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	<title>Comments on: Nearness</title>
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	<link>http://www.nearfield.org/2009/09/nearness</link>
	<description>Interaction with RFID and NFC</description>
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		<title>By: Nearness &#171; POEMAS ELECTRODOMESTICOS</title>
		<link>http://www.nearfield.org/2009/09/nearness/comment-page-1#comment-33324</link>
		<dc:creator>Nearness &#171; POEMAS ELECTRODOMESTICOS</dc:creator>
		<pubDate>Sat, 26 Nov 2011 16:04:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.nearfield.org/?p=1247#comment-33324</guid>
		<description>[...] Touch Share this:TwitterFacebookLike this:LikeBe the first to like this post. [...]</description>
		<content:encoded><![CDATA[<p>[...] Touch Share this:TwitterFacebookLike this:LikeBe the first to like this post. [...]</p>
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		<title>By: Touch at MoMA, NYC &#124; Touch</title>
		<link>http://www.nearfield.org/2009/09/nearness/comment-page-1#comment-33140</link>
		<dc:creator>Touch at MoMA, NYC &#124; Touch</dc:creator>
		<pubDate>Fri, 02 Sep 2011 09:03:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.nearfield.org/?p=1247#comment-33140</guid>
		<description>[...] two projects, Immaterials and Nearness, both produced with BERG, are featured as films. Both of these projects translate obscure and often [...]</description>
		<content:encoded><![CDATA[<p>[...] two projects, Immaterials and Nearness, both produced with BERG, are featured as films. Both of these projects translate obscure and often [...]</p>
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		<title>By: Nearness &#171; NarNoLin</title>
		<link>http://www.nearfield.org/2009/09/nearness/comment-page-1#comment-33116</link>
		<dc:creator>Nearness &#171; NarNoLin</dc:creator>
		<pubDate>Wed, 27 Jul 2011 04:56:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.nearfield.org/?p=1247#comment-33116</guid>
		<description>[...] Nearness por Touch [...]</description>
		<content:encoded><![CDATA[<p>[...] Nearness por Touch [...]</p>
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		<title>By: Can the mobile wallet beat the hype? &#124; Teehan+Lax</title>
		<link>http://www.nearfield.org/2009/09/nearness/comment-page-1#comment-32911</link>
		<dc:creator>Can the mobile wallet beat the hype? &#124; Teehan+Lax</dc:creator>
		<pubDate>Tue, 22 Mar 2011 12:51:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.nearfield.org/?p=1247#comment-32911</guid>
		<description>[...] look like when an NFC chip and reader are in proximity. They&#8217;ve been able to tease apart the nuances in the simple interactions involved in waving your device over a [...]</description>
		<content:encoded><![CDATA[<p>[...] look like when an <acronym title="Near Field Communication (a short-range wireless technology mainly aimed at usage in mobile phones.)">NFC</acronym> chip and reader are in proximity. They&#8217;ve been able to tease apart the nuances in the simple interactions involved in waving your device over a [...]</p>
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		<title>By: Interacting Without Touching &#124; www.interactivedesign.it</title>
		<link>http://www.nearfield.org/2009/09/nearness/comment-page-1#comment-31924</link>
		<dc:creator>Interacting Without Touching &#124; www.interactivedesign.it</dc:creator>
		<pubDate>Wed, 15 Sep 2010 08:27:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.nearfield.org/?p=1247#comment-31924</guid>
		<description>[...] a catena, credo li abbiamo visti tutti e dei più svariati tipi. Questo video realizzato da Jack Schulze e Timo Arnall vince in originalità. Tutto il sistema di reazioni gioca sul concetto di interazione senza bisogno [...]</description>
		<content:encoded><![CDATA[<p>[...] a catena, credo li abbiamo visti tutti e dei più svariati tipi. Questo video realizzato da Jack Schulze e Timo Arnall vince in originalità. Tutto il sistema di reazioni gioca sul concetto di interazione senza bisogno [...]</p>
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		<title>By: Snapper - Newsroom</title>
		<link>http://www.nearfield.org/2009/09/nearness/comment-page-1#comment-31923</link>
		<dc:creator>Snapper - Newsroom</dc:creator>
		<pubDate>Tue, 14 Sep 2010 22:30:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.nearfield.org/?p=1247#comment-31923</guid>
