href="http://www.nearfield.org/sniff/">Sniff</a> the proper communication it deserves.</p>
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	<p>Sniff is first and foremost a high-quality physical toy dog, that can withstand the rough and tumble of everyday play and activities. But Sniff&#8217;s interactive elements add an extra dimension of experience and engagement. Through the use of Radio Frequency IDentification technology Sniff can identify objects that he comes close to, which trigger behaviours that are expressed through sound and vibration. In the <a href="http://www.vimeo.com/6602990">Sniff video</a> above you can see three of Sniff&#8217;s &#8216;activities&#8217; in action, in real settings. </p>
	<p><a href="http://www.flickr.com/photos/sararamalama/3669338466/" title="73640b by Sara Johansson, on Flickr"><img src="http://farm3.static.flickr.com/2343/3669338466_6737031fe4.jpg" width="500" height="333" alt="73640b" /></a></p>
	<p>Sniff is designed as a companion in daily situations as well as in play and games, alone or together with other children, and including one or more Sniffs. Special attention has been devoted to the design of interaction between sound and vibration. Auditory feedback is important for the sociality of the toy, and makes it possible for a larger number of people to participate in play. Haptic feedback deepens the experience, support hands-on operation and creates a special bond between user and toy.</p>
	<p><a href="http://www.flickr.com/photos/sararamalama/3669335742/" title="Interior2textB by Sara Johansson, on Flickr"><img src="http://farm4.static.flickr.com/3386/3669335742_44617ec9da.jpg" width="500" height="410" alt="Interior2textB" /></a></p>
	<p>Sniff is a robust and fully working prototype that has been through several iterations it its physical design, interaction design and technology. This has happened as part of a long evaluation process where it has been tested with many kids and adults. </p>
	<h2>Book, website and paper</h2>
	<p>The <a href="http://www.nearfield.org/sniff/">Sniff website</a> goes further into some of the design and conceptual issues, as well as background material and references.</p>
	<p>Sara Johansson presented some of the background and research behind Sniff at The <a href="http://www.idc09.polimi.it/">Interaction design and children</a> conference in June 2009. Here is <a href="http://portal.acm.org/citation.cfm?id=1551788.1551824">the paper</a> that goes deeper into the design issues particularly issues of abstraction in character and interaction design.</p>
	<p>Finally there is also a <a href="http://www.blurb.com/bookstore/detail/845631/">lovely book available to buy</a>. The book is presented as a &#8216;day in the life of Sniff&#8217; and details many of the interactive, playful concepts that have been designed.</p><h4>Related things:</h4><p><ol>
<li><a href='http://www.nearfield.org/2008/03/norwegian-design-council-awards-sniff' rel='bookmark' title='Norwegian Design Council awards Sniff'>Norwegian Design Council awards Sniff</a> <small>Sniff has won the prize for Design for All at...... </small></li>
<li><a href='http://www.nearfield.org/2008/03/more-press-for-sniff' rel='bookmark' title='More press for Sniff'>More press for Sniff</a> <small>Dagens Næringsliv Norway&#8217;s daily business newspaper covered two of the...... </small></li>
<li><a href='http://www.nearfield.org/2007/06/sniff-wins-prize-for-design-for-all' rel='bookmark' title='Sniff wins prize for &#8216;Design for all&#8217;'>Sniff wins prize for &#8216;Design for all&#8217;</a> <small>Sara Johansson&#8217;s project &#8216;Sniff&#8217; has won the IT Funk prize...... </small></li>
</ol></p>]]></content:encoded>
			<wfw:commentRss>http://www.nearfield.org/2009/09/sniff/feed</wfw:commentRss>
		<slash:comments>13</slash:comments>
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		<title>Pling Plong</title>
		<link>http://www.nearfield.org/2009/03/pling-plong</link>
		<comments>http://www.nearfield.org/2009/03/pling-plong#comments</comments>
		<pubDate>Wed, 11 Mar 2009 11:17:03 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[Interaction design]]></category>
		<category><![CDATA[Product design]]></category>
		<category><![CDATA[Student projects]]></category>
		<category><![CDATA[Visual design]]></category>
		<category><![CDATA[children]]></category>
		<category><![CDATA[interactive pillow]]></category>
		<category><![CDATA[pillow]]></category>
		<category><![CDATA[rfid]]></category>
		<category><![CDATA[tangible interaction]]></category>
		<category><![CDATA[toy]]></category>
