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	<title>Touch &#187; design</title>
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	<link>http://www.nearfield.org</link>
	<description>Interaction with RFID and NFC</description>
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		<title>RFID icon based on Immaterials</title>
		<link>http://www.nearfield.org/2009/10/rfid-icon-based-on-immaterials</link>
		<comments>http://www.nearfield.org/2009/10/rfid-icon-based-on-immaterials#comments</comments>
		<pubDate>Mon, 19 Oct 2009 15:26:23 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[Visual design]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[graphic]]></category>
		<category><![CDATA[icon]]></category>
		<category><![CDATA[nfc]]></category>
		<category><![CDATA[rfid]]></category>
		<category><![CDATA[sign]]></category>
		<category><![CDATA[symbol]]></category>
		<category><![CDATA[visual]]></category>

		<guid isPermaLink="false">http://www.nearfield.org/?p=1630</guid>
		<description><![CDATA[Jack Schulze has written up some thoughts and background on the new RFID icon based on our Immaterials&#8217; visualisation work from last week. Download a vector file of this creative commons symbol. Related things:Rendering immaterials into 3D Our Immaterials film, that visualises the spatial qualities of RFID,...... Immaterials: the ghost in the field This video [...]]]></description>
			<content:encoded><![CDATA[<p>Jack Schulze has written up some thoughts and background on the <a href="http://berglondon.com/blog/2009/10/19/marking-immaterials/">new <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> icon</a> based on our <a href="http://www.nearfield.org/2009/10/immaterials-the-ghost-in-the-field">Immaterials&#8217; visualisation work</a> from last week.</p>
	<p><img src="http://www.nearfield.org/wp-content/uploads/2009/10/rfid-symbol-geometric-icon-449x700.png" alt="rfid-symbol-geometric-icon" title="rfid-symbol-geometric-icon" width="449" height="700" class="alignnone size-medium wp-image-1631" /></p>
	<p><a href="http://www.nearfield.org/downloads/RFID_readable_volume_icon.pdf">Download a vector file of this creative commons symbol</a>.</p>

<h4>Related things:</h4><p><ol><li><a href='http://www.nearfield.org/2009/12/rendering-immaterials-into-3d' rel='bookmark' title='Permanent Link: Rendering immaterials into 3D'>Rendering immaterials into 3D</a> <small>Our Immaterials film, that visualises the spatial qualities of RFID,...... </small></li>
<li><a href='http://www.nearfield.org/2009/10/immaterials-the-ghost-in-the-field' rel='bookmark' title='Permanent Link: Immaterials: the ghost in the field'>Immaterials: the ghost in the field</a> <small>This video is about exploring the spatial qualities of RFID,...... </small></li>
<li><a href='http://www.nearfield.org/2009/04/iphone-rfid-nfc' rel='bookmark' title='Permanent Link: iPhone RFID: object-based media'>iPhone RFID: object-based media</a> <small>This is a video prototype of an iPhone media player...... </small></li>
</ol></p>]]></content:encoded>
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		<item>
		<title>Immaterials: the ghost in the field</title>
		<link>http://www.nearfield.org/2009/10/immaterials-the-ghost-in-the-field</link>
		<comments>http://www.nearfield.org/2009/10/immaterials-the-ghost-in-the-field#comments</comments>
		<pubDate>Mon, 12 Oct 2009 12:05:28 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[Interaction design]]></category>
		<category><![CDATA[Projects]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[Visual design]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[electromagnetic fields]]></category>
		<category><![CDATA[EMF]]></category>
		<category><![CDATA[infoviz]]></category>
		<category><![CDATA[photography]]></category>
		<category><![CDATA[Radio]]></category>
		<category><![CDATA[Visualisation]]></category>
		<category><![CDATA[visualization]]></category>
		<category><![CDATA[Waves]]></category>

		<guid isPermaLink="false">http://www.nearfield.org/?p=1103</guid>
		<description><![CDATA[This video is about exploring the spatial qualities of RFID, visualised through an RFID probe, long exposure photography and animation. It features Timo Arnall of the Touch project and Jack Schulze of BERG. The problem and opportunity of invisibility RFID is still badly understood as an interactive technology. Many aspects of RFID interaction are fundamentally [...]]]></description>
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	<p>This video is about exploring the spatial qualities of <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym>, visualised through an <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> probe, long exposure photography and animation. It features <a href="http://www.elasticspace.com/">Timo Arnall</a> of the Touch project and Jack Schulze of <a href="http://berglondon.com/blog/2009/10/12/the-ghost-in-the-field/">BERG</a>.</p>
	<h2>The problem and opportunity of invisibility</h2>
	<p><acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> is still badly understood as an interactive technology. Many aspects of <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> interaction are fundamentally invisible; as users we experience two objects communicating through the &#8216;magic&#8217; of radio waves. This invisibility is also key to the controversial aspects of <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> technology; once <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> antennas are hidden inside products or in environments, they can be invoked or initiated without explicit knowledge or permission.  (See here for more on the <a href="http://www.nearfield.org/2009/10/making-radio-tangible">invisibility of radio</a>.)</p>
	<p>But invisibility also offers opportunities: the lack of touch is an enormous usability and efficiency leap for many systems we interact with everyday (hence the success of Oyster, Suica and Octopus cards). But there is also the &#8216;magic&#8217; of <a href="http://www.nearfield.org/2009/09/nearness">nearness</a> one of the most compelling experiential aspects of <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym>.</p>
	<p>As designers we took this invisibility as a challenge. We needed to know more about the way that <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> technology inhabits space so that we could better understand the <a href="http://www.nearfield.org/2008/06/rfid-gestures">kinds of interactions</a> that can be built with it and the ways it can be used effectively and playfully inside physical products.</p>
	<h2>The experiments</h2>
	<p>In order to study the <em>readable volume</em> around an <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> reader, we built experimental probes that would flash an LED light when they successfully read an <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> tag. The <em>readable volume</em> is not the same as the radio field, instead it shows the space <em>within the field</em> in which an <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> tag and an <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> reader will interact with each other.</p>
	<p><a href="http://www.flickr.com/photos/timo/3707191470/" title="RFID probe (6 of 7) by Ti.mo, on Flickr"><img src="http://farm3.static.flickr.com/2599/3707191470_ff9fda83c5.jpg" width="500" height="333" alt="RFID probe (6 of 7)" /></a></p>
	<p class="caption">One version of our probe containing a tag and LED light connected to the <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> reader that is being studied.</p>
	<p>In a dark room, the probes were moved around the various <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> tags and readers that we wanted to study, with a camera taking long-exposure photographs of the resulting patterns of light. In this way we could build up layers by slicing through the field in different ways, creating animations that clearly reveal the spatial properties of this interaction.</p>
	<p>These experiments were carried out in order to help us flesh out our own models of the technology, and were not intended to be scientifically accurate. So  although they accurately reflect the behaviour of the technologies in the situations that we work with, there were no controlled environments or settings for generalisable technical accuracy.</p>
	<h3>Innovations ID 20</h3>
	<p>The <a href="http://www.rfidshop.com/core-20-rfid-reader-module-111-p.asp">Innovations ID 20</a> <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> reader has become one of the standard components in a lot of our work, it is small, robust and relatively cheap. So it has been very important for us to gain an understanding of the readable volume it produces when we embed the reader inside products such as <a href="http://www.nearfield.org/sniff/design.html">Sniff</a> and <a href="http://www.skaal.no/">Skål</a>.</p>
	<p><a href="http://www.nearfield.org/wp-content/uploads/2009/10/Field-drawing-ID20e.jpg"><img src="http://www.nearfield.org/wp-content/uploads/2009/10/Field-drawing-ID20e-500x333.jpg" alt="Field drawing ID20e" title="Field drawing ID20e" width="500" height="333" class="alignnone size-medium wp-image-1525" /></a></p>
	<p class="caption">Details: Innovations ID20 low-frequency EM4102 reader, 20mm circular EM4102 tag.</p>
	<p>The resulting visualisation shows the way in which we have mapped the boundary of the readable volume, although a tag will read anywhere inside this, we have only mapped the edge for the sake of clarity. From the animation (see the video) we start to clearly see that the readable volume is made up of a strong central sphere, accompanied by a smaller lobe that surrounds the edge of the reader.</p>
	<h3>Oyster card</h3>
	<p>Mifare cards are one of the largest public applications of <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym>, used in many transit systems around the world such as the Oyster and Suica cards. It has become common to have to touch in and touch out of subway stations, and many people have become accustomed to this interaction. So what does the readable volume around an Oyster card look like?</p>
	<p><a href="http://www.nearfield.org/wp-content/uploads/2009/05/field-drawing-oyster-small.jpg"><img src="http://www.nearfield.org/wp-content/uploads/2009/05/field-drawing-oyster-small-500x325.jpg" alt="field drawing rfid oyster" title="field drawing rfid oyster" width="500" height="325" class="alignnone size-medium wp-image-1118" /></a></p>
	<p class="caption">Details: Standard Mifare Oyster card, probed with a Sonmicro high-frequency reader.</p>
	<p>With a square antenna inside the Oyster and the Sonmicro reader, we get an elongated main volume, accompanied by long skinny lobes on each edge of the card. This looks very different from the ID 20 mapping.</p>
	<h3>Orientation</h3>
	<p>The first two mappings held the reader and the tag parallel to each other, but we predicted that there would be a higher degree of complexity in the relationship if the tag and the reader moved in different orientations. The rig below was built so that we could control the angle between the reader and the tag, which moved along the surface of the table.</p>
	<p><a href="http://www.nearfield.org/wp-content/uploads/2009/05/field-drawing-angles-small.jpg"><img src="http://www.nearfield.org/wp-content/uploads/2009/05/field-drawing-angles-small-500x338.jpg" alt="field-drawing-angles-small" title="field-drawing-angles-small" width="500" height="338" class="alignnone size-medium wp-image-1119" /></a></p>
	<p class="caption">Details: Innovations ID20 low-frequency EM4102 reader, 50mm circular EM4102 tag.</p>
	<p>There is clearly enormous physical complexity in this relationship, in the animation we can see the volume growing and shrinking, lobes turning into spheres, and vice-versa. But the animation gives us a very clear picture of the &#8216;throw&#8217; of the reader onto a single two-dimensional plane, almost like looking at it as a torch.</p>
	<h3>Parallel and perpendicular</h3>
	<p>To show the two extremes of the relationship between orientation and the readable volume, we created two mappings, one with the tag parallel to the reader, and the other with the tag perpendicular. We mapped them using two different colours of LED: green for parallel and red for perpendicular.</p>
	<p><a href="http://www.nearfield.org/wp-content/uploads/2009/10/Field-drawing-XY-2.jpg"><img src="http://www.nearfield.org/wp-content/uploads/2009/10/Field-drawing-XY-2-500x281.jpg" alt="Field-drawing-XY-2" title="Field-drawing-XY-2" width="500" height="281" class="alignnone size-medium wp-image-1564" /></a></p>
	<p class="caption">Details: Innovations ID20 low-frequency EM4102 reader, 20mm circular EM4102 tag.</p>
	<p>This image is a composite of the two mappings (see the video for animations of the two mappings separately) and it is clear that the readable volume is significantly different. When the tag is perpendicular to the reader, there is a sizeable gap in the middle of the reader where the tag will not read, creating two readable volumes side by side.</p>
	<h2>Conclusions</h2>
	<p>We have been continually challenging the ways in which <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> technology has been framed. It is incredible how often <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> is seen as a long-range &#8216;detector&#8217; or how little relevant information is contained in technical data-sheets. When this information is the primary <em>material</em> that we are working with as designers, this is highly problematic. By doing these kind of experiments we can re-frame the technology according to our experience of it, and generate our own <a href="http://tesugen.com/archives/05/09/donald-schon-design">material knowledge</a>.</p>
	<p>One of the early motivations in this project was the way in which the animations really captured our tacit, embodied knowledge of the readable volume in a visual way, it was almost as if you could wave your hand through the floating green LEDs and feel them. Of course we had felt it hundreds of times in experimenting with tags and readers, but we had never seen it captured in an image, in a way that was communicable to others without having them try an interactive demonstrator. With this visual material, we can communicate about <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> in ways that we couldn&#8217;t previously.</p>
	<p>So we hope that this work goes some way towards building better spatial and gestural models of <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym>, as material for designers to build better products and to take full advantage of the various ways in which spatial proximity can be used. And with this better understanding we hope to be able to discuss and design for privacy and the &#8216;leakage&#8217; of data in a more rigorous way.</p>
	<h2>Field icon</h2>
	<p><a href="http://www.nearfield.org/downloads/RFID_readable_volume_icon.pdf"><img src="http://www.nearfield.org/wp-content/uploads/2009/10/RFID-icon.jpg" alt="RFID icon" title="RFID icon" width="500" height="251" class="alignnone size-full wp-image-1585" /></a></p>
	<p><a href="http://www.nearfield.org/downloads/RFID_readable_volume_icon.pdf">Download a <acronym title="Portable Document Format">PDF</acronym> file of the <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> icon</a>.</p>
	<p>This <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> icon is based on the shape of the &#8216;readable volume&#8217;. Created by Timo Arnall &#38; Jack Schulze, it is licensed for use under a <a href="http://creativecommons.org/licenses/by/3.0/">Creative Commons Attribution 3.0 Unported License</a>.</p>
	<p>Go ahead and use it!</p>
	<h2>Credits</h2>
	<p>The project was made by Timo Arnall and Einar Sneve Martinussen from AHO and Jack Schulze from BERG. Thanks to Jørn Knutsen for help in building the rigs.</p>

<h4>Related things:</h4><p><ol><li><a href='http://www.nearfield.org/2009/10/making-radio-tangible' rel='bookmark' title='Permanent Link: Making radio tangible'>Making radio tangible</a> <small>Next week we&#8217;re launching some new work that explores the...... </small></li>
<li><a href='http://www.nearfield.org/2009/03/wireless-in-the-world' rel='bookmark' title='Permanent Link: Wireless in the world'>Wireless in the world</a> <small>An ongoing Touch theme is about making invisible wireless technologies...... </small></li>
<li><a href='http://www.nearfield.org/2010/06/new-film-wireless-in-the-world-2' rel='bookmark' title='Permanent Link: New film: Wireless in the World 2'>New film: Wireless in the World 2</a> <small>In this film, Wireless in the world 2, simple visualisations...... </small></li>
</ol></p>]]></content:encoded>
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		<slash:comments>46</slash:comments>
		</item>
		<item>
		<title>Making radio tangible</title>
		<link>http://www.nearfield.org/2009/10/making-radio-tangible</link>
		<comments>http://www.nearfield.org/2009/10/making-radio-tangible#comments</comments>
		<pubDate>Sat, 10 Oct 2009 11:41:05 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[Interaction design]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[Visual design]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[electromagnetic]]></category>
		<category><![CDATA[EMF]]></category>
		<category><![CDATA[interaction]]></category>
		<category><![CDATA[Radio]]></category>
		<category><![CDATA[radiogenic]]></category>
		<category><![CDATA[ubicomp]]></category>
		<category><![CDATA[Ubiquitous computing]]></category>
		<category><![CDATA[Visualisation]]></category>
		<category><![CDATA[visualization]]></category>
		<category><![CDATA[Waves]]></category>

