We’ve compiled a short sequence of some of the design experiments and tests in audiovisual media in the Touch project. Here we show some of the ‘behind the scenes’ tests and processes where we used cinematic/video/filmmaking tools as a means to uncover potentials and constraints around an emerging technology. In these experiments we designed and [...]
Designing with film

Skål: playing with media
Skål (Norwegian for bowl) is a product that has emerged from the Bowl project. It is a media player designed for the home that acts as the interface between physical objects and related digital media on a television. This video shows Skål in action. A bowl sits on the living room table and a range [...]
Sniff
After two years of development, many awards and publications, we have finally given Sara Johanssons’s Sniff the proper communication it deserves. Sniff is first and foremost a high-quality physical toy dog, that can withstand the rough and tumble of everyday play and activities. But Sniff’s interactive elements add an extra dimension of experience and engagement. [...]

Tangible and Embedded Interaction 2009
We recently presented our paper Designing with RFID at the Tangible and Embedded Interaction conference in Cambridge UK. This presentation was part of a session on ‘enabling technologies and design techniques’. The presentation focused on how we look at the physical aspects of RFID form through design. The full presentation is available on Slideshare and [...]

Designing with RFID
In Designing with RFID we explore the potential for RFID objects in everyday contexts. Because RFID is a wireless, radio-based technology it is inherently invisible once embedded, and this raises issues around visibility and interaction. How does the addition of hidden interactive qualities influence the design of physical RFID objects? There is a need to [...]
Playful augmented products workshop
Interaction Design students at the Oslo School of Architecture & Design participated in a three-day Touch workshop where the brief was to design a playful, exploratory or characterful RFID interface. The emphasis of this workshop was on exploring the relationship between material, tactile properties of physical objects and digital interaction through RFID and required material [...]
RFID and physical social networks
Poken is offering a physical networking platform, with physical, RFID-based objects that plug into a PC via USB (where have we heard that before?) A Poken is a connected business card, when you meet people you want to connect to, you touch their ‘poken’ and get added to their Open Social network. Just tap your [...]
More RFID-based products
A Dutch company, Swinxs is developing a physical RFID-based console with RFID wristbands for children. They claim to be encouraging physical activities and ‘stimulating imagination’. The console includes versions of Tag, multiple Quiz games, Hide and Seek and Charades. The base-station connects to the internet for uploading scores and downloading content. The movie on their [...]
About
Touch is a research project that investigates Near Field Communication (NFC), a technology that enables connections between mobile phones and physical things. We are developing applications and services that enable people to interact with everyday objects and situations through their mobile devices. More...
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