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	<title>Touch &#187; tikitag</title>
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	<description>Interaction with RFID and NFC</description>
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		<title>Playful augmented products workshop</title>
		<link>http://www.nearfield.org/2009/02/playful-augmented-products-workshop</link>
		<comments>http://www.nearfield.org/2009/02/playful-augmented-products-workshop#comments</comments>
		<pubDate>Mon, 16 Feb 2009 14:28:48 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[Design briefs]]></category>
		<category><![CDATA[Interaction design]]></category>
		<category><![CDATA[Product design]]></category>
		<category><![CDATA[Student projects]]></category>
		<category><![CDATA[Workshops]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[industrial design]]></category>
		<category><![CDATA[nfc]]></category>
		<category><![CDATA[rfid]]></category>
		<category><![CDATA[tikitag]]></category>
		<category><![CDATA[touchatag]]></category>

		<guid isPermaLink="false">http://www.nearfield.org/?p=498</guid>
		<description><![CDATA[Interaction Design students at the Oslo School of Architecture &#38; Design participated in a three-day Touch workshop where the brief was to design a playful, exploratory or characterful RFID interface. The emphasis of this workshop was on exploring the relationship between material, tactile properties of physical objects and digital interaction through RFID and required material [...]]]></description>
			<content:encoded><![CDATA[<p>Interaction Design students at the Oslo School of Architecture &#38; Design participated in a three-day Touch workshop where <a href="http://www.nearfield.org/2009/02/playful-augmented-products">the brief</a> was to <em>design a playful, exploratory or characterful <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> interface</em>. The emphasis of this workshop was on exploring the relationship between material, tactile properties of physical objects and digital interaction through <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> and required material experiments made to a high level.</p>
	<p><object width="500" height="281"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=3236316&#038;server=vimeo.com&#038;show_title=1&#038;show_byline=0&#038;show_portrait=0&#038;color=ffffff&#038;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=3236316&#038;server=vimeo.com&#038;show_title=1&#038;show_byline=0&#038;show_portrait=0&#038;color=ffffff&#038;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="500" height="281"></embed></object></p>
	<p><a href="http://vimeo.com/3236316">This video</a> shows some of the student&#8217;s process, starting with a conceptual session where ideas were sketched on paper and enacted through props. A process of making followed in the wood, plastics and clay workshops where the products took shape. Finally the products are presented as experience prototypes.</p>
	<p><a href="http://www.flickr.com/photos/timo/3258076961/" title="06 February, 11.41 by Ti.mo, on Flickr"><img src="http://farm4.static.flickr.com/3443/3258076961_3836464afe.jpg" width="500" height="333" alt="06 February, 11.41" /></a></p>
	<p><a href="http://www.flamingoz.org/blog/data/upimages/Le_Chef.jpg">Le Chef</a> by <a href="http://www.flamingoz.org/index.php">Marius</a> and <a href="http://blog.madebybilal.com/">Bilal</a>. A product designed for the kitchen that &#8216;licks&#8217; various ingredients and suggests recipes.</p>
	<p><a href="http://www.flickr.com/photos/timo/3258209243/" title="06 February, 12.54 by Ti.mo, on Flickr"><img src="http://farm4.static.flickr.com/3446/3258209243_0b91b71af0.jpg" width="500" height="333" alt="06 February, 12.54" /></a></p>
	<p><a href="http://ka-d.net/?p=139">Poke a pig</a> by <a href="http://ka-d.net/">Kjetil</a> and <a href="http://blogglanuza.blogspot.com/">Erik</a>. A wooden pig that plays different sounds to different types of attention: a hand for petting, an apple for feeding, etc.</p>
	<p><a href="http://www.flickr.com/photos/timo/3258239017/" title="06 February, 13.33 by Ti.mo, on Flickr"><img src="http://farm4.static.flickr.com/3467/3258239017_65cd015c2f.jpg" width="500" height="333" alt="06 February, 13.33" /></a></p>
	<p><a href="http://interactiveelisa.wordpress.com/2009/02/03/tikitag/">Star pillows</a> by <a href="http://interactiveelisa.wordpress.com/">Elisa</a> and <a href="http://aneataho.blogspot.com/">Ane</a>. Explored soft materials and audiovisual content for relaxing.</p>
	<p><img src="http://newconstruct.files.wordpress.com/2009/02/dsc_09311.jpg?w=500&#38;h=334" /></p>
	<p><a href="http://newconstruct.wordpress.com/2009/02/04/1-10-musicology/">Musicology</a> by <a href="http://newconstruct.wordpress.com/">Ingrid</a> and <a href="http://siljes.tumblr.com/">Silje</a>. Explored modular shapes and objects for playing playlists from last.fm.</p>
	<p><a href="http://www.flickr.com/photos/timo/3259060032/" title="06 February, 13.14 by Ti.mo, on Flickr"><img src="http://farm4.static.flickr.com/3429/3259060032_e67a535ca8.jpg" width="500" height="333" alt="06 February, 13.14" /></a></p>