		<guid isPermaLink="false">http://www.nearfield.org/?p=1021</guid>
		<description><![CDATA[Next week we&#8217;re launching some new work that explores the spatial aspects of RFID. So before we publish that, here is a quick summary of existing work on radio, sensors and space that I&#8217;ve been compiling for a while. The &#8216;Radiogenic&#8217; Dunne &#38; Raby introduce the idea of &#8216;Hertzian space&#8217; in Design Noir and Hertzian [...]]]></description>
			<content:encoded><![CDATA[<p>Next week we&#8217;re launching some new work that explores the spatial aspects of <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym>. So before we publish that, here is a quick summary of existing work on radio, sensors and space that I&#8217;ve been compiling for a while.</p>
	<h4>The &#8216;Radiogenic&#8217;</h4>
	<p>Dunne &#38; Raby introduce the idea of &#8216;Hertzian space&#8217; in <a href="http://www.we-make-money-not-art.com/archives/2006/09/design-noir-the.php">Design Noir</a> and <a href="http://www.dunneandraby.co.uk/content/projects/67/0">Hertzian Tales</a> where they describe a landscape of electronic products creating a <em>&#8220;new, invisible but physical environment&#8221;</em>. </p>
	<p><img src="http://www.nearfield.org/wp-content/uploads/2008/07/hertzian_09.jpg" alt="" title="Tunable cities work by Dunne &#038; Raby" width="500" height="376" class="alignnone size-full wp-image-318" /></p>
	<p>In <a href="http://www.dunneandraby.co.uk/content/projects/67/0">Tunable cities</a> they map the radio signals from domestic equipment such as babycoms and begin to examine the <em>&#8220;role of electronic products in the aesthetic inhabitation of a rapidly dematerialising, ubiquitous and intelligent environment.&#8221;</em> Here there are visualisations of radio fields as bright red spaces overlaid on the streets of Chiswick, London.</p>
	<p>Although their work specifically avoided issues around making the invisible visible or visualising radio, it explored the <em>&#8220;links between the material and the immaterial that lead to new aesthetic possibilities for life in an electromagnetic environment&#8221;</em>.</p>
	<blockquote>
		<p>&#8220;It might seem strange to write about radio, a long-established medium, when discussion today centres on cyberspace, virtual reality, networks, smart materials and other electronic tehcnologies. But radio, meaning part of the electromagnetic spectrum is fundamental to electronics. Objects not only “dematerialise” into software in response to minituarisation and replacement by services but literally dematerialise into radiation. All electronic products are hybrids of radiation and matter. [...] Whereas cyberspace is a metaphor that spatialises what happens in computers distributed around the world, radio space is actual and physical, even though our senses detect only a tiny part of it.”</p>
	</blockquote>
	<p>As <a href="http://magicalnihilism.com/2009/06/24/blog-all-dog-eared-pages-hertzian-tales-by-anthony-dunne-10-years-on-or-all-electronic-products-are-hybrids-of-radiation-and-matter/">Matt Jones</a> points out, they go on to coin the term &#8220;radiogenic&#8221; to describe objects that:</p>
	<blockquote>
		<p>&#8220;function as unwitting interfaces between the abstract space of electromagnetism and the material cultures of everyday life, revealing unexpected points of contact between them.”</p>
	</blockquote>
	<p><img src="http://www.nearfield.org/wp-content/uploads/2009/10/Faraday.png" alt="Faraday" title="Faraday" width="442" height="294" class="alignnone size-full wp-image-1458" /></p>
	<p>The Faraday chair offers a slightly more nuanced &#8216;visualisation&#8217; of the boundaries of electromagnetic waves through a physical object. These works operate by visualising and making tangible the boundaries between electromagnetic phenomena, and as such, serve to highlight and create discourse around the issue of radio in emerging products and systems</p>
	<h4>Celebrating the magic of remote action</h4>
	<p>The language used to describe <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> interaction includes <em>closeness, touch, proximity</em> and <em>pointing</em> but there are few explorations of the way that <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> systems shape the gestural and tangible aspects of this interaction. Within Human Computer Interaction (HCI) there is some discussion of the spatial aspects of sensor technologies. For instance <a href="http://portal.acm.org/citation.cfm?id=1107548.1107576">Ailisto et al</a> (2003) discuss the ways that <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> creates contactless interactions on mobile phones: <em>&#8220;Physical selection may be based on proximity or pointing. In the case of proximity, the selection is activated by bringing the activating device, e.g. a smart phone, close to the target device.&#8221;</em>. </p>
	<p>In the Touch project we have experimented with the spatial aspects of <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> interaction, developing a tacit design knowledge of the technology over time. At an early <a href="http://berglondon.com/blog/2006/10/26/rfid-hacking-workshop-notes/"><acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> hacking workshop</a> with BERG/Schulze &#38; Webb we experimented with playful interactions that involved &#8220;the magic of remote action&#8221; where invisible interactions triggered events in the world.</p>
	<p><a href="http://www.flickr.com/photos/timo/277546928/" title="Magic invisibility by Ti.mo, on Flickr"><img src="http://farm1.static.flickr.com/88/277546928_c73067210e.jpg" width="500" height="333" alt="Magic invisibility" /></a></p>
	<p>This is something we went on to explore in much more detail in the film <a href="http://www.nearfield.org/2009/09/nearness">Nearness</a>, where the relationship between proximity and physical interaction is explored in detail.</p>
	<p>In projects like the <a href="http://www.elasticspace.com/2005/11/graphic-language-for-touch">Graphic language for touch</a> we have begun to find ways of representing invisible radio as a tangible design material in a functional setting.</p>
	<p><a href='http://www.nearfield.org/2007/12/fictional-radio-spaces'><img src="http://www.nearfield.org/wp-content/uploads/2008/07/bubbles_of_radio.jpg" alt="" title="Bubbles of radio" width="500" height="129" class="alignnone size-full wp-image-317" /></a></p>
	<p>And in her project the <a href="http://www.nearfield.org/2007/12/fictional-radio-spaces">Bubbles of Radio</a> (that emerged from our <a href="http://www.nearfield.org/2007/07/fields-and-seams">Fields and Seams</a> brief) Ingeborg Marie Dehs Thomas imagined and visualised many fictional representations of radio fields including Bluetooth and <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym>. These drawings provide a playful starting point for the discussion of our relationship to radio fields and the possibilities they open up for interaction.</p>
	<h4>Exploring and experiencing waves </h4>
	<p>The political, social and phenomenological aspects of the electromagnetic spectrum are a recurring theme within contemporary media art practice. For instance the exhibition <a href="http://rixc.lv/waves/en/theme.html">Waves</a> at RIXC <a href="http://www.metamute.org/en/When-Wireless-Dreams-Come-True">tuned in to artistic engagements with the electro-magnetic spectrum</a> and suggested that <em>&#8220;artists should take control of the very principles and materiality of the &#8216;network waves&#8217;.&#8221;</em></p>
	<p>A common practice is to translate radio space into an audible, sonic experience. In  projects like <a href="http://zeitkunst.org/projects/aetherspace/">ætherspace</a>, <a href="http://rixc.lv/waves/en/5.html">Aeriology</a>, <a href="http://www.we-make-money-not-art.com/archives/2004/11/josh-rubin-cool.php">Electroprobes</a> and in many <a href="http://www.we-make-money-not-art.com/archives/2008/03/rfid-workshop-at-imal-in.php"><acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> projects</a> some kind of probe that senses radio and offers audible output is held or attached to the body. The experience is then about being mobile, moving through and probing the world to discover how the lanscape and patterns of radio changes through space.</p>
	<p>Then there are a number of visual, interactive visualisation projects such as the <a href="http://wificamera.propositions.org.uk/">Wifi camera</a>, the <a href="http://www.we-make-money-not-art.com/archives/2008/06/im-back-from-my-favourite.php">sightseeing telescope</a> that reveals open wifi networks in urban space and the <a href="http://www.lalalab.org/redvisible/index_en.htm">Free Network Visible Network project</a>. In most cases the visual representations of the radio waves are merged and overlaid into optical or video backgrounds of the physical world, in a kind of &#8216;augmented reality&#8217; genre.</p>
	<p><img src="http://www.nearfield.org/wp-content/uploads/2009/10/wifi-2-500x377.png" alt="wifi 2" title="wifi 2" width="500" height="377" class="alignnone size-medium wp-image-1420" /></p>
	<p>In <a href="http://hookerandkitchen.com/edgetown/thegarden.html">Edge Town</a> by Ben Hooker and Shona Kitchen visual approaches are used to explore the ways in which we can <em>&#8220;design interfaces with the flows of electronic data that run through our cities so that they can be experienced as an enriching complement to other, more ‘earthly’ phenomena.&#8221;</em> Their garden-like visualisations represent the desire to turn these invisible flows into something more tangible. In another architectural approach, Pedro Sepulveda-Sandoval proposes the <a href="http://www.we-make-money-not-art.com/archives/2005/03/digital-shelter-1.php">demarcation of public areas</a> that are free of mobile phone signals, using the visual language of yellow/black warning tape.</p>
	<p><a href="http://www.nearfield.org/2008/05/magnetic-movie"><img src="http://www.nearfield.org/wp-content/uploads/2008/05/mag_movie_3_0.jpg" /></a></p>
	<p>Artists Ruth Jarman &#38; Joe Gerhardt visualised many kinds of fields in <a href="http://www.nearfield.org/2008/05/magnetic-movie">Magnetic Movie</a>, where the fields are seen animated as crackling, pulsing and swirling waves that uncomfortably inhabit physical spaces. This animation reinforced by a strong soundtrack that crackles in time with the motion is one of the most engaging and compelling visualisations of radio fields that we have seen.</p>
	<h4>Spatial and seamful sensors</h4>
	<p>For engineers and scientists, accurately modelling and visualising invisible radio fields, and engaging in <a href="http://en.wikipedia.org/wiki/Antenna_measurement">antenna measurement</a> is a difficult task, if not almost a &#8216;black art&#8217;. Using specialist <a href="http://www.nearfield.org/2006/08/phantom-geometry-and-tissue-simulant-liquids">robotic equipment</a> and slowly measuring the intensity of radio signals at various points in space, it is possible to build up a three dimensional map of a radio field. There are also specialist <a href="http://www.cst.com/Content/Products/MST/Overview.aspx">3D simulation tools</a> that create models of radio fields and their interactions with physical material. These tools are mainly used to optimise the design of radio antennae, probe and problem-solve radio interference problems in electronic equipment and to assess safety issues with human exposure to radio systems.</p>
	<p>In a paper called <a href="http://portal.acm.org/citation.cfm?id=1142413">The spatial character of sensor technology</a> Reeves et al (2006) describe the importance of understanding seams and spatiality in sensor-based systems. Although they concentrate on &#8216;torch-based&#8217; interactions, their concerns are relevant for other sensor technologies:</p>
	<blockquote>
		<p><em>&#8220;We are primarily concerned with the way in which seams between devices create a particular spatial character for the location in which they are deployed. This spatial character of seams derives from the use of spatially-embedded sensor technologies (e.g., GPS, Wifi, etc.) which are particularly prevalent in ubiquitous computing. Sensor technology plays a fundamental part in the creation of seams, and thus the character of the space in which such technology is deployed. The main issue, then, is how interactive and ubiquitous system design may appropriately address this essential spatiality.&#8221;</em></p>
	</blockquote>
	<p>There is also a discussion of the &#8216;seamful&#8217; character of many ubiquitous technologies. </p>
	<p><img src="http://www.nearfield.org/wp-content/uploads/2008/07/seamful-game-chalmers.jpg" alt="" title="Seamful game Chalmers" width="500" height="320" class="alignnone size-full wp-image-321" /></p>
	<p><a href="http://portal.acm.org/citation.cfm?id=1013149">Chalmers and Galani</a> (2001) describes the ways in which <em>&#8220;wireless networks have distinct physical characteristics such as a tendency to be absorbed by metal, water and other conductive materials, and a pattern of coverage that makes for a limited area of usable network connectivity.&#8221;</em> They suggest that there may be a method or conceptual process of &#8216;seamful design&#8217; that builds upon the way that <em>&#8220;people accommodate and take advantage of seams and heterogeneity, in and through the process of interaction.&#8221;</em></p>
	<blockquote>
		<p>&#8220;We critique the &#8216;disappearance&#8217; mentioned by Weiser as a goal for ubicomp, and Dourish&#8217;s &#8216;embodied interaction&#8217; approach to HCI, suggesting that these design ideals may be unachievable or incomplete because they underemphasise the interdependence of &#8216;invisible&#8217; non-rationalising interaction and focused rationalising interaction within ongoing activity.&#8221;</p>
	</blockquote>
	<p>There is something in this &#8216;seamful design&#8217; process that may help us to understand of the way that we deal with the invisible aspects of radio-based interaction, and the ways that mental models are built out of these systems.</p>

<h4>Related things:</h4><p><ol><li><a href='http://www.nearfield.org/2007/12/fictional-radio-spaces' rel='bookmark' title='Permanent Link: Fictional radio-spaces'>Fictional radio-spaces</a> <small>In spring 2007 interaction design students at AHO participated in...... </small></li>
<li><a href='http://www.nearfield.org/2009/10/immaterials-the-ghost-in-the-field' rel='bookmark' title='Permanent Link: Immaterials: the ghost in the field'>Immaterials: the ghost in the field</a> <small>This video is about exploring the spatial qualities of RFID,...... </small></li>
<li><a href='http://www.nearfield.org/2006/09/everyware-icons-visualising-ubicomp-situations' rel='bookmark' title='Permanent Link: Everyware icons (visualising ubicomp situations)'>Everyware icons (visualising ubicomp situations)</a> <small>In December 2005 Adam Greenfield asked me to work with...... </small></li>
</ol></p>]]></content:encoded>
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		<title>Nearness</title>
		<link>http://www.nearfield.org/2009/09/nearness</link>
		<comments>http://www.nearfield.org/2009/09/nearness#comments</comments>
		<pubDate>Tue, 15 Sep 2009 11:01:07 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[Interaction design]]></category>
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		<category><![CDATA[Visual design]]></category>
		<category><![CDATA[chain reaction]]></category>
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		<category><![CDATA[proximity]]></category>
		<category><![CDATA[research mediation]]></category>
		<category><![CDATA[rfid]]></category>
		<category><![CDATA[ubicomp]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.nearfield.org/?p=1247</guid>
		<description><![CDATA[One of the essential properties of Near Field Communication is nearness, but this is set against one of the paradoxes of touch-based interaction where, in fact, nothing needs to touch. In a very short film made with BERG, we explore nearness in interactive technologies. Hat tip towards The way things go, that Honda commercial and [...]]]></description>
			<content:encoded><![CDATA[<p>One of the essential properties of <em>Near</em> Field Communication is nearness, but this is set against one of the paradoxes of touch-based interaction where, in fact, nothing needs to touch. In a very short film made with <a href="http://www.berglondon.com">BERG</a>, we explore nearness in interactive technologies.</p>
	<p><object width="500" height="281"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=6588461&#038;server=vimeo.com&#038;show_title=1&#038;show_byline=0&#038;show_portrait=0&#038;color=ffffff&#038;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=6588461&#038;server=vimeo.com&#038;show_title=1&#038;show_byline=0&#038;show_portrait=0&#038;color=ffffff&#038;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="500" height="281"></embed></object></p>
	<p>Hat tip towards <a href="http://www.youtube.com/watch?v=U82eWptFxSs">The way things go</a>, <a href="http://video.google.com/videoplay?docid=-6006084025483872237">that Honda commercial</a> and <a href="http://video.google.com/videoplay?docid=5020961729146478632&#38;ei=KJCuSsrfFMymlQf03MimAw&#38;hl=en">Pythagora Switch</a>.</p>
	<p><a href="http://www.flickr.com/photos/timo/sets/72157622369711398/">Some photos</a>.</p>