		<description>[...] The Touch project is amazing in how it explores the limits of these technologies and how they fit into people&#8217;s everyday understanding of the world. Check out this video on how they use contactless technology to perform their variant of a classic action sequence. [...]</description>
		<content:encoded><![CDATA[<p>[...] The Touch project is amazing in how it explores the limits of these technologies and how they fit into people&#8217;s everyday understanding of the world. Check out this video on how they use contactless technology to perform their variant of a classic action sequence. [...]</p>
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		<title>By: Designing with film</title>
		<link>http://www.nearfield.org/2009/09/nearness/comment-page-1#comment-31849</link>
		<dc:creator>Designing with film</dc:creator>
		<pubDate>Tue, 06 Apr 2010 12:09:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.nearfield.org/?p=1247#comment-31849</guid>
		<description>[...] that map and visualise the interactive phenomena of RFID. Many of the visual/cinematic concepts for Nearness and Immaterials were invented by exploring and experimenting with [...]</description>
		<content:encoded><![CDATA[<p>[...] that map and visualise the interactive phenomena of <acronym title="Radio Frequency IDentification (A method of identifying unique items using radio waves. This is typically achieved with communication between a scanner or reader and a tag that contains data on a microchip)">RFID</acronym>. Many of the visual/cinematic concepts for Nearness and Immaterials were invented by exploring and experimenting with [...]</p>
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		<title>By: The Nearness of Technology &#124; STARWORKS</title>
		<link>http://www.nearfield.org/2009/09/nearness/comment-page-1#comment-31833</link>
		<dc:creator>The Nearness of Technology &#124; STARWORKS</dc:creator>
		<pubDate>Wed, 10 Mar 2010 23:03:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.nearfield.org/?p=1247#comment-31833</guid>
		<description>[...] interaction&#8221; &#8212; where the irony is nothing needs to touch. Read more at Touch [...]</description>
		<content:encoded><![CDATA[<p>[...] interaction&#8221; &#8212; where the irony is nothing needs to touch. Read more at Touch [...]</p>
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		<title>By: Mohammad Irshaid - Making radio tangible</title>
		<link>http://www.nearfield.org/2009/09/nearness/comment-page-1#comment-31829</link>
		<dc:creator>Mohammad Irshaid - Making radio tangible</dc:creator>
		<pubDate>Fri, 05 Mar 2010 20:05:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.nearfield.org/?p=1247#comment-31829</guid>
		<description>[...] is something we went on to explore in much more detail in the filmNearness, where the relationship between proximity and physical interaction is explored in [...]</description>
		<content:encoded><![CDATA[<p>[...] is something we went on to explore in much more detail in the filmNearness, where the relationship between proximity and physical interaction is explored in [...]</p>
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		<title>By: Nearness &#171; levlev . ideas that inspire me</title>
		<link>http://www.nearfield.org/2009/09/nearness/comment-page-1#comment-31822</link>
		<dc:creator>Nearness &#171; levlev . ideas that inspire me</dc:creator>
		<pubDate>Thu, 18 Feb 2010 16:18:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.nearfield.org/?p=1247#comment-31822</guid>
		<description>[...] nearfield  swfobject.embedSWF(&quot;http://www.vimeo.com/moogaloop.swf&quot;, &quot;vvq-261-vimeo-1&quot;, &quot;470&quot;, &quot;300&quot;, &quot;9&quot;, [...]</description>
		<content:encoded><![CDATA[<p>[...] nearfield  swfobject.embedSWF(&quot;<a href="http://www.vimeo.com/moogaloop.swf&quot;" rel="nofollow">http://www.vimeo.com/moogaloop.swf&quot;</a>, &quot;vvq-261-vimeo-1&quot;, &quot;470&quot;, &quot;300&quot;, &quot;9&quot;, [...]</p>
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		<title>By: The Way Things Go&#8230;Near Field Communication</title>
		<link>http://www.nearfield.org/2009/09/nearness/comment-page-1#comment-31814</link>
		<dc:creator>The Way Things Go&#8230;Near Field Communication</dc:creator>
		<pubDate>Mon, 25 Jan 2010 18:52:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.nearfield.org/?p=1247#comment-31814</guid>
		<description>[...] http://www.nearfield.org/2009/09/nearness [...]</description>
