By Timo | 22 September 2009
Skål (Norwegian for bowl) is a product that has emerged from the Bowl project. It is a media player designed for the home that acts as the interface between physical objects and related digital media on a television.
This video shows Skål in action. A bowl sits on the living room table and a range of [...]
This is a video prototype of an iPhone media player that uses physical objects to control media playback. It is based on Radio Frequency Identification (RFID) that triggers various iPhone interactions when in the range of a wireless tag embedded inside a physical object.
RFID is becoming more common in mobile phones (under the term Near [...]
Posted in Interaction design, Product design, Projects, Research | Also tagged apple, arphid, cellphone, contactless, interaction, interface, iphone, lens interface, media, Mobile, nfc, objects, phone, rfid, sensor, sensors, spime, tangible, tangible interaction, video |
By Einar | 23 February 2009
We recently presented our paper Designing with RFID at the Tangible and Embedded Interaction conference in Cambridge UK. This presentation was part of a session on ‘enabling technologies and design techniques’. The presentation focused on how we look at the physical aspects of RFID form through design.
The full presentation is available on Slideshare and you [...]
By Timo | 13 February 2009
This is a design brief, one of many themes that the Touch project is investigating. It extends an older brief Playful RFID with an emphasis on exploring material and experience prototyping.
Last week Interaction Design students at the Oslo School of Architecture & Design participated in a Touch workshop where the brief was to design a [...]
By Timo | 30 September 2008
Poken is offering a physical networking platform, with physical, RFID-based objects that plug into a PC via USB (where have we heard that before?)
A Poken is a connected business card, when you meet people you want to connect to, you touch their ‘poken’ and get added to their Open Social network.
Just tap your poken to [...]
Posted in Interaction design, News, Product design | Also tagged industrial design, nfc, physical computing, Product design, rfid, situated software, social media, social networking, social networks, social software, tangible interactions |
By Timo | 29 September 2008
Plug and play RFID-reading USB peripherals are all the rage, as indicated by a stream of recent product announcements. These readers plug into a PC and make various things happen when they are touched with an RFID tag.
RFID readers are small and cheap, encapsulating them in packaging and offering a standard USB interface makes for [...]
Posted in Interaction design, Product design, Research | Also tagged electronics, hardware, industrial design, nfc, personal informatics, physical computing, Product design, rfid, ubicomp, Ubiquitous computing |
From the Picnic conference last year, Mediamatic’s ‘RFID safe’ which protects your wireless RFID cards from being read or ‘skimmed’. With Mifare security problems a reality, and the ability to skim cards such as the Oyster fairly easily, I wonder how common these things will become?
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On April 15th Nokia announced the 6212 ‘classic’ phone that incorporates Near Field Communication technology. This phone is the fourth NFC-capable phone from Nokia in as many years and it is the first NFC device that supports 3G data connections.
This is a simple ‘classic’ or ‘candybar’ design like the earliest NFC models. Nokia has a [...]
Posted in Interaction design, Mobile, News, Product design, Technicalities | Also tagged 6212 NFC, design, industrial design, Interaction design, Near Field Communication, nfc, Nokia, Product design, rfid, technology |