<h4>Related things:</h4><p><ol><li><a href='http://www.nearfield.org/2009/10/nearness-goes-further' rel='bookmark' title='Permanent Link: &#8216;Nearness&#8217; goes further'>&#8216;Nearness&#8217; goes further</a> <small>Since the launch three weeks ago, our film Nearness has...... </small></li>
<li><a href='http://www.nearfield.org/2009/09/responses-to-nearness' rel='bookmark' title='Permanent Link: Responses to &#8216;Nearness&#8217;'>Responses to &#8216;Nearness&#8217;</a> <small>The broad response to the short film Nearness has been...... </small></li>
<li><a href='http://www.nearfield.org/2010/04/touch-designing-with-film' rel='bookmark' title='Permanent Link: Designing with film'>Designing with film</a> <small>We&#8217;ve compiled a short sequence of some of the design...... </small></li>
</ol></p>]]></content:encoded>
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		<title>Touch at Kreative Oslo</title>
		<link>http://www.nearfield.org/2009/03/touch-at-kreative-oslo</link>
		<comments>http://www.nearfield.org/2009/03/touch-at-kreative-oslo#comments</comments>
		<pubDate>Fri, 13 Mar 2009 14:44:52 +0000</pubDate>
		<dc:creator>Einar</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[Conferences]]></category>
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		<category><![CDATA[norway]]></category>
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		<category><![CDATA[technology]]></category>

		<guid isPermaLink="false">http://www.nearfield.org/?p=733</guid>
		<description><![CDATA[We recently had the chance to present Touch at the event Kreative Oslo 09 at DogA, the Norwegian Center for Design and Architecture. Kreative Oslo is a broad seminar that gathers the creative fields in Oslo, including art, design, research, commercial actors, cultural institutions etc. Presenting Touch at a event like this is a good [...]]]></description>
			<content:encoded><![CDATA[<p>We recently had the chance to present Touch at the event <a href="http://www.kreativeoslo.no/">Kreative Oslo 09 </a>at <a href="http://doga.no/">DogA</a>, the Norwegian Center for Design and Architecture. Kreative Oslo is a broad seminar that gathers the creative fields in Oslo, including art, design, research, commercial actors, cultural institutions etc.</p>
	<p><a href="http://www.kreativeoslo.no/"><img class="alignnone size-full wp-image-901" title="kreative-oslo-09" src="http://www.nearfield.org/wp-content/uploads/2009/03/kreative-oslo-09.jpg" alt="kreative-oslo-09" width="477" height="124" /></a></p>
	<p>Presenting Touch at a event like this is a good opportunity to provide a glimpse into ongoing design and research and a chance to communicate to a broader audience. The talk focused on design as an approach to <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> and how we can use design to understand, communicate and explore emerging technologies.</p>
	<p>The presentation consists of condensed presentation of <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> from a technical and material perspective and goes on to describe various aspects of designing with <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym>. In this presentation we use the Touch-projects <a href="http://www.nearfield.org/2007/12/bowl-token-based-media-for-children">Bowl</a> and <a href="http://www.nearfield.org/2008/03/norwegian-design-council-awards-sniff">Sniff</a> to illustrate the process of designing <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> products. The presentation is available on <a href="http://www.slideshare.net/einar_sneve/touch-at-kreative-oslo-09">Slideshare</a>.<br />
<div id="__ss_1141521" style="width: 477px; text-align: left;"><object width="477" height="510" data="http://static.slideshare.net/swf/ssplayerd.swf?doc=touchatkreativeoslo09-090313084513-phpapp01&#038;stripped_title=touch-at-kreative-oslo-09" type="application/x-shockwave-flash"><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><param name="src" value="http://static.slideshare.net/swf/ssplayerd.swf?doc=touchatkreativeoslo09-090313084513-phpapp01&#038;stripped_title=touch-at-kreative-oslo-09" /><param name="allowfullscreen" value="true" /></object></div></p>

<h4>Related things:</h4><p><ol><li><a href='http://www.nearfield.org/2009/02/tangible-and-embedded-interaction-2009' rel='bookmark' title='Permanent Link: Tangible and Embedded Interaction 2009'>Tangible and Embedded Interaction 2009</a> <small>We recently presented our paper Designing with RFID at the...... </small></li>
<li><a href='http://www.nearfield.org/2006/05/touch-network-building' rel='bookmark' title='Permanent Link: Touch network building'>Touch network building</a> <small>The Touch project is receiving considerable interest and over the...... </small></li>
<li><a href='http://www.nearfield.org/2009/08/touch-at-nordes09' rel='bookmark' title='Permanent Link: Touch at Nordes&#8217;09'>Touch at Nordes&#8217;09</a> <small>Touch has an exhibition at Nordes&#8217;09 Engaging Artifacts that is...... </small></li>
</ol></p>]]></content:encoded>
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		<title>Tangible and Embedded Interaction 2009</title>
		<link>http://www.nearfield.org/2009/02/tangible-and-embedded-interaction-2009</link>
		<comments>http://www.nearfield.org/2009/02/tangible-and-embedded-interaction-2009#comments</comments>
		<pubDate>Sun, 22 Feb 2009 22:15:49 +0000</pubDate>
		<dc:creator>Einar</dc:creator>
				<category><![CDATA[Product design]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[industrial design]]></category>
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		<category><![CDATA[tei09]]></category>

		<guid isPermaLink="false">http://www.nearfield.org/?p=700</guid>
		<description><![CDATA[We recently presented our paper Designing with RFID at the Tangible and Embedded Interaction conference in Cambridge UK. This presentation was part of a session on &#8216;enabling technologies and design techniques&#8217;. The presentation focused on how we look at the physical aspects of RFID form through design. The full presentation is available on Slideshare and [...]]]></description>
			<content:encoded><![CDATA[<p>We recently presented our paper <a href="http://www.nearfield.org/2009/02/designing-with-rfid"><em>Designing with <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym></em></a> at the <a href="http://tei-conf.org/"><em>Tangible and Embedded Interaction</em></a> conference in Cambridge UK. This presentation was part of a session on &#8216;enabling technologies and design techniques&#8217;. The presentation focused on how we look at the physical aspects of <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> form through design.</p>
	<p><a href="http://www.slideshare.net/einar_sneve/designing-with-rfid"><img class="alignnone size-medium wp-image-711" title="Designing with RFID" src="http://www.nearfield.org/wp-content/uploads/2009/02/tei-presentation-cover001-500x375.jpg" alt="Designing with RFID" width="500" height="375" /></a></p>
	<p>The full presentation is available on <a href="http://www.slideshare.net/einar_sneve/designing-with-rfid">Slideshare</a> and you can read more about the paper <a href="http://www.nearfield.org/2009/02/designing-with-rfid">here</a>.</p>

<h4>Related things:</h4><p><ol><li><a href='http://www.nearfield.org/2009/02/designing-with-rfid' rel='bookmark' title='Permanent Link: Designing with RFID'>Designing with RFID</a> <small>In Designing with RFID we explore the potential for RFID...... </small></li>
<li><a href='http://www.nearfield.org/2009/09/visual-representation-of-tangible-interaction' rel='bookmark' title='Permanent Link: Visual representation of tangible interaction'>Visual representation of tangible interaction</a> <small>In the design of the interactive elements of Sniff, Sara...... </small></li>
<li><a href='http://www.nearfield.org/2009/03/touch-at-kreative-oslo' rel='bookmark' title='Permanent Link: Touch at Kreative Oslo'>Touch at Kreative Oslo</a> <small>We recently had the chance to present Touch at the...... </small></li>
</ol></p>]]></content:encoded>
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		<title>Re/Touch: Inspiring touch-related interaction design</title>
		<link>http://www.nearfield.org/2009/02/retouch-inspiring-touch-related-interaction-design</link>
		<comments>http://www.nearfield.org/2009/02/retouch-inspiring-touch-related-interaction-design#comments</comments>
		<pubDate>Thu, 19 Feb 2009 11:27:25 +0000</pubDate>
		<dc:creator>Anne Galloway</dc:creator>
				<category><![CDATA[Interaction design]]></category>
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		<guid isPermaLink="false">http://www.nearfield.org/?p=625</guid>
		<description><![CDATA[One of the things that social and cultural research on touch attempts to grapple with is everything people are supposed to touch and not supposed to touch&#8212;and what we actually end up touching or not touching in any given situation. When I first saw Sameer D&#8217;Costa&#8217;s photo on Flickr, it reminded me of people&#8217;s desire [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/sameerdcosta/190758411/"><img class="size-full wp-image-616 alignnone" title="Do Not Touch photo by Sameer D'Costa." src="http://www.nearfield.org/wp-content/uploads/2009/02/donottouch.jpg" alt="Do Not Touch by Sameer D'Costa" width="500" height="375" /></a></p>
	<p>One of the things that social and cultural research on touch attempts to grapple with is everything people are supposed to touch and not supposed to touch&#8212;and what we actually end up touching or not touching in any given situation. When I first saw Sameer D&#8217;Costa&#8217;s photo on <a href="http://www.flickr.com/photos/sameerdcosta/190758411/">Flickr</a>, it reminded me of people&#8217;s desire to touch things that we aren&#8217;t supposed to, and I wondered what that might mean in terms of research.</p>
	<p>A year later we&#8217;re excited to share the result of that wondering: <a href="http://www.nearfield.org/retouch/"><strong>re/touch</strong></a>, an online resource for designers and researchers interested in touch-based interactions and relations. As the action of touch is technologically mediated by both <a href="http://www.theregister.co.uk/2006/10/24/rfid_credit_card_hack/">contactless</a> interactions in the world and through <a href="http://www.cs.nyu.edu/~jhan/ftirtouch/">multi-touch</a> on screen, awareness and reflection on the richness of touch is becoming increasingly important.</p>
<h3>The re/touch website</h3>
	<p><a href="http://www.nearfield.org/retouch/"><strong>re/touch</strong></a> brings together hundreds of cross-cultural examples of social norms and values involving touch—all categorised according to actions related to touching.</p>
	<p><a href="http://www.nearfield.org/retouch/"><img class="alignnone size-medium wp-image-657" title="Tag cloud" src="http://www.nearfield.org/wp-content/uploads/2009/02/tag_cloud2-499x301.png" alt="Tag cloud" width="499" height="301" /></a></p>
	<p>A collection of quotes from ethnographic accounts written between the late 1800s and the present, <strong>re/touch</strong> encourages designers and researchers to explore how touch is used by people to relate to one another and the worlds in which we live.</p>
	<p><a href="http://www.nearfield.org/retouch/"><img src="http://www.nearfield.org/wp-content/uploads/2009/02/sample_quote-500x249.png" alt="Sample quote" title="Sample quote" width="500" height="249" class="alignnone size-medium wp-image-667" /></a></p>
	<p>You can browse the quotes to create design briefs, refine interaction scenarios or otherwise inspire you to think, make or do things touch-related.</p>
<h3>About the project</h3>
	<p>We like to think of <strong>re/touch</strong> as a work-in-progress. So far, it contains almost five hundred quotes from dozens of cultural groups around the world, and we&#8217;re working to add more. As the collection grows, we expect the action tags to change as well, so over the next couple of months you may notice different words in the tag cloud. In the end, we anticipate having over one thousand quotes and more than fifty categories of touch-related action.</p>
	<p>The <strong>re/touch</strong> website also includes <a href="http://www.nearfield.org/retouch/about">some background information on the content</a>, and we plan to publish a paper on the research methodology and some thoughts on collaborations between anthropology and design.</p>
	<p>If you notice any database problems or errors, please leave a comment below and we&#8217;ll look into it. We&#8217;re also still working on the web design&#8212;including making the site work well and look good on the iPhone&#8212;so we&#8217;d certainly appreciate any feedback you might have along those lines as well.</p>
	<p>Ultimately, we hope you&#8217;ll find this resource as interesting and inspiring as we do!</p>

<h4>Related things:</h4><p><ol><li><a href='http://www.nearfield.org/2006/10/introducing-touch-as-culture' rel='bookmark' title='Permanent Link: Introducing touch as culture'>Introducing touch as culture</a> <small>Hello. My name is Anne Galloway and I&#8217;m very pleased...... </small></li>
<li><a href='http://www.nearfield.org/2007/07/touch-as-culture' rel='bookmark' title='Permanent Link: Touch as culture'>Touch as culture</a> <small>This is a design brief, one of many themes that...... </small></li>
<li><a href='http://www.nearfield.org/2007/05/touch-as-interaction-medium' rel='bookmark' title='Permanent Link: Touch as interaction medium'>Touch as interaction medium</a> <small>This is a design brief, one of many themes that...... </small></li>
</ol></p>]]></content:encoded>
			<wfw:commentRss>http://www.nearfield.org/2009/02/retouch-inspiring-touch-related-interaction-design/feed</wfw:commentRss>
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		<title>Designing with RFID</title>
		<link>http://www.nearfield.org/2009/02/designing-with-rfid</link>
		<comments>http://www.nearfield.org/2009/02/designing-with-rfid#comments</comments>
		<pubDate>Tue, 17 Feb 2009 16:09:32 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[Interaction design]]></category>
		<category><![CDATA[Product design]]></category>
		<category><![CDATA[Projects]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[form]]></category>
		<category><![CDATA[form and function]]></category>
		<category><![CDATA[industrial design]]></category>
		<category><![CDATA[objects]]></category>
		<category><![CDATA[thing]]></category>
		<category><![CDATA[things]]></category>