	<p><a href="http://slothfulinteractions.blogspot.com/2009/02/mood-cup-prototyping.html">Mood cup</a> by <a href="http://slothfulinteractions.blogspot.com/">Miray</a> and <a href="http://rc2009tangibleinteractions.wordpress.com/">Ruben</a>. Personalised (or customisable) cups that play back different playlists from last.fm.</p>
	<p><a href="http://www.flickr.com/photos/timo/3259055258/" title="06 February, 13.03 by Ti.mo, on Flickr"><img src="http://farm4.static.flickr.com/3301/3259055258_ee32d24051.jpg" width="500" height="333" alt="06 February, 13.03" /></a></p>
	<p><a href="http://astridininteraction.wordpress.com/2009/02/10/musicframes/">Musicframes</a> by <a href="http://astridininteraction.wordpress.com">Astrid</a> and <a href="http://stinelin.wordpress.com/">Stine</a>. A wall of photos each linked to a music file that has personal meaning connected to the photo.</p>
	<p><a href="http://www.flickr.com/photos/timo/3258913630/" title="06 February, 11.52 by Ti.mo, on Flickr"><img src="http://farm4.static.flickr.com/3437/3258913630_0a549f0e28.jpg" width="500" height="333" alt="06 February, 11.52" /></a></p>
	<p><a href="http://karintangibleinteractions.tumblr.com/post/76883204/the-farm-interactive-storytelling-for-children">The farm</a> by <a href="http://karintangibleinteractions.tumblr.com/">Karin</a> and <a href="http://brynjarbarkarson.wordpress.com/">Brynjar</a>. An &#8216;Interactive storytelling space for children&#8217; where animals crossing a river trigger sounds or audiobook content.</p><h4>Related things:</h4><p><ol>
<li><a href='http://www.nearfield.org/2009/02/playful-augmented-products' rel='bookmark' title='Playful augmented products'>Playful augmented products</a> <small>This is a design brief, one of many themes that...... </small></li>
<li><a href='http://www.nearfield.org/2008/09/swinxs-more-rfid-based-products' rel='bookmark' title='More RFID-based products'>More RFID-based products</a> <small>A Dutch company, Swinxs is developing a physical RFID-based console...... </small></li>
<li><a href='http://www.nearfield.org/2008/05/thoughts-on-nokias-nfc-developments' rel='bookmark' title='Thoughts on Nokia&#8217;s NFC developments'>Thoughts on Nokia&#8217;s NFC developments</a> <small>On April 15th Nokia announced the 6212 &#8216;classic&#8217; phone that...... </small></li>
</ol></p>]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Playful augmented products</title>
		<link>http://www.nearfield.org/2009/02/playful-augmented-products</link>
		<comments>http://www.nearfield.org/2009/02/playful-augmented-products#comments</comments>
		<pubDate>Fri, 13 Feb 2009 14:09:46 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[Interaction design]]></category>
		<category><![CDATA[Product design]]></category>
		<category><![CDATA[Student projects]]></category>
		<category><![CDATA[Workshops]]></category>
		<category><![CDATA[aho]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[industrial design]]></category>
		<category><![CDATA[nfc]]></category>
		<category><![CDATA[oslo]]></category>
		<category><![CDATA[products]]></category>
		<category><![CDATA[rfid]]></category>
		<category><![CDATA[tikitag]]></category>

		<guid isPermaLink="false">http://www.nearfield.org/?p=468</guid>
		<description><![CDATA[This is a design brief, one of many themes that the Touch project is investigating. It extends an older brief Playful RFID with an emphasis on exploring material and experience prototyping. Last week Interaction Design students at the Oslo School of Architecture &#38; Design participated in a Touch workshop where the brief was to design [...]]]></description>
			<content:encoded><![CDATA[<p><em>This is a <a href="http://www.nearfield.org/2007/05/touch-design-briefs">design brief</a>, one of many themes that the Touch project is investigating. It extends an older brief <a href="http://www.nearfield.org/2007/07/playful-rfid">Playful <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym></a> with an emphasis on exploring material and experience prototyping.</em></p>
	<p>Last week Interaction Design students at the Oslo School of Architecture &#38; Design participated in a Touch workshop where the brief was to <em>design a playful, exploratory or characterful <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> interface</em>. The emphasis of this workshop was on exploring the relationship between digital interaction through <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> and the material properties of physical objects. </p>
	<h4>The brief</h4>
	<p>This week we will be working with a technology called Radio Frequency IDentification or <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym>. <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> is exciting for industrial and interaction designers because it is a cheap and simple technology that allows us to build quite advanced gestural and tangible interfaces. When an <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> tag is in the range of an <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> reader (usually about 10cm) it communicates a tiny amount of information, a simple short code that lets the computer know that it is present. This is usually used to identify an object, person or animal, for instance to open a door, to find the owner of a lost pet, to pay for a ticket, or to know if a product that is passing out of a shop door has been paid for.</p>
