Search results for "Sniff"
Depth of field: Film in design research

Depth of field: Film in design research

We’ve just had a new article (pdf) published as part of a Research by design issue at Form Akademisk. What follows is a summary of some of the key points, alongside the embedded videos that form the central arguments in the research. The article is called Depth of field: discursive design research through film written […]

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Immaterials: the ghost in the field

This video is about exploring the spatial qualities of RFID, visualised through an RFID probe, long exposure photography and animation. It features Timo Arnall of the Touch project and Jack Schulze of BERG. The problem and opportunity of invisibility RFID is still badly understood as an interactive technology. Many aspects of RFID interaction are fundamentally […]

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Visual representation of tangible interaction

Visual representation of tangible interaction

In the design of the interactive elements of Sniff, Sara had to use visual diagramming as a way of exploring, understanding and prototyping with non-visual feedback such as sound and vibration (haptics). Sara developed a speech bubble approach to annotating physical objects, so that they look like they are ‘saying’ the audio and haptic feedback. […]

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After two years of development, many awards and publications, we have finally given Sara Johanssons’s Sniff the proper communication it deserves. Sniff is first and foremost a high-quality physical toy dog, that can withstand the rough and tumble of everyday play and activities. But Sniff’s interactive elements add an extra dimension of experience and engagement. […]

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Responses to ‘Nearness’

Responses to ‘Nearness’

The broad response to the short film Nearness has been tremendous. In the two days since it was launched it has received over 55,000 views and has been covered all over the internet. It is great when a project is not just just well received, but thoroughly understood and appreciated for the underlying reasons it […]

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Touch at Kreative Oslo

We recently had the chance to present Touch at the event Kreative Oslo 09 at DogA, the Norwegian Center for Design and Architecture. Kreative Oslo is a broad seminar that gathers the creative fields in Oslo, including art, design, research, commercial actors, cultural institutions etc. Presenting Touch at a event like this is a good […]

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Touch researches RFID through a practice-based interaction design approach. We are actively creating concepts, sketches and prototypes, and investigating how they manifest as products. These artefacts are part of an inter-related design and research process that helps us understand the complex layers of technology, design and research.

Immaterials: Ghost in the field


This project explored the spatial qualities of RFID, visualised through an RFID probe, long exposure photography and animation.

Read more about Immaterials



The film Nearness explores interacting without touching. With RFID it’s proximity that matters, and actual contact isn’t necessary

Read more about Nearness


29 August, 20.04

Re/touch brings together hundreds of cross-cultural examples of social norms and values involving touch—all categorised according to actions related to touching. You can browse the quotes to create design briefs, refine interaction scenarios or otherwise inspire you to think, make or do things touch-related.

See the Re/touch site

Read more about Re/touch

iPhone RFID

iPhone NFC/RFID: object-based media

This is a prototype of an iPhone media player that uses physical objects to control media playback. It is based on Radio Frequency Identification (RFID) that triggers various iPhone interactions when in the range of a wireless tag embedded inside a physical object.

Read more about iPhone RFID


Skål website

Skål (Norwegian for bowl) is a product that has emerged from our extensive investigations of token-based media for children. It is a media player designed for the home that acts as the interface between physical objects and related digital media on a television.

Read more about Skål

Skål product website


20 August, 14.15

Sniff is a tangible, interactive toy dog. He has a large nose and when he ‘sniffs’ objects that are brought close to him, he gives feedback through sound and vibration feedback. Sniff can react to the world in different ways and with different kinds of behaviours.

Read more about Sniff


For more, have a look at the Projects category on the weblog.

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2009. Johansson, S. Sniff: Adventures of an interactive toy dog. ISBN 978-82-303-1365-7. Available here.

2009. Arnall, T. Nettet og tingene. Article in Fremtid formes: Institutt for industridesign 25 år / Shaping futures: Institute of Industrial Design 25 years Lie Berg, M. (editor) Arkitektur- og designhøgskolen i Oslo, ISBN 978-82-547-0221-5.

2007. Igoe, T. Sniff featured in Making Things Talk, p340. O’Reilly Media / Make. ISBN 978-0-596-51051-0.


Morrison, A. Arnall, T. Visualizations of Digital Interaction in Daily Life. Computers and Composition, Volume 28, Issue 3, September 2011, Pages 224-234. Available here

Nordby, K. Morrison, A. Designing tangible interaction using short-range RFID. FORMakademisk, Vol 3, Nr 2 (2010) Available here

Nordby, K. Multi-field relations in designing for short-range RFID. Personal and Ubiquitous Computing (2010) Available here.