		<guid isPermaLink="false">http://www.nearfield.org/?p=467</guid>
		<description><![CDATA[In Designing with RFID we explore the potential for RFID objects in everyday contexts. Because RFID is a wireless, radio-based technology it is inherently invisible once embedded, and this raises issues around visibility and interaction. How does the addition of hidden interactive qualities influence the design of physical RFID objects? There is a need to [...]]]></description>
			<content:encoded><![CDATA[<p>In <em>Designing with <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym></em> we explore the potential for <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> objects in everyday contexts. Because <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> is a wireless, radio-based technology it is inherently invisible once embedded, and this raises issues around visibility and interaction. How does the addition of hidden interactive qualities influence the design of physical <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> objects? There is a need to develop tangible design qualities such as shape, materials, build quality and affordances for <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym>-enabled objects. </p>
	<p>In this process we explore ways in which <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> objects can be designed to balance various physical and digital qualities. This approach has illuminated opportunities and constraints in designing augmented objects that enriches the vocabulary around <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> for industrial and interaction designers where physical and visual material are essential elements.</p>
	<p><a href="http://www.flickr.com/photos/timo/2818609024/" title="RFID things (1 of 96) by Ti.mo, on Flickr"><img src="http://farm4.static.flickr.com/3177/2818609024_b15421e29b.jpg" width="500" height="333" alt="RFID things (1 of 96)" /></a></p>
	<p><acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> is most commonly used by consumers for ticketing, payments and access control. The design challenges in these contexts has concentrated on infrastructures and systems as opposed to the design of physical tokens. The design of these objects is limited to simple, mostly flat enclosures; cards, key-fobs or stickers.</p>
	<p>The bare <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> tag itself does not offer significant meaning beyond its technical appearance. In order to create meaningful relationships towards these objects, <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> tags must be embedded in an object or signified by shape or sign. The physical design of most current <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> objects are limited to the form factors of the protective encapsulation of the tag. It remains at the simple level of encapsulation and packaging that does not yet address the wide range of physical possibilities for objects in everyday contexts.</p>
	<h3>Product review</h3>
	<p>To understand the ways that <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> tags have been designed into consumer products, we conducted a product review that documents the physical aspects of <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> products from around the world. This has been a process of reflection on existing industrial and consumer products that includes a range of <a href="http://www.flickr.com/photos/timo/1616057288/">cards, keyfobs and tokens</a>, the <a href="http://www.gamesetwatch.com/2006/08/mattels_hyperscan_aka_intellvi.php">Mattel Hyperscan games console</a>, <a href="http://www.commtechguide.com/">Star Wars Commtech figures</a>, <a href="http://brio.hosting.mrfriday.com/network/">Brio Network</a>, <a href="http://www.violet.net/_ztamps-rfid-tag-that-give-powers-to-your-objects.html">Violet Ztamps</a> and other <a href="http://www.nearfield.org/2008/09/rfid-peripherals"><acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> peripherals</a>.</p>
	<p><a href="http://www.flickr.com/photos/timo/2817660349/" title="RFID things (28 of 96) by Ti.mo, on Flickr"><img src="http://farm4.static.flickr.com/3211/2817660349_fd04eeca3b_m.jpg" width="240" height="160" alt="RFID things (28 of 96)" /></a><a href="http://www.flickr.com/photos/timo/2817619051/" title="RFID things (39 of 96) by Ti.mo, on Flickr"><img src="http://farm4.static.flickr.com/3017/2817619051_ddb71e726d_m.jpg" width="240" height="160" alt="RFID things (39 of 96)" /></a><a href="http://www.flickr.com/photos/timo/2817555179/" title="RFID things (58 of 96) by Ti.mo, on Flickr"><img src="http://farm4.static.flickr.com/3017/2817555179_2d868a8ee4_m.jpg" width="240" height="160" alt="RFID things (58 of 96)" /></a><a href="http://www.flickr.com/photos/timo/2817489749/" title="RFID things (77 of 96) by Ti.mo, on Flickr"><img src="http://farm4.static.flickr.com/3148/2817489749_bd1e582dd3_m.jpg" width="240" height="160" alt="RFID things (77 of 96)" /></a></p>
	<p>The product review shows many uses for <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> but limited exploration of design qualities such as materials, shape, size, construction, manufacture, build quality, affordance or <a href="http://www.nearfield.org/2009/02/touch-or-sight-smell-taste">metaphors</a>.  But the potential for <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> in consumer products is significant, given the inexpensive hardware of <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> systems and the opportunity to enable digital interactions with even the simplest of objects. The technical properties of <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym>, such as the batteryless tags which allow for cheap and maintenance free operation are perhaps the most significant opportunity for playful products and toys.</p>
	<h3>Form experiments</h3>
	<p>The intention for this series of experiments was to gain a rich working knowledge of the kinds of design qualities that <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> objects may embody. We used an explorative design approach to the physical aspects of <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> and this involved a process of prototyping, where physical <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> objects were built and evaluated in the <a href="http://www.nearfield.org/2007/12/bowl-token-based-media-for-children">Bowl</a> environment. Through a sketching process we developed an understanding of the relationships between physical forms and tags. Form-explorations were then used to visualise findings, to generate further models and to examine surface qualities. </p>
	<p><a href="http://www.flickr.com/photos/timo/2818314972/" title="RFID things (86 of 96) by Ti.mo, on Flickr"><img src="http://farm4.static.flickr.com/3286/2818314972_89532c6874.jpg" width="500" height="333" alt="RFID things (86 of 96)" /></a></p>
	<p>This approach has illuminated opportunities and constraints in designing physical <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> objects that now need to be translated into patterns and models that are useful for interaction and industrial design. See the full paper below for more detail around the objects, sketches and models.</p>
	<h4>Literal associations</h4>
	<p>The interactions and gestures that have been learned over time for such objects as <em>dolls, toys, chesspieces, microphones, shower heads, telephones, flashlights, magnifying glasses, spraycans, screwdrivers, hammers, kitchen utensils, stamps, and handles</em>, with gestures like <em>stirring, pointing, poking, drawing and shaking</em> are useful starting points for imagining <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> objects and interactions. </p>
	<p>Two very distinct kinds of gestures emerged from our <a href="http://www.nearfield.org/2009/02/playful-augmented-products-workshop">workshops</a> and experiments with the <a href="http://www.nearfield.org/2007/12/bowl-token-based-media-for-children">Bowl</a> and <a href="http://www.nearfield.org/2006/09/orooni-table">Orooni Table</a> interfaces. These gestures are <em>pick and place</em> (eg. moving a chess piece) and <em>grab and point</em> (eg. waving a wand).</p>
	<h4>A form vocabulary for <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym></h4>
	<p>Designing new gestures, taxonomies of form and affordances specifically for <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> will come only from designing a new set of objects, with their own elements and properties. Through the process of designing new <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> objects we uncovered properties such as direction, balance, similarity and geometry. Here we see some of the variations and abstractions around the elements of <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> form. This is the beginning of a form vocabulary for <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> including <em>balance, similarity, direction and multi-direction</em>. </p>
	<a href="http://www.nearfield.org/wp-content/uploads/2009/02/rfid-things-3d-3-small.jpg"><img src="http://www.nearfield.org/wp-content/uploads/2009/02/rfid-things-3d-3-small-500x303.jpg" alt="RFID objects" title="rfid-objects-3d" width="500" height="303" class="size-medium wp-image-485" /></a>
	<p>Through introducing <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> as an element that influences the shape of physical products, we begin to design an inspirational or generative set of forms for <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym>-enabled objects. They effectively communicate the physical aspects of the design findings and help us to evaluate and refine a vocabulary of forms. </p>
	<h3>Conclusions</h3>
	<p>As the internet of things emerges as an increasingly <a href="http://www.purselipsquarejaw.org/2006/03/internet-of-things-working.php">important discourse</a> within research and <a href="http://www.readwriteweb.com/archives/5_companies_building_the_internet_of_things.php">consumer products</a>, the design of the <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> things themselves needs to be addressed. Our practice-driven approach involving products, models, objects and visualisations has resulted in a vision for an &#8216;internet of things&#8217; that places designed things in the centre. </p>
	<p>A hands-on approach has allowed a re-evaluation of <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> technology through the lens of design, and communication of this in design-focused language. Through a process of making, evaluation and communicating a number of artefacts and an emergent design vocabulary is being built, that talks to the needs and concerns of interaction and industrial designers. </p>
	<p>These making, sketching and visualisation processes may also be important for the design of emerging technologies in general. With the increasing implementation of networked and interactive technology in consumer electronics, aspects of digital and physical design will increasingly need to be addressed by both industrial and interaction designers. Physical design is a critical part of the way in which tangible technologies are experienced, and by allowing design processes to guide product development we are able to approach emerging technology in a plausible and understandable way. </p>
	<h3>Full paper</h3>
	<p>&#8216;Designing with <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym>&#8217; is being presented at <a href="http://tei-conf.org/">Tangible &#38; Embedded Interaction 2009</a> in Cambridge UK.</p>
	<p><a href="http://www.nearfield.org/downloads/Designing_with_RFID_TEI_2009.pdf"><img src="http://www.nearfield.org/wp-content/uploads/2009/02/designing-with-rfid.gif" alt="designing-with-rfid" title="designing-with-rfid" width="500" height="320" class="alignnone size-full wp-image-555" /></a></p>
	<p>The paper contains a full account of the product review, the sketching, making and modelling, and conclusions around the design for <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> objects. The paper from the <em>Tangible and Embedded Interaction</em> conference will be available at the <a href="http://portal.acm.org/">ACM digital library</a>. You can also <a href="http://www.nearfield.org/downloads/Designing_with_RFID_TEI_2009.pdf">download the full <acronym title="Portable Document Format">PDF</acronym> here</a>.</p>

<h4>Related things:</h4><p><ol><li><a href='http://www.nearfield.org/2009/02/tangible-and-embedded-interaction-2009' rel='bookmark' title='Permanent Link: Tangible and Embedded Interaction 2009'>Tangible and Embedded Interaction 2009</a> <small>We recently presented our paper Designing with RFID at the...... </small></li>
<li><a href='http://www.nearfield.org/2010/04/touch-designing-with-film' rel='bookmark' title='Permanent Link: Designing with film'>Designing with film</a> <small>We&#8217;ve compiled a short sequence of some of the design...... </small></li>
<li><a href='http://www.nearfield.org/2008/02/rfid-and-unique-physical-form' rel='bookmark' title='Permanent Link: RFID and unique physical form'>RFID and unique physical form</a> <small>Lisa Smith is a Masters of Design student at the...... </small></li>
</ol></p>]]></content:encoded>
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		<title>Playful augmented products workshop</title>
		<link>http://www.nearfield.org/2009/02/playful-augmented-products-workshop</link>
		<comments>http://www.nearfield.org/2009/02/playful-augmented-products-workshop#comments</comments>
		<pubDate>Mon, 16 Feb 2009 14:28:48 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[Design briefs]]></category>
		<category><![CDATA[Interaction design]]></category>
		<category><![CDATA[Product design]]></category>
		<category><![CDATA[Student projects]]></category>
		<category><![CDATA[Workshops]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[industrial design]]></category>
		<category><![CDATA[nfc]]></category>
		<category><![CDATA[rfid]]></category>
		<category><![CDATA[tikitag]]></category>
		<category><![CDATA[touchatag]]></category>

		<guid isPermaLink="false">http://www.nearfield.org/?p=498</guid>
		<description><![CDATA[Interaction Design students at the Oslo School of Architecture &#38; Design participated in a three-day Touch workshop where the brief was to design a playful, exploratory or characterful RFID interface. The emphasis of this workshop was on exploring the relationship between material, tactile properties of physical objects and digital interaction through RFID and required material [...]]]></description>
			<content:encoded><![CDATA[<p>Interaction Design students at the Oslo School of Architecture &#38; Design participated in a three-day Touch workshop where <a href="http://www.nearfield.org/2009/02/playful-augmented-products">the brief</a> was to <em>design a playful, exploratory or characterful <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> interface</em>. The emphasis of this workshop was on exploring the relationship between material, tactile properties of physical objects and digital interaction through <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> and required material experiments made to a high level.</p>
	<p><object width="500" height="281"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=3236316&#038;server=vimeo.com&#038;show_title=1&#038;show_byline=0&#038;show_portrait=0&#038;color=ffffff&#038;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=3236316&#038;server=vimeo.com&#038;show_title=1&#038;show_byline=0&#038;show_portrait=0&#038;color=ffffff&#038;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="500" height="281"></embed></object></p>
	<p><a href="http://vimeo.com/3236316">This video</a> shows some of the student&#8217;s process, starting with a conceptual session where ideas were sketched on paper and enacted through props. A process of making followed in the wood, plastics and clay workshops where the products took shape. Finally the products are presented as experience prototypes.</p>
	<p><a href="http://www.flickr.com/photos/timo/3258076961/" title="06 February, 11.41 by Ti.mo, on Flickr"><img src="http://farm4.static.flickr.com/3443/3258076961_3836464afe.jpg" width="500" height="333" alt="06 February, 11.41" /></a></p>
	<p><a href="http://www.flamingoz.org/blog/data/upimages/Le_Chef.jpg">Le Chef</a> by <a href="http://www.flamingoz.org/index.php">Marius</a> and <a href="http://blog.madebybilal.com/">Bilal</a>. A product designed for the kitchen that &#8216;licks&#8217; various ingredients and suggests recipes.</p>
	<p><a href="http://www.flickr.com/photos/timo/3258209243/" title="06 February, 12.54 by Ti.mo, on Flickr"><img src="http://farm4.static.flickr.com/3446/3258209243_0b91b71af0.jpg" width="500" height="333" alt="06 February, 12.54" /></a></p>
	<p><a href="http://ka-d.net/?p=139">Poke a pig</a> by <a href="http://ka-d.net/">Kjetil</a> and <a href="http://blogglanuza.blogspot.com/">Erik</a>. A wooden pig that plays different sounds to different types of attention: a hand for petting, an apple for feeding, etc.</p>
	<p><a href="http://www.flickr.com/photos/timo/3258239017/" title="06 February, 13.33 by Ti.mo, on Flickr"><img src="http://farm4.static.flickr.com/3467/3258239017_65cd015c2f.jpg" width="500" height="333" alt="06 February, 13.33" /></a></p>
	<p><a href="http://interactiveelisa.wordpress.com/2009/02/03/tikitag/">Star pillows</a> by <a href="http://interactiveelisa.wordpress.com/">Elisa</a> and <a href="http://aneataho.blogspot.com/">Ane</a>. Explored soft materials and audiovisual content for relaxing.</p>
	<p><img src="http://newconstruct.files.wordpress.com/2009/02/dsc_09311.jpg?w=500&#38;h=334" /></p>
	<p><a href="http://newconstruct.wordpress.com/2009/02/04/1-10-musicology/">Musicology</a> by <a href="http://newconstruct.wordpress.com/">Ingrid</a> and <a href="http://siljes.tumblr.com/">Silje</a>. Explored modular shapes and objects for playing playlists from last.fm.</p>
	<p><a href="http://www.flickr.com/photos/timo/3259060032/" title="06 February, 13.14 by Ti.mo, on Flickr"><img src="http://farm4.static.flickr.com/3429/3259060032_e67a535ca8.jpg" width="500" height="333" alt="06 February, 13.14" /></a></p>
	<p><a href="http://slothfulinteractions.blogspot.com/2009/02/mood-cup-prototyping.html">Mood cup</a> by <a href="http://slothfulinteractions.blogspot.com/">Miray</a> and <a href="http://rc2009tangibleinteractions.wordpress.com/">Ruben</a>. Personalised (or customisable) cups that play back different playlists from last.fm.</p>
	<p><a href="http://www.flickr.com/photos/timo/3259055258/" title="06 February, 13.03 by Ti.mo, on Flickr"><img src="http://farm4.static.flickr.com/3301/3259055258_ee32d24051.jpg" width="500" height="333" alt="06 February, 13.03" /></a></p>
	<p><a href="http://astridininteraction.wordpress.com/2009/02/10/musicframes/">Musicframes</a> by <a href="http://astridininteraction.wordpress.com">Astrid</a> and <a href="http://stinelin.wordpress.com/">Stine</a>. A wall of photos each linked to a music file that has personal meaning connected to the photo.</p>
	<p><a href="http://www.flickr.com/photos/timo/3258913630/" title="06 February, 11.52 by Ti.mo, on Flickr"><img src="http://farm4.static.flickr.com/3437/3258913630_0a549f0e28.jpg" width="500" height="333" alt="06 February, 11.52" /></a></p>
	<p><a href="http://karintangibleinteractions.tumblr.com/post/76883204/the-farm-interactive-storytelling-for-children">The farm</a> by <a href="http://karintangibleinteractions.tumblr.com/">Karin</a> and <a href="http://brynjarbarkarson.wordpress.com/">Brynjar</a>. An &#8216;Interactive storytelling space for children&#8217; where animals crossing a river trigger sounds or audiobook content.</p>