		<category><![CDATA[toys]]></category>

		<guid isPermaLink="false">http://www.nearfield.org/?p=516</guid>
		<description><![CDATA[Silje Softing&#8217;s project Pling Plong from last year&#8217;s Touch course is a soft pillow that plays back audiobooks based on the physical objects or books that are placed on it. Silje writes: “Pling Plong is a media player for stories and sounds, placed inside a pillow. It is designed for the home environment and is [...]]]></description>
			<content:encoded><![CDATA[<p>Silje Softing&#8217;s project <em>Pling Plong</em> from last year&#8217;s <a href="http://www.nearfield.org/2008/02/teaching-touch-ii">Touch course</a> is a soft pillow that plays back audiobooks based on the physical objects or books that are placed on it.</p>
	<p><a href="http://www.flickr.com/photos/7441161@N04/2594275289/" title="plingplong by siljesofting, on Flickr"><img src="http://farm4.static.flickr.com/3093/2594275289_c1f7dc2e49.jpg" width="500" height="415" alt="plingplong" /></a></p>
	<p>Silje <a href="http://www.behance.net/Gallery/Pling-plong/128526">writes</a>:</p>
	<blockquote>
		<p>“Pling Plong is a media player for stories and sounds, placed inside a pillow. It is designed for the home environment and is meant to stimulate children&#8217;s imagination and interest for books. Its low-tech appearance in form, material and its simple functions makes the pillow seem magical. The fact that you can lay your head on it makes the toy very calming and it is meant for relaxing play alone.”</p>
	</blockquote>
	<p>Pling Plong is a simple but carefully crafted product, where everything from the textures of the fabric, to the graspability of the <a href="http://www.flickr.com/photos/timo/2817648327/">audiobook tokens</a> to the sound design and audio levels have been explored and refined.</p>
	<p><a href="http://www.flickr.com/photos/7441161@N04/2587534382/" title="Pling plong reading to Filippa by siljesofting, on Flickr"><img src="http://farm4.static.flickr.com/3164/2587534382_427e6ee1d2.jpg" width="500" height="500" alt="Pling plong reading to Filippa" /></a></p>
	<p>A video shows Silje&#8217;s experiments with characterful faces for the pillow, showing some of the exploration of different <a href="http://www.nearfield.org/2009/02/touch-or-sight-smell-taste">metaphors for <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym></a> that are important aspects of making contactless interaction understandable and playful.</p>
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</p>
	<p>Pling Plong has been receiving a lot of attention online recently, being picked up by <a href="http://www.trendhunter.com/trends/digital-book-pillows-pling-plong">Trendhunter</a>, <a href="http://www.coolgadgetconcept.com/pling-plong-the-pillow-with-digital-books-inside/">Coolgadgetconcept</a>, <a href="http://www.yankodesign.com/2008/10/02/a-square-teddy-with-digital-books-inside/">Yankodesign</a>, <a href="http://www.crecebebe.com/2008/10/07/pling-plong-una-almohada-que-lee-cuentos/">Crecebebe</a>, <a href="http://www.talk2myshirt.com/blog/archives/1006">Talk2myshirt</a>, <a href="http://www.techviva.com/20081116/pling-plong-media-player-provides-advanced-teddy-bear-for-kids/">Techviva</a>, <a href="http://www.ubergizmo.com/15/archives/2008/10/pling_plong_pillow_concept.html">Ubergizmo</a>, <a href="http://www.weirdgizmos.com/entry/pling-plong-a-pillow-to-sing-a-song/">Weirdgizmos</a> and more.</p>
	<p>Some comments:</p>
	<blockquote>
		<p>&#8220;The “low-tech appearance” should be given some stormy applause, because toys nowadays have nothing to do with the idea of play and having a good time.&#8221;</p>
	</blockquote>
	<blockquote>
		<p>&#8220;We had our share on interactive pillow coverage like illuminated pillows or sound pillows but the Pling Plong pillow created by Silje Softing sticks out by it’s playful use of ’soft’ low tech to give an twist to the story telling for small children.&#8221;</p>
	</blockquote>
	<blockquote>
		<p>&#8220;I hope that this will soon make its way to market and finally to our homes. I don’t have any kids but I’ll surely love a pillow that can sing to me!&#8221;</p>
	</blockquote>
	<blockquote>
		<p>&#8220;Hurry up Silje Softing and find someone to manufacture this already! It could be the next big thing this holiday season.&#8221;</p>
	</blockquote>
	<p><a href="http://siljesofting.blogspot.com/">Silje&#8217;s weblog</a> documents some of the making process, there are more <a href="http://www.flickr.com/photos/7441161@N04/sets/72157605660813130/">photos of Pling Plong</a> and a gallery <a href="http://www.flickr.com/photos/7441161@N04/sets/72157605660829294/">making pictures here</a>.</p><h4>Related things:</h4><p><ol>