Nordby, K. Conceptual designing and technology: Short-range RFID as design material. International Journal of Design (2010) Available here / [pdf]

Arnall, T. Martinussen, E. Depth of field: Discursive design research through film. Form Akademisk (2010) Available here / [pdf]

Conference papers

Johansson, S. 2009. Sniff: designing characterful interaction in a tangible toy. In Proceedings of the 8th international Conference on interaction Design and Children (Como, Italy, June 03 - 05, 2009). IDC ‘09. ACM, New York, NY, 186-189. At ACM. Summary

Martinussen, E. and Arnall, T. 2009. Designing with RFID. In Proceedings of the 2009 Conference on Tangible and Embedded Interaction (Cambridge, United Kingdom, February 16 - 18, 2009). TEI ‘09. At ACM. Summary.

Martinussen, E., Knutsen, J., and Arnall, T. 2007. Bowl: token-based media for children. In Proceedings of the 2007 Conference on Designing For User Experiences (Chicago, Illinois, November 05 - 07, 2007). DUX ‘07. ACM, New York, NY, 3-16. At ACM, Summary.

Arnall, T. 2006. A graphic language for touch-based interactions. In Proceedings of Mobile HCI Conference, Mobile Interaction with the Real World, (Espoo, Finland, September 12 - 15 2006). [pdf].

Arnall, T. 2005. Marking in Public Space. Proceedings of Engaging the City workshop, CHI 2005, Portland, OR. 2-7 April 2005.


A model of user experience in networked products, presentation at the VERDIKT programme conference, Oslo, 4 November 2009.

Designing from the web to the world, at the Designing Mobile Experiences session at Barcelona Design Week by Timo Arnall, 29 October 2009.

Video in interaction design research, presentation at the Online research mediation & the arts seminar gosted by the GRIG project, InterMedia, University of Oslo & Institute of Design, Oslo School of Architecture & Design (AHO), Oslo by Timo Arnall, 13 October 2009.

Designing for an internet of things, presentation at the Web of things special event at Picnic ‘09 in Amsterdam, Netherlands by Timo Arnall, 24 September 2009.

Designing for an internet of things, presentation at LIFT ‘09 in Marseille, France by Timo Arnall, 19 June 2009. (Video available)

Making visible, presentation at Sensing and Sensuality by Timo Arnall, Umeå, Sweden. 27 March 2009. (Video available)

Arbeidet med prosjektet Touch; interaksjons-design/industridesign og emerging technologies, presentation at Kreative Oslo by Einar Sneve Martinussen. 6 March 2009.

Designing with RFID, presentation at TEI by Einar Sneve Martinussen. 18 February 2009.

Visualisation, simulation and evidence . Presentation at Sarasota Design Summit by Timo Arnall. 29 October 2008.

The web in the world, presentation at Web 2.0 Expo Europe by Timo Arnall. . 23 October 2008.

Visible, present, branded. Presentation by Timo Arnall at Design Engaged 2008, Montréal, Canada. 5 October 2008.

Visible, present, branded. Presentations at both Stamen Design and Adaptive Path. 16 July 2008.

Visible, present, branded. Presentation at Foo Camp (Friends of O’Reilly), Sebastopol, USA. 14 July 2008.

Touch project overview. Poster by Timo Arnall and Kjetil Nordby. VERDIKT-konferanse, Trondheim. 29 October 2007,

Near Field Interactions. Presentation by Kjetil Nordby. VERDIKT-konferanse, Trondheim. 29 October 2007.

RFID as material in design. Presentation at Recalling RFID by Timo Arnall. Amsterdam 19 October 2007.

RFID touchpoints in service design. Presentation at the Norwegian Royal State visit to Finland. Timo Arnall. 6 June 2007.

Physical hyperlinks. Presentation by Timo Arnall at Mobile Camp NYC. 19 May 2007.

Physical hyperlinks. Presentation by Timo Arnall at Xtech 2007. 17 May 2007.

Framtidens mobil. Presentation at Norsk Form. Timo Arnall. 11 April 2007.

Interfaces for the local. Presentation by Timo Arnall at Aula Movement. 15 June 2006.

Digital services and physical things. Presentation by Timo Arnall at Reboot 8. 1-2 June 2006.

Personal and Social Use of RFID. Presentation to Bartlett AAC students and researchers in the Cityware project. Timo Arnall. 20 March 2006.