<h4>Related things:</h4><p><ol><li><a href='http://www.nearfield.org/2009/02/playful-augmented-products' rel='bookmark' title='Permanent Link: Playful augmented products'>Playful augmented products</a> <small>This is a design brief, one of many themes that...... </small></li>
<li><a href='http://www.nearfield.org/2008/09/swinxs-more-rfid-based-products' rel='bookmark' title='Permanent Link: More RFID-based products'>More RFID-based products</a> <small>A Dutch company, Swinxs is developing a physical RFID-based console...... </small></li>
<li><a href='http://www.nearfield.org/2008/02/teaching-touch-ii' rel='bookmark' title='Permanent Link: Teaching Touch II'>Teaching Touch II</a> <small>For the second year we are teaching an MA interaction...... </small></li>
</ol></p>]]></content:encoded>
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		<title>Touch. Or sight, smell, taste</title>
		<link>http://www.nearfield.org/2009/02/touch-or-sight-smell-taste</link>
		<comments>http://www.nearfield.org/2009/02/touch-or-sight-smell-taste#comments</comments>
		<pubDate>Fri, 13 Feb 2009 15:53:35 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[Interaction design]]></category>
		<category><![CDATA[Product design]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[human senses]]></category>
		<category><![CDATA[metaphor]]></category>
		<category><![CDATA[senses]]></category>
		<category><![CDATA[sight]]></category>
		<category><![CDATA[smell]]></category>
		<category><![CDATA[taste]]></category>
		<category><![CDATA[touch]]></category>

		<guid isPermaLink="false">http://www.nearfield.org/?p=520</guid>
		<description><![CDATA[The dominant metaphor for RFID interaction is touch where the gesture of touching or the contact between two objects is seen as a suitable model for near field interactions. However touch may be a limiting metaphor for RFID interfaces, in that it doesn&#8217;t suggest the possible range of interactions that RFID affords. Three recent Touch [...]]]></description>
			<content:encoded><![CDATA[<p>The dominant metaphor for <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> interaction is <em>touch</em> where the gesture of touching or the contact between two objects is seen as a suitable model for near field interactions. However touch may be a limiting metaphor for <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> interfaces, in that it doesn&#8217;t suggest the possible range of interactions that <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> affords. </p>
	<p>Three recent Touch projects suggest different senses as metaphors for physical <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> interaction:</p>
	<p>Silje Søftings <a href="http://www.behance.net/Gallery/Pling-plong/128526"><strong>Pling Plong</strong></a> project uses an eye as the &#8216;reader&#8217; of audiobook tokens.</p>
	<p><a href="http://www.flickr.com/photos/7441161@N04/2587534414/" title="Starting playing by siljesofting, on Flickr"><img src="http://farm4.static.flickr.com/3111/2587534414_8ce392a79f.jpg" width="500" height="500" alt="Starting playing" /></a></p>
	<p>Bilal Chaudhry &#38; Marius Johansen&#8217;s project <a href="http://www.flamingoz.org/blog/data/upimages/Le_Chef.jpg"><strong>Le Chef</strong></a> uses a huge tongue giving the appearance that the chef character is tasting the food tokens that are placed on it.</p>
	<p><a href="http://www.flickr.com/photos/timo/3258181915/" title="06 February, 12.02 by Ti.mo, on Flickr"><img src="http://farm4.static.flickr.com/3481/3258181915_443821098e.jpg" width="500" height="333" alt="06 February, 12.02" /></a></p>
	<p>Sara Johansson&#8217;s <a href="http://www.norskdesign.no/design-for-all/sniff-a-game-for-all-based-on-the-memory-principle-article2998-448.html"><strong>Sniff</strong></a> project uses the nose of a toy dog as the reader, giving the impression that the dog is sniffing token objects.</p>
	<p><a href="http://www.nearfield.org/wp-content/uploads/2009/02/sniff.jpeg"><img src="http://www.nearfield.org/wp-content/uploads/2009/02/sniff-500x333.jpg" alt="Sniff RFID reading dog" title="Sniff RFID reading dog" width="500" height="333" class="alignnone size-medium wp-image-528" /></a></p>
	<p>Are these other human senses more successful than touch in creating the right kind of metaphors for <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> interaction? Can we use human senses as metaphors to create a richer design space for <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym>, or does the inspiration have to come from somewhere else?</p>

<h4>Related things:</h4><p><ol><li><a href='http://www.nearfield.org/2009/02/retouch-inspiring-touch-related-interaction-design' rel='bookmark' title='Permanent Link: Re/Touch: Inspiring touch-related interaction design'>Re/Touch: Inspiring touch-related interaction design</a> <small>One of the things that social and cultural research on...... </small></li>
<li><a href='http://www.nearfield.org/2007/05/touch-as-interaction-medium' rel='bookmark' title='Permanent Link: Touch as interaction medium'>Touch as interaction medium</a> <small>This is a design brief, one of many themes that...... </small></li>
<li><a href='http://www.nearfield.org/2008/09/images-of-touch-interfaces' rel='bookmark' title='Permanent Link: Images of touch interfaces'>Images of touch interfaces</a> <small>I&#8217;m happy to say that with great contributions from Nicolas...... </small></li>
</ol></p>]]></content:encoded>
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		<slash:comments>5</slash:comments>
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		<item>
		<title>Playful augmented products</title>
		<link>http://www.nearfield.org/2009/02/playful-augmented-products</link>
		<comments>http://www.nearfield.org/2009/02/playful-augmented-products#comments</comments>
		<pubDate>Fri, 13 Feb 2009 14:09:46 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[Interaction design]]></category>
		<category><![CDATA[Product design]]></category>
		<category><![CDATA[Student projects]]></category>
		<category><![CDATA[Workshops]]></category>
		<category><![CDATA[aho]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[industrial design]]></category>
		<category><![CDATA[nfc]]></category>
		<category><![CDATA[oslo]]></category>
		<category><![CDATA[products]]></category>
		<category><![CDATA[rfid]]></category>
		<category><![CDATA[tikitag]]></category>

		<guid isPermaLink="false">http://www.nearfield.org/?p=468</guid>
		<description><![CDATA[This is a design brief, one of many themes that the Touch project is investigating. It extends an older brief Playful RFID with an emphasis on exploring material and experience prototyping. Last week Interaction Design students at the Oslo School of Architecture &#38; Design participated in a Touch workshop where the brief was to design [...]]]></description>
			<content:encoded><![CDATA[<p><em>This is a <a href="http://www.nearfield.org/2007/05/touch-design-briefs">design brief</a>, one of many themes that the Touch project is investigating. It extends an older brief <a href="http://www.nearfield.org/2007/07/playful-rfid">Playful <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym></a> with an emphasis on exploring material and experience prototyping.</em></p>
	<p>Last week Interaction Design students at the Oslo School of Architecture &#38; Design participated in a Touch workshop where the brief was to <em>design a playful, exploratory or characterful <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> interface</em>. The emphasis of this workshop was on exploring the relationship between digital interaction through <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> and the material properties of physical objects. </p>
	<h4>The brief</h4>
	<p>This week we will be working with a technology called Radio Frequency IDentification or <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym>. <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> is exciting for industrial and interaction designers because it is a cheap and simple technology that allows us to build quite advanced gestural and tangible interfaces. When an <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> tag is in the range of an <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> reader (usually about 10cm) it communicates a tiny amount of information, a simple short code that lets the computer know that it is present. This is usually used to identify an object, person or animal, for instance to open a door, to find the owner of a lost pet, to pay for a ticket, or to know if a product that is passing out of a shop door has been paid for.</p>
	<p><a href="http://www.flickr.com/photos/timo/2322463646/" title="05 March, 15.09 by Ti.mo, on Flickr"><img src="http://farm4.static.flickr.com/3083/2322463646_cc0a0c8807.jpg" width="500" height="334" alt="05 March, 15.09" /></a></p>
	<p><acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> tags are tiny, fairly cheap and don&#8217;t require a battery. They can be embedded inside all sorts of materials easily and without much effort. <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> readers are also small and flat, enabling them to be embedded easily below surfaces such as wood, concrete or plastics. The only physical limitations are metal and water, which absorb radio signals and stop <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> systems from working effectively.</p>
	<h4>Designing playful <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym></h4>
	<p>You will design a physical interface that involves a reader, a few tags and a Tikitag application.</p>
	<p>Industrial and interaction designer&#8217;s haven&#8217;t been working with <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> for very long. So <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> systems are usually dull and lifeless, with ordinary plastic or paper tags and flat plastic readers. There needs to be more experimentation with the physical aspects of <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> interfaces in applications such as toys, appliances and domestic interfaces. There may be great playful applications of the technology that have not yet been explored.</p>
	<p><a href="http://www.flickr.com/photos/timo/2818400960/" title="RFID things (59 of 96) by Ti.mo, on Flickr"><img src="http://farm4.static.flickr.com/3053/2818400960_d08e598a41.jpg" width="500" height="333" alt="RFID things (59 of 96)" /></a></p>
	<p>You must design the physical relationship between the tag, the reader and the resulting action. Your objects must be finished with quality and material choices that match the intended use and context of the application (such as waterproof plastics for the bathroom or turned wood for the coffeetable). </p>
	<h4>Methods</h4>
	<p>You will each choose a different application from our list of <a href="http://www.tikitag.com/applications">Tikitag applications</a>. Sketch out ten ways in which the tags and the reader in that application should look, feel and behave. What kind of approach is most suitable? Should it be characterful, understated, loud? What other kinds of objects should it reference? List out the kind of materials that would be suitable for such an application. </p>
	<p>Design one set of tags and a reader for your application. Think about size, shape, durability, surface texture, and the relationship between the reader and the tag. How do the objects relate to each other? How do the objects and the reader fit together? What metaphors and associations can you draw upon, are they like keys, do they encourage swiping, caressing, tickling? How will a user manipulate the objects? Will they have to place them in certain positions or sequences to achieve different results?</p>
	<h3>References </h3>
	<p><a href="http://www.nearfield.org/2007/12/bowl-token-based-media-for-children">Bowl: Token based media for children</a></p>
	<p><a href="http://nearfield.org/downloads/Designing_with_RFID_TEI_2009.pdf" title="Touch project paper">Designing with <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym></a></p>
	<p><a href="http://www.nearfield.org/2008/09/rfid-peripherals"><acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> peripherals</a></p>
	<p><a href="http://www.nearfield.org/2008/02/rfid-and-unique-physical-form"><acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> and unique physical form</a></p>
	<p><a href="http://www.nearfield.org/2008/09/images-of-touch-interfaces">Images of touch interfaces</a></p>
	<h4>Previous &#8216;Touch&#8217; student prototypes</h4>
	<p><a href="http://vimeo.com/692172">Qubi &#8211; Tangible colour game</a></p>
	<p><a href="http://vimeo.com/650096">Hairfid</a></p>
	<p><a href="http://vimeo.com/948319" title="shows characterful experimentations">Storytelling pillow</a></p>

<h4>Related things:</h4><p><ol><li><a href='http://www.nearfield.org/2009/02/playful-augmented-products-workshop' rel='bookmark' title='Permanent Link: Playful augmented products workshop'>Playful augmented products workshop</a> <small>Interaction Design students at the Oslo School of Architecture &#38;...... </small></li>
<li><a href='http://www.nearfield.org/2008/09/swinxs-more-rfid-based-products' rel='bookmark' title='Permanent Link: More RFID-based products'>More RFID-based products</a> <small>A Dutch company, Swinxs is developing a physical RFID-based console...... </small></li>
<li><a href='http://www.nearfield.org/2008/05/thoughts-on-nokias-nfc-developments' rel='bookmark' title='Permanent Link: Thoughts on Nokia&#8217;s NFC developments'>Thoughts on Nokia&#8217;s NFC developments</a> <small>On April 15th Nokia announced the 6212 &#8216;classic&#8217; phone that...... </small></li>
</ol></p>]]></content:encoded>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Images of touch interfaces</title>
		<link>http://www.nearfield.org/2008/09/images-of-touch-interfaces</link>
		<comments>http://www.nearfield.org/2008/09/images-of-touch-interfaces#comments</comments>
		<pubDate>Fri, 19 Sep 2008 09:38:11 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[Interaction design]]></category>
		<category><![CDATA[Payments]]></category>
		<category><![CDATA[Product design]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[Retail]]></category>
		<category><![CDATA[Ticketing]]></category>
		<category><![CDATA[Visual design]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[infoviz]]></category>
		<category><![CDATA[nfc]]></category>
		<category><![CDATA[rfid]]></category>
		<category><![CDATA[touch]]></category>
		<category><![CDATA[touch interface]]></category>
		<category><![CDATA[vernacular]]></category>
		<category><![CDATA[visual]]></category>
		<category><![CDATA[Visualisation]]></category>
		<category><![CDATA[visualization]]></category>