<li><a href='http://www.nearfield.org/2009/02/touch-or-sight-smell-taste' rel='bookmark' title='Touch. Or sight, smell, taste'>Touch. Or sight, smell, taste</a> <small>The dominant metaphor for RFID interaction is touch where the...... </small></li>
<li><a href='http://www.nearfield.org/2008/03/norwegian-design-council-awards-sniff' rel='bookmark' title='Norwegian Design Council awards Sniff'>Norwegian Design Council awards Sniff</a> <small>Sniff has won the prize for Design for All at...... </small></li>
<li><a href='http://www.nearfield.org/2007/12/bowl-token-based-media-for-children' rel='bookmark' title='Bowl: Token-based media for children'>Bowl: Token-based media for children</a> <small>In spring 2007 interaction design students at AHO participated in...... </small></li>
</ol></p>]]></content:encoded>
			<wfw:commentRss>http://www.nearfield.org/2009/03/pling-plong/feed</wfw:commentRss>
		<slash:comments>2</slash:comments>
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		<item>
		<title>Norwegian Design Council awards Sniff</title>
		<link>http://www.nearfield.org/2008/03/norwegian-design-council-awards-sniff</link>
		<comments>http://www.nearfield.org/2008/03/norwegian-design-council-awards-sniff#comments</comments>
		<pubDate>Mon, 17 Mar 2008 14:14:44 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[About the project]]></category>
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		<category><![CDATA[Interaction design]]></category>
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		<category><![CDATA[nfc]]></category>
		<category><![CDATA[norway]]></category>
		<category><![CDATA[oslo]]></category>
		<category><![CDATA[play]]></category>
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		<guid isPermaLink="false">http://www.nearfield.org/2008/03/norwegian-design-council-awards-sniff</guid>
		<description><![CDATA[Sniff has won the prize for Design for All at Unge Talenter 2008 (Young Talent 2008) from the Norwegian Design Council. The project is acclaimed for its inclusive design that encourages playful activity, particularly for overcoming spoken or physical barriers to communication between people of different ages and abilities. It also gets praised for its [...]]]></description>
			<content:encoded><![CDATA[<p>Sniff <a href="http://www.norskdesign.no/design-for-alle/sniff-et-spill-for-alle-basert-paa-memory-prinsippet-article2988-339.html">has won</a> the prize for Design for All at <a href="http://www.norskdesign.no/unge-talenter/category555.html">Unge Talenter 2008</a> (Young Talent 2008) from the Norwegian Design Council. The project is acclaimed for its inclusive design that encourages playful activity, particularly for overcoming spoken or physical barriers to communication between people of different ages and abilities. It also gets praised for its self-explanatory approach to play and its appropriate use of technology. </p>
	<p>Previously Sniff won <a href="http://www.nearfield.org/2007/06/sniff-wins-prize-for-design-for-all">AHO&#8217;s prize for Design for all</a>, and has been included as one of <a href="http://www.nearfield.org/2008/01/50-things-places-and-people-for-2008">Dagbladet&#8217;s trends for 2008</a>.</p>
	<p><img src='http://www.nearfield.org/wp-content/uploads/2008/03/ungetalenter_sniff.jpg' alt='ungetalenter_sniff.jpg' /></p>
	<p>Here is the feedback from the jury, in Norwegian:</p>
	<blockquote>
		<p>&#8220;Sniff er et veldig morsomt spill som inkluderer alle. Det er lett å forstå, og stiller krav til barna uten å kreve forkunnskaper eller stigmatisere. Bruk av <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym>-teknologi, som sender ut et signal og skaper kommunikasjon mellom kosedyret og figurene, gjør spillet til en innovasjon på sitt område.</p>
	</blockquote>
	<blockquote>
		<p>&#8220;Tilgang til forskjellige brikker med ulike lyder og funksjoner, gir spillet imponerende mange variasjonsmuligheter. Det fins også <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym>-klistremerker, som man kan gjemme rundt i huset og lage enda en ny lek med. Sniff er rett og slett en kjempegod idé, som på en nyskapende måte tar i bruk ny og spennende teknologi.&#8221;</p>
	</blockquote>
	<blockquote>
		<p>&#8220;Utformingen er tydelig rettet mot barn, men spillet kan utmerket godt brukes av alle mennesker i alle aldersgrupper. Det egner seg svært godt som en døråpner mellom mennesker når språkbarrierer eller fysiske begrensninger hindrer dem i å kommunisere.&#8221;</p>