Personal and Social Use of RFID. Presentation at Competence and Media Convergence, Intermedia, UiO, Timo Arnall. 25 November 2005.

A graphic language for Touch based interactions. A poster by Timo Arnall, presented at Design Engaged 2005, Berlin. 13 November 2005.

User-centred applications of RFID Presentation to innovaton park in Grimstad, with Innovasjon Norge, Timo Arnall. 18 October 2005.

Exhibitions and demonstrators

Wireless in the World. A gallery installation as part of HABITAR at LABoral Centro de Arte y Creación Industrial, Gijon [Asturias], Spain, June 2010.

Touch: Exploring RFID:. Interactive exhibition at Nordes 09 the Nordic Design Research Conference, Engaging Artifacts, Oslo, Norway, September 2009.

Re/touch. Interactive exhibition of Anne Galloway’s Re/touch database at Nordes 09 the Nordic Design Research Conference, Engaging Artifacts, Oslo, Norway, September 2009.

Sniff: an inclusive toy. Interactive exhibition at Nordes 09 the Nordic Design Research Conference, Engaging Artifacts, Oslo, Norway, September 2009.

Sniff exhibited at Interaction Design for Children (IDC-09), Como, Italy, June 2009

Sniff exhibited at Design Biennale 2008, Saint-Êtienne, France, November 2008

Sniff and Bowl demonstrators. DesignER, Bergen, September 2008.

Sniff and Bowl demonstrators. Unge Talenter 2008, DogA, Oslo, June 2008.

Dott07 Green Touch exhibit. By Timo Arnall, Kjetil Nordby and Ulla-Maaria Mutanen. Newcastle, October 2007.

The RFID photo booth at Picnic 07. By Timo Arnall, Einar Sneve Martinussen, Jørn Knutsen and Anne Helmond. Amsterdam 25-29 September 2007.

Sniff exhibited at Technology for Participation (T4P), Kristiansand, June 2007

Demonstrations of Touch scenarios and prototypes. IxD seminar at AHO. Oslo, 24 May 2007.

Orooni Table Demonstrator by Kjetil Nordby and Timo Arnall. Nordichi 2006 in Aesthetic Artefacts. Oslo, 16-18 October 2006.

Orooni Table Demonstrator by Kjetil Nordby and Timo Arnall. Forskningstorget 2006. Oslo, 22-23 September 2006.


Sonmicro hardware and Mifare hacking workshop. AHO. Organised by Tom Igoe. 11 March 2008.

RFID hardware workshop. AHO. Organised by Timo Arnall. 18-20 October 2006.

Near Field Interactions workshop. Organisers: Timo Arnall, Nicolas Nova and Julian Bleecker. 14-15 October 2006.

Blogject workshop Part 2. Presentation of NFC technology, Timo Arnall. 29-30 May 2006.

Blogject workshop Part 1. Presentation Touch project, Timo Arnall. 1 February 2006.

RFID and the Internet of Things, presentations at Mediamatic workshop, Timo Arnall. 7-9 November 2005.


The Touch weblog is one of the main channels for communicating Touch activities. It receives about 10,000 pageviews a month, with 6,000 unique visitors.

Re/touch is an online resource cataloguing cross-cultural examples of social norms and values involving touch.

Touch is also active in other forms of social media, including Flickr groups and Vimeo channels.

Other media

Nearness featured in Metro newspaper (UK, circulation 1,361,306). 17 September 2009. Online version.

Sniff featured in Dagbladet’s 50 things, places and people for 2008. Norway 30 December 2007.

Interview for NRK Kulturnytt on the future of mobile phones. 12 April 2007.

Various projects featured in Wired 1 Wired 2 (US), The Industry Standard, Engadget (US), Le Monde 1, Le Monde 2, Le Monde 3 (FR), Metro, Core77, Today and tomorrow, Smashing Magazine, Businessweek (US), The Unofficial Apple Weblog (US), (NO), The RFID Journal (US), Softpedia, PSFK (UK), Gizmodo (US), Boingboing, Make Magazine (US), Switched, Nokia Conversations, Frog Design, The Register (UK), (DE), Jandan (CN), Mycom (JP), (NL), iBlog Brasil (BR), Swissmedia (CH), ZDNet, Mela (IT), Mobiledevice (RU), Infosthetics 1 2 (AUS), The Next Web, MacRumours, Drawn (CA), the RFID-weblog (US), Slashdot (US) and others.

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