		<guid isPermaLink="false">http://www.nearfield.org/?p=382</guid>
		<description><![CDATA[I&#8217;m happy to say that with great contributions from Nicolas Nova, Matt Jones and many others, the pool of images of &#8216;touch interfaces&#8217; on Flickr is growing nicely. I originally asked for contributions in February 2005, and the pool has been growing steadily ever since. This collection of &#8216;vernacular&#8217; designs for RFID-based interfaces is extremely [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m happy to say that with great contributions from <a href="http://www.liftlab.com/think/nova/">Nicolas Nova</a>, <a href="http://www.blackbeltjones.com/">Matt Jones</a> and many others, the pool of images of &#8216;touch interfaces&#8217; on Flickr is growing nicely. I originally <a href="http://www.elasticspace.com/2005/02/touch-interface-photos">asked for contributions</a> in February 2005, and the pool has been growing steadily ever since. </p>
	<p><a href="http://www.flickr.com/photos/tags/touchinterface"><img src="http://www.nearfield.org/wp-content/uploads/2008/09/picture-20-500x559.png" alt="" title="Touch interface tag on Flickr" width="500" height="559" class="alignnone size-medium wp-image-383" /></a></p>
	<p>This collection of &#8216;vernacular&#8217; designs for <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym>-based interfaces is extremely interesting for us, as we delve deeper into the visual representation of emerging technologies.</p>
	<p>If you have images of good, bad and especially odd interfaces where interaction with an <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> tag or <acronym title="Near Field Communication (a short-range wireless technology mainly aimed at usage in mobile phones.)">NFC</acronym> mobile phone is indicated with an icon or an interestingly designed physical enclosure, please add it to the pool by tagging it &#8216;touch interface&#8217;.</p>

<h4>Related things:</h4><p><ol><li><a href='http://www.nearfield.org/2009/03/wireless-in-the-world' rel='bookmark' title='Permanent Link: Wireless in the world'>Wireless in the world</a> <small>An ongoing Touch theme is about making invisible wireless technologies...... </small></li>
<li><a href='http://www.nearfield.org/2009/10/immaterials-the-ghost-in-the-field' rel='bookmark' title='Permanent Link: Immaterials: the ghost in the field'>Immaterials: the ghost in the field</a> <small>This video is about exploring the spatial qualities of RFID,...... </small></li>
<li><a href='http://www.nearfield.org/2006/09/the-dashed-line-in-use' rel='bookmark' title='Permanent Link: The dashed line in use'>The dashed line in use</a> <small>In previous work I have advocated for the use of...... </small></li>
</ol></p>]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>Contact-less</title>
		<link>http://www.nearfield.org/2008/08/contact-less-rfid-shielding</link>
		<comments>http://www.nearfield.org/2008/08/contact-less-rfid-shielding#comments</comments>
		<pubDate>Thu, 28 Aug 2008 16:29:28 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[Product design]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[EMF]]></category>
		<category><![CDATA[oyster]]></category>
		<category><![CDATA[oyster card]]></category>
		<category><![CDATA[products]]></category>
		<category><![CDATA[Radio]]></category>
		<category><![CDATA[rfid]]></category>

		<guid isPermaLink="false">http://www.nearfield.org/?p=368</guid>
		<description><![CDATA[From the Picnic conference last year, Mediamatic&#8217;s &#8216;RFID safe&#8217; which protects your wireless RFID cards from being read or &#8216;skimmed&#8217;. With Mifare security problems a reality, and the ability to skim cards such as the Oyster fairly easily, I wonder how common these things will become? Related Anti Skimming Devices Highly Recommended for This Year&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/timo/2806398594/" title="28 August, 16.08 by Ti.mo, on Flickr"><img src="http://farm4.static.flickr.com/3261/2806398594_30965eb7e5.jpg" width="500" height="333" alt="28 August, 16.08" /></a></p>
	<p>From the Picnic conference last year, <a href="http://www.mediamatic.net">Mediamatic&#8217;s</a> &#8216;<acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> safe&#8217; which protects your wireless <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> cards from being read or &#8216;skimmed&#8217;. With <a href="http://www.hrgeeks.com/2008/03/14/so-long-mifare-rf-id-system/" title="If you rely on Mifare for anything, start migrating!">Mifare security problems</a> a reality, and the ability to skim cards such as the Oyster fairly easily, I wonder how common these things will become?</p>
	<p><a href="http://www.flickr.com/photos/timo/2806399288/" title="28 August, 16.12 by Ti.mo, on Flickr"><img src="http://farm4.static.flickr.com/3080/2806399288_48336fb69d.jpg" width="500" height="333" alt="28 August, 16.12" /></a></p>
	<h3>Related</h3>
	<p><div class="footnotes"></p>
	<p><a href="http://ubiks.net/local/blog/jmt/archives3/003671.html">Anti Skimming Devices Highly Recommended for This Year&#8217;s Mother&#8217;s Day Gift</a></p>
	<p><a href="http://p10.hostingprod.com/@spyblog.org.uk/blog/2004/02/foiling_the_oyster_card.html">Foiling the Oyster card</a></p>
	<p><a href="http://ubiks.net/local/blog/jmt/archives3/003859.html">Toppan develops paper that protects <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> data</a></p>
	<p><a href="http://www.mobilecloak.com/">Mobile cloak</a></p>
	<p><a href="http://www.we-make-money-not-art.com/archives/2005/10/-via-de-bug-blo.php"><acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> pocket replacement</a></p>
	<p><a href="http://emvelope.com/">Electromagnetic shielding &#8216;emvelope&#8217;</a></p>
	<p><a href="http://www.difrwear.com/">DIFRWear <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> shielding wallets</a></p>
	<p><a href="http://www.rpi-polymath.com/ducttape/RFIDWallet.php">How to make an <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> shielding wallet</a><br />
</div></p>

<h4>Related things:</h4><p><ol><li><a href='http://www.nearfield.org/2008/05/thoughts-on-nokias-nfc-developments' rel='bookmark' title='Permanent Link: Thoughts on Nokia&#8217;s NFC developments'>Thoughts on Nokia&#8217;s NFC developments</a> <small>On April 15th Nokia announced the 6212 &#8216;classic&#8217; phone that...... </small></li>
<li><a href='http://www.nearfield.org/2009/03/wireless-in-the-world' rel='bookmark' title='Permanent Link: Wireless in the world'>Wireless in the world</a> <small>An ongoing Touch theme is about making invisible wireless technologies...... </small></li>
<li><a href='http://www.nearfield.org/2006/09/place-and-product-based-collaborative-filtering' rel='bookmark' title='Permanent Link: Place and product-based collaborative filtering'>Place and product-based collaborative filtering</a> <small>In March 2006 fourth year interaction design students at AHO...... </small></li>
</ol></p>]]></content:encoded>
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		<title>Tangible Interactions &#8211; summer exhibition</title>
		<link>http://www.nearfield.org/2008/06/tangible-interactions-summer-exhibition</link>
		<comments>http://www.nearfield.org/2008/06/tangible-interactions-summer-exhibition#comments</comments>
		<pubDate>Tue, 10 Jun 2008 13:06:52 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[About the project]]></category>
		<category><![CDATA[Events]]></category>
		<category><![CDATA[Interaction design]]></category>
		<category><![CDATA[Student projects]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[exhibition]]></category>
		<category><![CDATA[industrial design]]></category>
		<category><![CDATA[interaction]]></category>
		<category><![CDATA[interface]]></category>
		<category><![CDATA[nfc]]></category>
		<category><![CDATA[norway]]></category>
		<category><![CDATA[oslo]]></category>
		<category><![CDATA[rfid]]></category>
		<category><![CDATA[technology]]></category>

		<guid isPermaLink="false">http://www.nearfield.org/?p=306</guid>
		<description><![CDATA[This week the the MA interaction design course Tangible Interactions is having its summer exhibition at the Oslo School of Architecture and Design. The students have been focusing on designing interactions with RFID technology. This years exhibition includes games, token-based media, transactions, wayshowing, a story-telling pillow, &#8216;twittering&#8217; things and more. The exhibition is a part [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/timo/2565573420/" title="06 June, 13.56 by Ti.mo, on Flickr"><img src="http://farm4.static.flickr.com/3266/2565573420_75c1f4ef92.jpg" width="500" height="333" alt="06 June, 13.56" /></a></p>
	<p>This week the the MA interaction design course <a href="http://www.nearfield.org/2008/02/teaching-touch-ii">Tangible Interactions</a> is having its summer exhibition at the Oslo School of Architecture and Design. The students have been focusing on designing interactions with <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> technology. This years exhibition includes games, token-based media, transactions, wayshowing, a story-telling pillow, &#8216;twittering&#8217; things and more.</p>
	<p>The exhibition is a part of <a href="http://underskog.no/kalender/35405_diplom-og-semesterutstilling-aho-works/forestilling/47506"><span class="caps">AHO</span> Works</a>.</p>
	<ul>
		<li><strong>9-12 June 2008 09:00-18:00</strong> in the AHO library (<a href="http://maps.google.com/maps?q=Maridalsveien+29,+0175+Oslo,+Norway&#38;ie=UTF8&#38;t=h&#38;z=16&#38;iwloc=addr">map</a>)</li>
		<li>Official opening 11 June 17:00</li>
		<li><a href="http://underskog.no/kalender/35621_tangible-interactions-aho-interaction-design-summer-exhibition/forestilling/47895">@ Underskog</a></li>
		<li><a href="http://tangibletouch.wordpress.com/">Tangible Interactions course blog</a> </li>
	</ul>
	<ul>
		<li><a href="http://www.flickr.com/groups/ahointeraction/"><span class="caps">AHO</span> Interaction design Flickr group</a></li>
	</ul>

<h4>Related things:</h4><p><ol><li><a href='http://www.nearfield.org/2006/09/touchable-services-local-interactions' rel='bookmark' title='Permanent Link: Touchable services: local interactions'>Touchable services: local interactions</a> <small>In March 2006 Fourth year interaction design students at AHO...... </small></li>
<li><a href='http://www.nearfield.org/2008/03/norwegian-design-council-awards-sniff' rel='bookmark' title='Permanent Link: Norwegian Design Council awards Sniff'>Norwegian Design Council awards Sniff</a> <small>Sniff has won the prize for Design for All at...... </small></li>
<li><a href='http://www.nearfield.org/2007/01/touchable-services-underskog' rel='bookmark' title='Permanent Link: Touchable services: Underskog'>Touchable services: Underskog</a> <small>In March 2006 Fourth year interaction design students at AHO...... </small></li>
</ol></p>]]></content:encoded>
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		<title>Thoughts on Nokia&#8217;s NFC developments</title>
		<link>http://www.nearfield.org/2008/05/thoughts-on-nokias-nfc-developments</link>
		<comments>http://www.nearfield.org/2008/05/thoughts-on-nokias-nfc-developments#comments</comments>
		<pubDate>Wed, 07 May 2008 20:41:34 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[Interaction design]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Product design]]></category>
		<category><![CDATA[Technicalities]]></category>
		<category><![CDATA[6212 NFC]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[industrial design]]></category>
		<category><![CDATA[Near Field Communication]]></category>
		<category><![CDATA[nfc]]></category>
		<category><![CDATA[Nokia]]></category>
		<category><![CDATA[products]]></category>
		<category><![CDATA[rfid]]></category>
		<category><![CDATA[technology]]></category>