	</blockquote>
	<p>If you want to try out Sniff for yourself, the exhibition will be open from 27 March until 27 April at <a href="http://www.norskdesign.no/om-norsk-designraad/kontakt-oss-article309-222.html">DogA</a> in Oslo. The <a href="http://www.nearfield.org/2007/12/bowl-token-based-media-for-children">Bowl</a> project will also be exhibited.</p>
	<p>If you like Sniff you will be happy to hear that <a href="http://sniff.sarades.no/">Sara Johansson</a> and the Touch project are <a href="http://sniff.sarades.no/">developing Sniff 2.0</a> that includes a revised physical design, new feedback and interactional possibilities.</p><h4>Related things:</h4><p><ol>
<li><a href='http://www.nearfield.org/2008/03/more-press-for-sniff' rel='bookmark' title='More press for Sniff'>More press for Sniff</a> <small>Dagens Næringsliv Norway&#8217;s daily business newspaper covered two of the...... </small></li>
<li><a href='http://www.nearfield.org/2009/09/sniff' rel='bookmark' title='Sniff'>Sniff</a> <small>After two years of development, many awards and publications, we...... </small></li>
<li><a href='http://www.nearfield.org/2007/06/sniff-wins-prize-for-design-for-all' rel='bookmark' title='Sniff wins prize for &#8216;Design for all&#8217;'>Sniff wins prize for &#8216;Design for all&#8217;</a> <small>Sara Johansson&#8217;s project &#8216;Sniff&#8217; has won the IT Funk prize...... </small></li>
</ol></p>]]></content:encoded>
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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>50 things, places and people for 2008</title>
		<link>http://www.nearfield.org/2008/01/50-things-places-and-people-for-2008</link>
		<comments>http://www.nearfield.org/2008/01/50-things-places-and-people-for-2008#comments</comments>
		<pubDate>Tue, 15 Jan 2008 17:50:39 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Student projects]]></category>
		<category><![CDATA[Universal design]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[nfc]]></category>
		<category><![CDATA[rfid]]></category>
		<category><![CDATA[tangible interface]]></category>
		<category><![CDATA[toy]]></category>
		<category><![CDATA[toy design]]></category>

		<guid isPermaLink="false">http://www.nearfield.org/2008/01/50-things-places-and-people-for-2008</guid>
		<description><![CDATA[On the last day of 2007 Dagbladet rounded up the 50 things, places and people they tip for 2008 (50 ting, steder og mennesker vi tror på i 2008). Sara Johansson is tipped at number 19 with her Sniff project also featured in Making Things Talk.Related things: Norwegian Design Council awards Sniff Sniff has won [...]]]></description>
			<content:encoded><![CDATA[<p>On the last day of 2007 <a href="http://www.dagbladet.no/">Dagbladet</a> rounded up the 50 things, places and people <a href="http://www.dagbladet.no/tekstarkiv/artikkel.php?id=5001070098952&#38;tag=tit&#38;words=50%3Bting%3Bsteder%3Bog%3Bmennesker">they tip</a> for 2008 (50 ting, steder og mennesker vi tror på i 2008). </p>
	<p><a href='http://www.nearfield.org/wp-content/uploads/2008/01/sniff_dagbladet_large.jpg' title='sniff_dagbladet_large.jpg'><img src='http://www.nearfield.org/wp-content/uploads/2008/01/sniff_dagbladet.jpg' alt='sniff_dagbladet.jpg' alt='Sniff in Dagbladet' /></a></p>
	<p><a href="http://www.sarades.no/">Sara Johansson</a> is tipped at number 19 with her <a href="http://www.nearfield.org/2007/06/sniff-wins-prize-for-design-for-all">Sniff project</a> also featured in <a href="http://www.nearfield.org/2007/11/making-things-talk">Making Things Talk</a>.</p><h4>Related things:</h4><p><ol>
<li><a href='http://www.nearfield.org/2008/03/norwegian-design-council-awards-sniff' rel='bookmark' title='Norwegian Design Council awards Sniff'>Norwegian Design Council awards Sniff</a> <small>Sniff has won the prize for Design for All at...... </small></li>
<li><a href='http://www.nearfield.org/2007/11/making-things-talk' rel='bookmark' title='Making things talk'>Making things talk</a> <small>Tom Igoe&#8217;s new book Making things talk arrived today, full...... </small></li>
<li><a href='http://www.nearfield.org/2008/09/internet-of-things-booklet' rel='bookmark' title='Internet of Things booklet'>Internet of Things booklet</a> <small>Rob van Kranenburg is creating what looks like an interesting...... </small></li>
</ol></p>]]></content:encoded>
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		<slash:comments>1</slash:comments>
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