The broad response to the short film Nearness has been tremendous. In the two days since it was launched it has received over 55,000 views and has been covered all over the internet. It is great when a project is not just just well received, but thoroughly understood and appreciated for the underlying reasons it [...]

ikTag and RFID at ETech conferences
Conferences make great places for relatively large scale testing grounds of new technologies, with their self-contained setting, physical venues, registered participants and impetus for social networking. Two years ago we built our RFID photo booth at Picnic 07, which was a huge success. Since then Mediamatic has run the experiment again and has been nominated [...]
RFID and physical social networks
Poken is offering a physical networking platform, with physical, RFID-based objects that plug into a PC via USB (where have we heard that before?) A Poken is a connected business card, when you meet people you want to connect to, you touch their ‘poken’ and get added to their Open Social network. Just tap your [...]
The RFID photo booth
At last year’s Picnic conference we created a networked Photo Booth as part of the Mediamatic RFID hackers camp. Picnic is a conference with about two thousand attendees and multiple venues in the Westergasfabriek in Amsterdam. One of the aims of the Mediamatic workshop was to experiment with ubiquitous technology for social and playful purposes. [...]
Bowl: Token-based media for children
In spring 2007 interaction design students at AHO participated in a research-driven course called Tangible interactions that investigated themes around RFID, NFC and the Touch project. This is one of the projects that emerged from the course. Bowl is a project by Einar Sneve Martinussen, Jørn Knutsen and Timo Arnall and investigated two design briefs: [...]
About
Touch is a research project that investigates Near Field Communication (NFC), a technology that enables connections between mobile phones and physical things. We are developing applications and services that enable people to interact with everyday objects and situations through their mobile devices. More...
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