	<p><a href="http://www.flickr.com/photos/timo/2322463646/" title="05 March, 15.09 by Ti.mo, on Flickr"><img src="http://farm4.static.flickr.com/3083/2322463646_cc0a0c8807.jpg" width="500" height="334" alt="05 March, 15.09" /></a></p>
	<p><acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> tags are tiny, fairly cheap and don&#8217;t require a battery. They can be embedded inside all sorts of materials easily and without much effort. <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> readers are also small and flat, enabling them to be embedded easily below surfaces such as wood, concrete or plastics. The only physical limitations are metal and water, which absorb radio signals and stop <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> systems from working effectively.</p>
	<h4>Designing playful <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym></h4>
	<p>You will design a physical interface that involves a reader, a few tags and a Tikitag application.</p>
	<p>Industrial and interaction designer&#8217;s haven&#8217;t been working with <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> for very long. So <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> systems are usually dull and lifeless, with ordinary plastic or paper tags and flat plastic readers. There needs to be more experimentation with the physical aspects of <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> interfaces in applications such as toys, appliances and domestic interfaces. There may be great playful applications of the technology that have not yet been explored.</p>
	<p><a href="http://www.flickr.com/photos/timo/2818400960/" title="RFID things (59 of 96) by Ti.mo, on Flickr"><img src="http://farm4.static.flickr.com/3053/2818400960_d08e598a41.jpg" width="500" height="333" alt="RFID things (59 of 96)" /></a></p>
	<p>You must design the physical relationship between the tag, the reader and the resulting action. Your objects must be finished with quality and material choices that match the intended use and context of the application (such as waterproof plastics for the bathroom or turned wood for the coffeetable). </p>
	<h4>Methods</h4>
	<p>You will each choose a different application from our list of <a href="http://www.tikitag.com/applications">Tikitag applications</a>. Sketch out ten ways in which the tags and the reader in that application should look, feel and behave. What kind of approach is most suitable? Should it be characterful, understated, loud? What other kinds of objects should it reference? List out the kind of materials that would be suitable for such an application. </p>
	<p>Design one set of tags and a reader for your application. Think about size, shape, durability, surface texture, and the relationship between the reader and the tag. How do the objects relate to each other? How do the objects and the reader fit together? What metaphors and associations can you draw upon, are they like keys, do they encourage swiping, caressing, tickling? How will a user manipulate the objects? Will they have to place them in certain positions or sequences to achieve different results?</p>
	<h3>References </h3>
	<p><a href="http://www.nearfield.org/2007/12/bowl-token-based-media-for-children">Bowl: Token based media for children</a></p>
	<p><a href="http://nearfield.org/downloads/Designing_with_RFID_TEI_2009.pdf" title="Touch project paper">Designing with <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym></a></p>
	<p><a href="http://www.nearfield.org/2008/09/rfid-peripherals"><acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> peripherals</a></p>
	<p><a href="http://www.nearfield.org/2008/02/rfid-and-unique-physical-form"><acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> and unique physical form</a></p>
	<p><a href="http://www.nearfield.org/2008/09/images-of-touch-interfaces">Images of touch interfaces</a></p>
	<h4>Previous &#8216;Touch&#8217; student prototypes</h4>
	<p><a href="http://vimeo.com/692172">Qubi &#8211; Tangible colour game</a></p>
	<p><a href="http://vimeo.com/650096">Hairfid</a></p>
	<p><a href="http://vimeo.com/948319" title="shows characterful experimentations">Storytelling pillow</a></p><h4>Related things:</h4><p><ol>
<li><a href='http://www.nearfield.org/2009/02/playful-augmented-products-workshop' rel='bookmark' title='Playful augmented products workshop'>Playful augmented products workshop</a> <small>Interaction Design students at the Oslo School of Architecture &#38;...... </small></li>
<li><a href='http://www.nearfield.org/2008/09/swinxs-more-rfid-based-products' rel='bookmark' title='More RFID-based products'>More RFID-based products</a> <small>A Dutch company, Swinxs is developing a physical RFID-based console...... </small></li>
<li><a href='http://www.nearfield.org/2008/05/thoughts-on-nokias-nfc-developments' rel='bookmark' title='Thoughts on Nokia&#8217;s NFC developments'>Thoughts on Nokia&#8217;s NFC developments</a> <small>On April 15th Nokia announced the 6212 &#8216;classic&#8217; phone that...... </small></li>
</ol></p>]]></content:encoded>
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		<slash:comments>2</slash:comments>
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