		<guid isPermaLink="false">http://www.nearfield.org/?p=281</guid>
		<description><![CDATA[On April 15th Nokia announced the 6212 &#8216;classic&#8217; phone that incorporates Near Field Communication technology. This phone is the fourth NFC-capable phone from Nokia in as many years and it is the first NFC device that supports 3G data connections. This is a simple &#8216;classic&#8217; or &#8216;candybar&#8217; design like the earliest NFC models. Nokia has [...]]]></description>
			<content:encoded><![CDATA[<p>On April 15th Nokia <a href="http://press.nokia.com/PR/200804/1209331_5.html">announced</a> the <a href="http://europe.nokia.com/A4991363">6212 &#8216;classic&#8217; phone</a> that incorporates <a href="http://www.nfc-forum.org/aboutnfc/">Near Field Communication</a> technology. This phone is the fourth <acronym title="Near Field Communication (a short-range wireless technology mainly aimed at usage in mobile phones.)">NFC</acronym>-capable phone from Nokia in as many years and it is the first <acronym title="Near Field Communication (a short-range wireless technology mainly aimed at usage in mobile phones.)">NFC</acronym> device that supports 3G data connections.</p>
	<p><img src="http://www.nearfield.org/wp-content/uploads/2008/05/nokia_6212_nfc_rfid_phone.jpg" alt="" title="Nokia 6212 NFC phone" width="500" height="426" class="alignnone size-full wp-image-282" /></p>
	<p>This is a simple &#8216;classic&#8217; or &#8216;candybar&#8217; design like the earliest <acronym title="Near Field Communication (a short-range wireless technology mainly aimed at usage in mobile phones.)">NFC</acronym> models. Nokia has a history of basing its <acronym title="Near Field Communication (a short-range wireless technology mainly aimed at usage in mobile phones.)">NFC</acronym> devices on existing models (see the <a href="http://europe.nokia.com/A4144100">5140 from 2004</a>, the <a href="http://europe.nokia.com/A4397259">3220 from 2005</a>, and <a href="http://europe.nokia.com/A4307094">6131 from 2007</a>). The 6212 looks like it is based on the <a href="http://www.forum.nokia.com/devices/3120_classic">3120 classic</a> (announced in February 2008) with the addition of an <acronym title="Near Field Communication (a short-range wireless technology mainly aimed at usage in mobile phones.)">NFC</acronym> module and a slightly simplified physical design. Compared with the most recent <acronym title="Near Field Communication (a short-range wireless technology mainly aimed at usage in mobile phones.)">NFC</acronym> phone, <a href="http://www.forum.nokia.com/devices/6131_NFC">the 6131</a>, the 6212 is slightly smaller and lighter with a smaller display at the same resolution. More notes on the design details below.</p>
	<h3>The demo </h3>
	<p>This interview with Jeremy Belostock&#8212;Nokia&#8217;s <acronym title="Near Field Communication (a short-range wireless technology mainly aimed at usage in mobile phones.)">NFC</acronym> Sales &#38; Marketing Director&#8212;has a number of cutaways that show some of the new <acronym title="Near Field Communication (a short-range wireless technology mainly aimed at usage in mobile phones.)">NFC</acronym> features in action.</p>
	<p><object width="500" height="400"><param name="movie" value="http://www.youtube.com/v/BoOH7AtCT_E&#38;hl=en&#38;rel=0&#38;color1=0x3a3a3a&#38;color2=0x999999"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/BoOH7AtCT_E&#38;hl=en&#38;rel=0&#38;color1=0x3a3a3a&#38;color2=0x999999" type="application/x-shockwave-flash" wmode="transparent" width="500" height="400"></embed></object></p>
	<p>There is a discussion about the path towards the mass market: whether to focus on user acceptance or building infrastructural &#8216;ecosystems&#8217;. <acronym title="Near Field Communication (a short-range wireless technology mainly aimed at usage in mobile phones.)">NFC</acronym> is discussed as being immediately suitable for developed markets where there is infrastructure already in place (such as <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> ticketing and credit card systems such as Oyster and Visa Wave). Although emerging markets are interesting, there is a particular emphasises on Western Europe and Asia in <acronym title="Near Field Communication (a short-range wireless technology mainly aimed at usage in mobile phones.)">NFC</acronym> transport and payment, because of the immediate benefits in these areas. The interview ends with a brief (and rather odd) discussion of the environmental benefits of <acronym title="Near Field Communication (a short-range wireless technology mainly aimed at usage in mobile phones.)">NFC</acronym>. I&#8217;m not sure replacing a stack of plastic cards with a mobile phone is necessarily an improvement towards sustainability (most of my credit and debit cards outlast my mobile phones by a factor of 2 or 3).</p>
	<h3>Interaction design notes</h3>
	<p>Nokia is attempting to focus on features such as sharing content through touch-interactions and using tags as a way of controlling phone functions. Nokia seems to call these emerging interactions &#8220;tapping and sharing&#8221;. In the demo we see:</p>
	<ul>
		<li>Tag access to the system functions: we see a tag setting an alarm</li>
		<li>Tag access to files on the system: we see loading and playing of music files</li>
	</ul>
	<ul>
		<li>Peer to peer exchange of content: we see the &#8216;sharing&#8217; of files
	<p>The specifications also note that it&#8217;s possible to &#8220;<em>share business cards, bookmarks, calendar notes, images, profiles, and more</em>&#8221; so there is clearly a deeper integration between the Series 40 system and the <acronym title="Near Field Communication (a short-range wireless technology mainly aimed at usage in mobile phones.)">NFC</acronym> functions here than with earlier devices (we <a href="http://www.elasticspace.com/2005/12/nokia-3220-nfc">called for this</a> in 2005 when we had the first look at the 3220). What is not shown is the before/after interactions that are required to set up these sharing actions. How do I set up the transfer? What happens if we simply touch phones together? What are the default events? Where and how are these actions phrased within the menu system? Without seeing these we cannot yet assess the quality of these new <acronym title="Near Field Communication (a short-range wireless technology mainly aimed at usage in mobile phones.)">NFC</acronym> interactions.</p>
	<p><img src="http://www.nearfield.org/wp-content/uploads/2008/05/6212-interactions.jpg" alt="" title="Nokia 6212 NFC interactions" width="500" height="187" class="alignnone size-full wp-image-291" /></p>
	<p>Touch-based interactions are super-simple, orders of magnitude less button clicks and less security hassles than a technology like Bluetooth. This simplicity stems from the physical proximity required when interacting with tiny <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> fields. The demo shows <acronym title="Near Field Communication (a short-range wireless technology mainly aimed at usage in mobile phones.)">NFC</acronym> pairing between two devices working in various physical ways: two phones are tapped <em>side to side</em>, <em>face to face</em> and <em>face to back</em>. Previously these interactions were imagined to work <a href="http://flickr.com/photos/timo/1599953882/">back to back</a> but since <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> works through electromagnetic induction, which creates a field that encompasses both sides of the antenna, other physical gestures are possible. </p>
	<p><img src="http://www.nearfield.org/wp-content/uploads/2008/05/nfc-phone-interaction-affordances.gif" alt="Discrete interaction points versus a phone surrounded by an interaction \&#039;aura\&#039;" title="NFC phone interaction affordances" width="500" height="123" class="alignnone size-full wp-image-293" /></p>
	<p>When the <acronym title="Near Field Communication (a short-range wireless technology mainly aimed at usage in mobile phones.)">NFC</acronym> chip is given enough power and when the interaction involves <em>two readers</em> rather than a <em>reader powering a passive tag</em>, phone-to-phone interactions will work in many configurations around the device. Although this seems to be a technical reality, I wonder if it makes sense to visualise and explain <acronym title="Near Field Communication (a short-range wireless technology mainly aimed at usage in mobile phones.)">NFC</acronym> in this way? Should there be an <em>active point of connection</em> on the phone that is more like a button rather than an <em>active aura</em> surrounding the entire phone? There is an interesting study to be created here about the user&#8217;s mental models formed by these subtly different interaction types. More on touch-interaction affordances later.</p>
	<p>This launch is not just about the <acronym title="Near Field Communication (a short-range wireless technology mainly aimed at usage in mobile phones.)">NFC</acronym> phone, but points towards a range of <acronym title="Near Field Communication (a short-range wireless technology mainly aimed at usage in mobile phones.)">NFC</acronym> appliances: &#8220;<em>pairing with a Bluetooth <acronym title="Near Field Communication (a short-range wireless technology mainly aimed at usage in mobile phones.)">NFC</acronym>-enabled device, like the new <acronym title="Near Field Communication (a short-range wireless technology mainly aimed at usage in mobile phones.)">NFC</acronym> variant of the Nokia <a href="http://europe.nokia.com/bh-210">BH-210</a> headset, happens with just one touch</em>&#8221;. </p>
	<p><img src="http://www.nearfield.org/wp-content/uploads/2008/05/nokia-nfc_bh_210.jpg" alt="" title="Nokia NFC BH 210 headset" width="425" height="284" class="alignnone size-full wp-image-288" /></p>
	<p>At first glance this suggests that new Nokia accessories may have embedded <acronym title="Near Field Communication (a short-range wireless technology mainly aimed at usage in mobile phones.)">NFC</acronym> tags, but it seems that &#8220;<em>the Bluetooth Headset BH-210 sales package includes a pairing tag that has BH-210 address information in it. Pair the device and headset conveniently by tapping the tag with the device.</em>&#8221; When suitable Mifare tags are available down to about <a href="http://www.lux-ident.com/en/products/transponders">10mm</a> in diameter, why not embed the pairing tag inside the device itself? Perhaps the fear is that pranksters could sneak up to unsuspecting bluetooth-headset-wearing businesspeople and pair with their devices through a sneaky swipe&#8230; </p>
	<p>Nonetheless, this points in some interesting directions, towards interfaces and control for all sorts of consumer devices. It highlights the possibility of the mobile phone as a <em>ubiquitous controller</em> where it interacts with a multitude of inputs and outputs from games controllers and sensors to printers and screens, and then perhaps a whole host of other devices that require a rich interface but don&#8217;t have the physical form or price range to justify one. For more on this see our thoughts on the <a href="http://www.nearfield.org/2007/06/the-universal-controller">universal controller</a> and <a href="http://www.vs.inf.ethz.ch/publ/papers/rodunerc-MIRW06.pdf">this research paper</a> by Christof Roduner.</p>
	<p><img src="http://www.nearfield.org/wp-content/uploads/2008/05/nokia-6212-nfc-teaching-mode.jpg" alt="" title="Nokia 6212 NFC teaching mode" width="500" height="123" class="alignnone size-full wp-image-292" /></p>
	<p>The phone is packaged with three tags, one of which is a &#8216;tutorial&#8217; tag that teaches the use of <acronym title="Near Field Communication (a short-range wireless technology mainly aimed at usage in mobile phones.)">NFC</acronym> with on-screen tutorials. This learning mode seems to include lots of animations where phones and tags are brought into contact with each other, perhaps the least complicated part of <acronym title="Near Field Communication (a short-range wireless technology mainly aimed at usage in mobile phones.)">NFC</acronym> interactions. Without seeing it for ourselves its difficult to say, but the tutorials could perhaps be more useful for explaining the possibilities inherent in putting URLs, phone numbers, etc. onto tags.</p>
	<h3>Physical design notes</h3>
	<p>If we are expected to regularly touch our phones against grubby payment terminals, <a href="http://www.flickr.com/photos/tags/touchinterface/">subway gates</a> and public advertising, the surfaces and materials both on the phone and in the world must encourage this touching action. A robust and rugged shell is essential.</p>
	<p>From the very first mobile phones that could be <a href="http://www.amazon.com/Mobile-Usability-Nokia-Changed-Phone/dp/0071385142" title="The book 'Mobile usability' has a number of case studies on the history of the first Nokia mobile designs, including finding out how one might make a phone call while on the bus with heavy shopping">operated with one hand</a>, Nokia has traditionally been good at creating robust, over-engineered devices that play well in the messy, physical world. The challenge with <acronym title="Near Field Communication (a short-range wireless technology mainly aimed at usage in mobile phones.)">NFC</acronym> is to create natural, basic touch interactions through material, ergonomic or other affordances. What are the physical affordances that would encourage&#8212;- as <a href="http://www.blackbeltjones.com/work/2007/11/15/lost-futures-unconscious-gestures/" title="and Matt Jones sums up expertly">Dourish puts it</a>&#8212;<em>&#8216;interacting in the world, participating in it and acting through it, in the absorbed and unreflective manner of normal experience.&#8217;</em>? So beyond ruggedness and a degree of scratch-proofing, what is necessary for these touch-interaction affordances?</p>
	<p><img src="http://www.nearfield.org/wp-content/uploads/2008/05/nokia-nfc-placement.jpg" alt="" title="NFC reader placement exercise" width="500" height="157" class="alignnone size-full wp-image-290" /></p>
	<p>The first consideration is the placement of the reader. The above image is a quick excercise imagining where readers might be placed on various phone models. The 5140 <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> kit and the 3220 <acronym title="Near Field Communication (a short-range wireless technology mainly aimed at usage in mobile phones.)">NFC</acronym> shell had a &#8216;classic&#8217; or &#8216;candybar&#8217; form that meant that the <acronym title="Near Field Communication (a short-range wireless technology mainly aimed at usage in mobile phones.)">NFC</acronym> reader was placed on the <a href="http://www.flickr.com/photos/timo/226958386/">lower back</a> of the device. Apparently this was to separate the various radio antennae (GSM, Bluetooth, etc.) from the <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> antenna, but all of our experiments showed that this was confusing to users. The 6131 solved this by placing the <acronym title="Near Field Communication (a short-range wireless technology mainly aimed at usage in mobile phones.)">NFC</acronym> reader at the top of the flip-up screen, away from the other antennae at the hinge. </p>
	<p>Somehow the <acronym title="Near Field Communication (a short-range wireless technology mainly aimed at usage in mobile phones.)">NFC</acronym> reader in the 6212 is at the top of the device. This is a very good place to have an &#8216;active area&#8217;, it&#8217;s outside of the natural hand-grip, and its the part of the phone that most often <em>faces the world</em>, encouraging intuitive pointing and selecting gestures. With this placement the phone becomes a kind of &#8216;wand&#8217;, that perhaps draws on <a href="http://www.orangecone.com/ambidextrous_i6p36_37.pdf" title="Mike Kuniavsky's exploration of magic metaphors in ubiquitous computing">the metaphor of magic</a> in ubiquitous computing. Whatever our thoughts on magic in interaction design, there is no doubt that this gesture is culturally significant and is likely to be a useful model. </p>
	<p><img src="http://www.nearfield.org/wp-content/uploads/2008/05/nokia_nfc_rfid_comparison.jpg" alt="" title="Nokia NFC active areas comparison" width="500" height="270" class="alignnone size-full wp-image-283" /></p>
	<p>More practically, the 6212 features a camera lens in roughly the same position as the reader. This combined with the perforated loudspeaker work against the idea of a robust active area. This is clearly a tradeoff, will scratches and grit getting into these delicate areas hinder touch-based interactions, and will keeping the phone pristine in general be a problem? Would a shiny iPhone ever be suitable for touch-based interactions?</p>
	<p>The second consideration is signs and symbols. There was a time when Nokia thought it necessary to indicate the active area of <acronym title="Near Field Communication (a short-range wireless technology mainly aimed at usage in mobile phones.)">NFC</acronym> phones with a visual icon, starting with two concentric rings and moving on to the &#8216;wireless fingerprint&#8217;:</p>
	<p><a href="http://www.flickr.com/photos/timo/226959908/" title="5140i + RFID by Ti.mo, on Flickr"><img src="http://farm1.static.flickr.com/77/226959908_a5540f41c9_m.jpg" width="240" height="160" alt="5140i + RFID" /></a><img src="http://www.nearfield.org/wp-content/uploads/2008/05/nokia_icon_3220_nfcshell.jpg" alt="" title="nokia_icon_3220_nfcshell" width="220" height="159" class="alignnone size-full wp-image-289" /></p>
	<p>But the 6131 and 6212 have no visible indication whatsoever that they offer any sort of <acronym title="Near Field Communication (a short-range wireless technology mainly aimed at usage in mobile phones.)">NFC</acronym> functionality. The clear plastic film that protects the 6131 screen had a diagram of a <a href="http://www.flickr.com/photos/timo/520270806/">phone-tag interaction</a> but that of course gets quickly removed. </p>
	<p>My feeling is that there should be clearer markings for the <acronym title="Near Field Communication (a short-range wireless technology mainly aimed at usage in mobile phones.)">NFC</acronym> active areas on these phones, even if it is a change in texture, colour or material, it seems like a functional necessity until <acronym title="Near Field Communication (a short-range wireless technology mainly aimed at usage in mobile phones.)">NFC</acronym> is properly accepted and understood in the mass market. It&#8217;s also a particularly easy thing to do. When music phones have <a href="http://europe.nokia.com/5300">very clearly marked</a> dedicated buttons devoted to specific media functions, why shouldn&#8217;t a significant functional and interactional surface be clearly marked on the device?</p>
	<p><img src="http://www.nearfield.org/wp-content/uploads/2008/05/nfc-phone-icons.jpg" alt="" title="NFC phone icon sketches" width="500" height="72" class="alignnone size-full wp-image-294" /></p>
	<p>A few quick sketches using some of the icons from the <a href="http://www.elasticspace.com/2005/11/graphic-language-for-touch">graphic language for touch</a>. Whether the possibilities inherent in <acronym title="Near Field Communication (a short-range wireless technology mainly aimed at usage in mobile phones.)">NFC</acronym> are indicated through clear affordances or explicit symbology, this is extremely important to get right.</p>
	<h3>Other technicalities</h3>
	<p>The 6212 has a slightly better higher resolution camera than the 6131. It also offers a second video camera on the display side (why do they still include these, does anyone actually do video calling? Is there a secondary usage that I&#8217;m missing, YouTube?)</p>
	<p>The press-release and demos emphasise the new level of integration between <acronym title="Near Field Communication (a short-range wireless technology mainly aimed at usage in mobile phones.)">NFC</acronym> and Bluetooth but <a href="http://www.forum.nokia.com/devices/6212_classic">the specifications</a> don&#8217;t list <a href="http://www.nearfield.org/2007/03/bluetooth-21-incorporating-nfc">Bluetooth 2.1</a>. Of course it supports the standard contactless communication <acronym title="Application Programming Interface">API</acronym> (JSR 257) so that 3rd parties like us can develop applications for <acronym title="Near Field Communication (a short-range wireless technology mainly aimed at usage in mobile phones.)">NFC</acronym>. We hope that it gives us more leeway than the implementation on the 6131. Includes MIDP 2.1 and a few other Java APIs.</p>
	<p>The phone also supports the <a href="http://www.symbianone.com/content/view/5119/31/">Nokia Software Market</a> for application discovery and this might be very useful for distributing consumer-focused <acronym title="Near Field Communication (a short-range wireless technology mainly aimed at usage in mobile phones.)">NFC</acronym> applications.</p>

