Author Archives: Timo

‘Nearness’ goes further

Since the launch three weeks ago, our film Nearness has been seen almost 100,000 times, and favourited by over 500 people. Thanks for all the feedback and commentary! Creativity contacted us for a “Behind the Work” feature where Jack Schulze goes deeper into the film: “RFID is a complex and fairly abstract technology to grasp. [...]

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Making radio tangible

Next week we’re launching some new work that explores the spatial aspects of RFID. So before we publish that, here is a quick summary of existing work on radio, sensors and space that I’ve been compiling for a while. The ‘Radiogenic’ Dunne & Raby introduce the idea of ‘Hertzian space’ in Design Noir and Hertzian [...]

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Skål: playing with media

Skål (Norwegian for bowl) is a product that has emerged from the Bowl project. It is a media player designed for the home that acts as the interface between physical objects and related digital media on a television. This video shows Skål in action. A bowl sits on the living room table and a range [...]

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Visual representation of tangible interaction

In the design of the interactive elements of Sniff, Sara had to use visual diagramming as a way of exploring, understanding and prototyping with non-visual feedback such as sound and vibration (haptics). Sara developed a speech bubble approach to annotating physical objects, so that they look like they are ‘saying’ the audio and haptic feedback. [...]

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Sniff

After two years of development, many awards and publications, we have finally given Sara Johanssons’s Sniff the proper communication it deserves. Sniff is first and foremost a high-quality physical toy dog, that can withstand the rough and tumble of everyday play and activities. But Sniff’s interactive elements add an extra dimension of experience and engagement. [...]

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Responses to ‘Nearness’

The broad response to the short film Nearness has been tremendous. In the two days since it was launched it has received over 55,000 views and has been covered all over the internet. It is great when a project is not just just well received, but thoroughly understood and appreciated for the underlying reasons it [...]

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Nearness

One of the essential properties of Near Field Communication is nearness, but this is set against one of the paradoxes of touch-based interaction where, in fact, nothing needs to touch. In a very short film made with BERG, we explore nearness in interactive technologies. Hat tip towards The way things go, that Honda commercial and [...]

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Design research mediation, layering

Just a quick post to flag up a little discovery: Chen, Pin-maio of the Graduate School of Design, Spatial Media Group in Taipei has posted a great reflection (Google translation) of our Designing with RFID research from last year. Designing With RFIDView more documents from Chen pinmiao. What is especially lovely is the way in [...]

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