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	<title>Touch &#187; gaming</title>
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	<description>Interaction with RFID and NFC</description>
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		<title>More RFID-based products</title>
		<link>http://www.nearfield.org/2008/09/swinxs-more-rfid-based-products</link>
		<comments>http://www.nearfield.org/2008/09/swinxs-more-rfid-based-products#comments</comments>
		<pubDate>Tue, 30 Sep 2008 11:20:59 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[Interaction design]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Product design]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[industrial design]]></category>
		<category><![CDATA[nfc]]></category>
		<category><![CDATA[play]]></category>
		<category><![CDATA[rfid]]></category>
		<category><![CDATA[ubicomp]]></category>

		<guid isPermaLink="false">http://www.nearfield.org/?p=412</guid>
		<description><![CDATA[A Dutch company, Swinxs is developing a physical RFID-based console with RFID wristbands for children. They claim to be encouraging physical activities and &#8216;stimulating imagination&#8217;. The console includes versions of Tag, multiple Quiz games, Hide and Seek and Charades. The base-station connects to the internet for uploading scores and downloading content. The movie on their [...]]]></description>
			<content:encoded><![CDATA[<p>A Dutch company, <a href="http://www.swinxs.com/en/info/producten.html">Swinxs</a> is developing a physical <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym>-based console with <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> wristbands for children. They claim to be encouraging physical activities and &#8216;stimulating imagination&#8217;.</p>
	<p><a href="http://www.nearfield.org/wp-content/uploads/2008/09/swinxs.jpg"><img src="http://www.nearfield.org/wp-content/uploads/2008/09/swinxs-500x374.jpg" alt="" title="Swinxs RFID game" width="500" height="374" class="alignnone size-medium wp-image-413" /></a></p>
	<p>The console <a href="http://www.swinxs.com/en/swinxs/games.php">includes</a> versions of Tag, multiple Quiz games, Hide and Seek and Charades. The base-station connects to the internet for uploading scores and downloading content.</p>
	<p><img src="http://www.nearfield.org/wp-content/uploads/2008/09/swinkl-500x337.jpg" alt="" title="swinkl" width="500" height="337" class="alignnone size-medium wp-image-414" /></p>
	<p>The <a href="http://www.swinxs.com/en/info/">movie on their home page</a> demonstrates some of the simple game mechanics.</p>
	<p>It seems that many of the games are about measurement, tracking and timing of otherwise person-to-person negotiated activities. In this way the product becomes more about tagging people and measuring their activity, particuarly when combined with the <em>wristband attached to the body</em> rather than <em>tagged objects</em>. </p>
	<p>This might sound insignificant, but the difference between tagged objects and tagged people is quite pertinent, particularly as this is intended as a playful, learning environment for children. The kinds of learnings that are achieved through a digital system that tracks <em>you</em> rather than the <em>objects you manipulate</em> could be very different.</p><h4>Related things:</h4><p><ol>
<li><a href='http://www.nearfield.org/2009/04/iphone-rfid-nfc' rel='bookmark' title='iPhone RFID: object-based media'>iPhone RFID: object-based media</a> <small>This is a video prototype of an iPhone media player...... </small></li>
<li><a href='http://www.nearfield.org/2008/09/rfid-peripherals' rel='bookmark' title='RFID peripherals'>RFID peripherals</a> <small>Plug and play RFID-reading USB peripherals are all the rage,...... </small></li>
<li><a href='http://www.nearfield.org/2009/02/playful-augmented-products-workshop' rel='bookmark' title='Playful augmented products workshop'>Playful augmented products workshop</a> <small>Interaction Design students at the Oslo School of Architecture &#38;...... </small></li>
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