<h4>Related things:</h4><p><ol><li><a href='http://www.nearfield.org/2007/01/nokia-releases-first-mass-market-nfc-handset' rel='bookmark' title='Permanent Link: Nokia releases first mass-market NFC handset'>Nokia releases first mass-market NFC handset</a> <small>Nokia today announced the 6131 NFC phone, the first integrated...... </small></li>
<li><a href='http://www.nearfield.org/2007/01/video-of-6131-nfc-phone-in-use' rel='bookmark' title='Permanent Link: NFC in action'>NFC in action</a> <small>A video has surfaced from the recent launch of the...... </small></li>
<li><a href='http://www.nearfield.org/2006/08/developing-nfc-applications' rel='bookmark' title='Permanent Link: Developing NFC applications'>Developing NFC applications</a> <small>Judging by the number of emails we have received, there...... </small></li>
</ol></p>]]></content:encoded>
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		<title>Two Touch projects on show at DogA</title>
		<link>http://www.nearfield.org/2008/03/two-touch-projects-on-show-at-doga</link>
		<comments>http://www.nearfield.org/2008/03/two-touch-projects-on-show-at-doga#comments</comments>
		<pubDate>Mon, 31 Mar 2008 14:32:38 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[doga]]></category>
		<category><![CDATA[exhibition]]></category>
		<category><![CDATA[norway]]></category>
		<category><![CDATA[norwegian design]]></category>
		<category><![CDATA[oslo]]></category>

		<guid isPermaLink="false">http://www.nearfield.org/?p=277</guid>
		<description><![CDATA[Two projects from Touch are on show at the Norwegian Centre for Design and Architecture (DogA) in Oslo for the next month. Sniff and Bowl are part of the Unge Talenter exhibition that runs until 27 April 2008. Both are interactive and are running at the exhibition for you to try them out. Sniff is [...]]]></description>
			<content:encoded><![CDATA[<p>Two projects from Touch are on show at the Norwegian Centre for Design and Architecture (DogA) in Oslo for the next month. <a href="http://www.nearfield.org/2008/03/norwegian-design-council-awards-sniff">Sniff</a> and <a href="http://www.nearfield.org/2007/12/bowl-token-based-media-for-children">Bowl</a> are part of the <a href="http://www.norskdesign.no/utstillinger/utstilling-merket-for-god-design-og-unge-talenter-2008-article2931-237.html">Unge Talenter</a> exhibition that runs until 27 April 2008. </p>
	<p>Both are interactive and are running at the exhibition for you to try them out.</p>
	<p><a href="http://www.flickr.com/photos/timo/2377485676/" title="27 March, 15.30 by Ti.mo, on Flickr"><img src="http://farm4.static.flickr.com/3254/2377485676_56469b93dd.jpg" width="500" height="334" alt="27 March, 15.30" /></a></p>
	<p><a href="http://www.flickr.com/photos/timo/2376641959/" title="27 March, 15.19 by Ti.mo, on Flickr"><img src="http://farm4.static.flickr.com/3156/2376641959_28ce1416aa.jpg" width="500" height="334" alt="27 March, 15.19" /></a></p>
	<p>Sniff is also featured in the <a href="http://www.norskdesign.no/bestill-designboken/category536.html">DESIGNBOKEN 2008</a> from the Norwegian Design Council.</p>

<h4>Related things:</h4><p><ol><li><a href='http://www.nearfield.org/2008/03/norwegian-design-council-awards-sniff' rel='bookmark' title='Permanent Link: Norwegian Design Council awards Sniff'>Norwegian Design Council awards Sniff</a> <small>Sniff has won the prize for Design for All at...... </small></li>
<li><a href='http://www.nearfield.org/2009/03/touch-at-kreative-oslo' rel='bookmark' title='Permanent Link: Touch at Kreative Oslo'>Touch at Kreative Oslo</a> <small>We recently had the chance to present Touch at the...... </small></li>
<li><a href='http://www.nearfield.org/2008/06/tangible-interactions-summer-exhibition' rel='bookmark' title='Permanent Link: Tangible Interactions &#8211; summer exhibition'>Tangible Interactions &#8211; summer exhibition</a> <small>This week the the MA interaction design course Tangible Interactions...... </small></li>
</ol></p>]]></content:encoded>
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		<title>Norwegian Design Council awards Sniff</title>
		<link>http://www.nearfield.org/2008/03/norwegian-design-council-awards-sniff</link>
		<comments>http://www.nearfield.org/2008/03/norwegian-design-council-awards-sniff#comments</comments>
		<pubDate>Mon, 17 Mar 2008 14:14:44 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[About the project]]></category>
		<category><![CDATA[Events]]></category>
		<category><![CDATA[Interaction design]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Product design]]></category>
		<category><![CDATA[Student projects]]></category>
		<category><![CDATA[Universal design]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[design for all]]></category>
		<category><![CDATA[ludic]]></category>
		<category><![CDATA[nfc]]></category>
		<category><![CDATA[norway]]></category>
		<category><![CDATA[oslo]]></category>
		<category><![CDATA[play]]></category>
		<category><![CDATA[rfid]]></category>
		<category><![CDATA[toy]]></category>
		<category><![CDATA[toys]]></category>

		<guid isPermaLink="false">http://www.nearfield.org/2008/03/norwegian-design-council-awards-sniff</guid>
		<description><![CDATA[Sniff has won the prize for Design for All at Unge Talenter 2008 (Young Talent 2008) from the Norwegian Design Council. The project is acclaimed for its inclusive design that encourages playful activity, particularly for overcoming spoken or physical barriers to communication between people of different ages and abilities. It also gets praised for its [...]]]></description>
			<content:encoded><![CDATA[<p>Sniff <a href="http://www.norskdesign.no/design-for-alle/sniff-et-spill-for-alle-basert-paa-memory-prinsippet-article2988-339.html">has won</a> the prize for Design for All at <a href="http://www.norskdesign.no/unge-talenter/category555.html">Unge Talenter 2008</a> (Young Talent 2008) from the Norwegian Design Council. The project is acclaimed for its inclusive design that encourages playful activity, particularly for overcoming spoken or physical barriers to communication between people of different ages and abilities. It also gets praised for its self-explanatory approach to play and its appropriate use of technology. </p>
	<p>Previously Sniff won <a href="http://www.nearfield.org/2007/06/sniff-wins-prize-for-design-for-all">AHO&#8217;s prize for Design for all</a>, and has been included as one of <a href="http://www.nearfield.org/2008/01/50-things-places-and-people-for-2008">Dagbladet&#8217;s trends for 2008</a>.</p>
	<p><img src='http://www.nearfield.org/wp-content/uploads/2008/03/ungetalenter_sniff.jpg' alt='ungetalenter_sniff.jpg' /></p>
	<p>Here is the feedback from the jury, in Norwegian:</p>
	<blockquote>
		<p>&#8220;Sniff er et veldig morsomt spill som inkluderer alle. Det er lett å forstå, og stiller krav til barna uten å kreve forkunnskaper eller stigmatisere. Bruk av <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym>-teknologi, som sender ut et signal og skaper kommunikasjon mellom kosedyret og figurene, gjør spillet til en innovasjon på sitt område.</p>
	</blockquote>
	<blockquote>
		<p>&#8220;Tilgang til forskjellige brikker med ulike lyder og funksjoner, gir spillet imponerende mange variasjonsmuligheter. Det fins også <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym>-klistremerker, som man kan gjemme rundt i huset og lage enda en ny lek med. Sniff er rett og slett en kjempegod idé, som på en nyskapende måte tar i bruk ny og spennende teknologi.&#8221;</p>
	</blockquote>
	<blockquote>
		<p>&#8220;Utformingen er tydelig rettet mot barn, men spillet kan utmerket godt brukes av alle mennesker i alle aldersgrupper. Det egner seg svært godt som en døråpner mellom mennesker når språkbarrierer eller fysiske begrensninger hindrer dem i å kommunisere.&#8221;</p>
	</blockquote>
	<p>If you want to try out Sniff for yourself, the exhibition will be open from 27 March until 27 April at <a href="http://www.norskdesign.no/om-norsk-designraad/kontakt-oss-article309-222.html">DogA</a> in Oslo. The <a href="http://www.nearfield.org/2007/12/bowl-token-based-media-for-children">Bowl</a> project will also be exhibited.</p>
	<p>If you like Sniff you will be happy to hear that <a href="http://sniff.sarades.no/">Sara Johansson</a> and the Touch project are <a href="http://sniff.sarades.no/">developing Sniff 2.0</a> that includes a revised physical design, new feedback and interactional possibilities.</p>

<h4>Related things:</h4><p><ol><li><a href='http://www.nearfield.org/2008/03/more-press-for-sniff' rel='bookmark' title='Permanent Link: More press for Sniff'>More press for Sniff</a> <small>Dagens Næringsliv Norway&#8217;s daily business newspaper covered two of the...... </small></li>
<li><a href='http://www.nearfield.org/2007/06/sniff-wins-prize-for-design-for-all' rel='bookmark' title='Permanent Link: Sniff wins prize for &#8216;Design for all&#8217;'>Sniff wins prize for &#8216;Design for all&#8217;</a> <small>Sara Johansson&#8217;s project &#8216;Sniff&#8217; has won the IT Funk prize...... </small></li>
<li><a href='http://www.nearfield.org/2009/09/sniff' rel='bookmark' title='Permanent Link: Sniff'>Sniff</a> <small>After two years of development, many awards and publications, we...... </small></li>
</ol></p>]]></content:encoded>
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		<title>RFID and unique physical form</title>
		<link>http://www.nearfield.org/2008/02/rfid-and-unique-physical-form</link>
		<comments>http://www.nearfield.org/2008/02/rfid-and-unique-physical-form#comments</comments>
		<pubDate>Thu, 21 Feb 2008 15:05:47 +0000</pubDate>
		<dc:creator>Timo</dc:creator>
				<category><![CDATA[Interaction design]]></category>
		<category><![CDATA[Product design]]></category>
		<category><![CDATA[Visual design]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[objects]]></category>
		<category><![CDATA[physical computing]]></category>
		<category><![CDATA[rfid]]></category>
		<category><![CDATA[things]]></category>
		<category><![CDATA[toys]]></category>

		<guid isPermaLink="false">http://www.nearfield.org/2008/02/rfid-and-unique-physical-form</guid>
		<description><![CDATA[Lisa Smith is a Masters of Design student at the School of the Art Institute of Chicago / Designed objects. I first encountered her work through pictures of her project &#8216;Cuteness generator&#8217; on Flickr. This looks like a lovely project dealing with many issues through visual, physical and interactional material. One of the key aspects [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://lisasmith.org/">Lisa Smith</a> is a Masters of Design student at the <a href="http://www.saic.edu/">School of the Art Institute of Chicago</a> / <a href="http://www.saic.edu/degrees_resources/gr_degrees/mdesob/index.html#overview">Designed objects</a>. I first encountered her work through <a href="http://www.flickr.com/photos/chromahi5/sets/72157603385376307/">pictures</a> of her project &#8216;Cuteness generator&#8217; on Flickr. This looks like a lovely project dealing with many issues through visual, physical and interactional material.</p>
	<p>One of the key aspects of the project for me is the translation of the unique identity of <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> into a unique physical form. Each object in the project has a visual appearance and shape that is generated uniquely for each user. This reflects the unique identity contained in the <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> chip. This is an interesting approach to the visual and physical affordances of <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> technology.</p>
	<p><a href="http://www.flickr.com/photos/chromahi5/2136466907/in/set-72157603385376307/"><img src="http://farm3.static.flickr.com/2400/2136466907_2b4324f201.jpg"></a></p>
	<p>The object above (photo by Lisa Smith) is a rapid prototyped object that has a unique shape:</p>
	<blockquote>
		<p>They&#8217;re designed to be artifacts for schoolkids (K-12) that slowly gather informational histories as the kids interact with each other and grow. It&#8217;s part of a larger project about turning a school and its artifacts into its own yearbook while also encouraging the development of criticality through annotation.</p>
	</blockquote>
	<p>The unique form emerged from what looks like a parametric model that generates unique shapes:</p>
	<blockquote>
		<p>The cuteness generator is a visual language for <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym>. The project uses identity, legibility, and desirability in order to help us sort through the large amounts of information that can be represented by <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> and spatial annotation. </p>
	</blockquote>
	<p><a href="http://www.flickr.com/photos/chromahi5/2072423377/in/set-72157603385376307/"><img src="http://farm3.static.flickr.com/2419/2072423377_b0f796c938.jpg"></a></p>
	<blockquote>
		<p> The forms are generated with a small piece of front end software, with partial control from the user (for example, there is a cuteness<->grossness slider, and they can specify the number of eyes, but the form is also linked to their age and other friends/family in the system, etc). It pulls from sticker/graffiti culture, urban toy culture, and also heraldry (allows for the visual expression of human relationships and room for a visual subculture to emerge in the system).</p>
	</blockquote>
	<p><a href="http://www.flickr.com/photos/chromahi5/2088554053/in/set-72157603385376307/"><img src="http://farm3.static.flickr.com/2315/2088554053_78600fdbba_m.jpg"></a><a href="http://www.flickr.com/photos/chromahi5/2089343524/in/set-72157603385376307/"><img src="http://farm3.static.flickr.com/2241/2089343524_02e1c34a89_m.jpg"></a></p>
	<p>This project shows one way in which fundamentals of <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym> technology such as uniqueness, identifiability, recognition and personalisation can be explored through visual and physical affordances.</p>

<h4>Related things:</h4><p><ol><li><a href='http://www.nearfield.org/2008/09/rfid-and-physical-social-networks' rel='bookmark' title='Permanent Link: RFID and physical social networks'>RFID and physical social networks</a> <small>Poken is offering a physical networking platform, with physical, RFID-based...... </small></li>
<li><a href='http://www.nearfield.org/2007/04/rfid-form-factors' rel='bookmark' title='Permanent Link: RFID form factors'>RFID form factors</a> <small>As our interaction design students get deeper into prototyping with...... </small></li>
<li><a href='http://www.nearfield.org/2009/02/designing-with-rfid' rel='bookmark' title='Permanent Link: Designing with RFID'>Designing with RFID</a> <small>In Designing with RFID we explore the potential for RFID...... </small></li>
</ol></p>]]></content:encoded>
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