		<content:encoded><![CDATA[<p>[...] <a href="http://www.nearfield.org/2009/09/nearness" rel="nofollow">http://www.nearfield.org/2009/09/nearness</a> [...]</p>
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	<item>
		<title>By: Nearness &#124; Bootlog</title>
		<link>http://www.nearfield.org/2009/09/nearness/comment-page-1#comment-31788</link>
		<dc:creator>Nearness &#124; Bootlog</dc:creator>
		<pubDate>Mon, 21 Dec 2009 21:10:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.nearfield.org/?p=1247#comment-31788</guid>
		<description>[...] via [...]</description>
		<content:encoded><![CDATA[<p>[...] via [...]</p>
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		<title>By: Interacting without Touching &#124; rekeeb</title>
		<link>http://www.nearfield.org/2009/09/nearness/comment-page-1#comment-31729</link>
		<dc:creator>Interacting without Touching &#124; rekeeb</dc:creator>
		<pubDate>Sun, 25 Oct 2009 12:45:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.nearfield.org/?p=1247#comment-31729</guid>
		<description>[...] Webb, Availabot) and Touch (Timo Arnall et al) on near field communication and interactive objects. This article explains some of the thinking. Even more interesting are the responses on the film by others from [...]</description>
		<content:encoded><![CDATA[<p>[...] Webb, Availabot) and Touch (Timo Arnall et al) on near field communication and interactive objects. This article explains some of the thinking. Even more interesting are the responses on the film by others from [...]</p>
]]></content:encoded>
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		<title>By: Immaterials: the ghost in the field</title>
		<link>http://www.nearfield.org/2009/09/nearness/comment-page-1#comment-31664</link>
		<dc:creator>Immaterials: the ghost in the field</dc:creator>
		<pubDate>Mon, 12 Oct 2009 16:03:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.nearfield.org/?p=1247#comment-31664</guid>
		<description>[...] the success of Oyster, Suica and Octopus cards). But there is also the &#8216;magic&#8217; of nearness one of the most compelling experiential aspects of [...]</description>
		<content:encoded><![CDATA[<p>[...] the success of Oyster, Suica and Octopus cards). But there is also the &#8216;magic&#8217; of nearness one of the most compelling experiential aspects of [...]</p>
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		<title>By: DATADAYLIFE &#187; The Way Things Go</title>
		<link>http://www.nearfield.org/2009/09/nearness/comment-page-1#comment-31627</link>
		<dc:creator>DATADAYLIFE &#187; The Way Things Go</dc:creator>
		<pubDate>Sun, 27 Sep 2009 20:37:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.nearfield.org/?p=1247#comment-31627</guid>
		<description>[...] their Nearness project they put together a nice short video in collaboration with BERG which illustrates some of [...]</description>
		<content:encoded><![CDATA[<p>[...] their Nearness project they put together a nice short video in collaboration with BERG which illustrates some of [...]</p>
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		<title>By: Nearness: Interactivity Without Touching &#124; INTERNET PARTY</title>
		<link>http://www.nearfield.org/2009/09/nearness/comment-page-1#comment-31626</link>
		<dc:creator>Nearness: Interactivity Without Touching &#124; INTERNET PARTY</dc:creator>
		<pubDate>Sun, 27 Sep 2009 17:56:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.nearfield.org/?p=1247#comment-31626</guid>
		<description>[...] in the technology. Here we play with the problems of invisibility and the magic of being close. The Nearness By [...]</description>
		<content:encoded><![CDATA[<p>[...] in the technology. Here we play with the problems of invisibility and the magic of being close. The Nearness By [...]</p>
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		<title>By: socks-studio &#187; Blog Archive &#187; Nearness</title>
		<link>http://www.nearfield.org/2009/09/nearness/comment-page-1#comment-31617</link>
		<dc:creator>socks-studio &#187; Blog Archive &#187; Nearness</dc:creator>
		<pubDate>Sat, 26 Sep 2009 10:58:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.nearfield.org/?p=1247#comment-31617</guid>
		<description>[...] 2009   Nearness Source: vimeo.com       Nearness explores interacting without touching. More here http://www.nearfield.org/2009/09/nearness and here http://berglondon.com/blog/2009/09/15/nearness/         Rfid Rube Goldberg [...]</description>
		<content:encoded><![CDATA[<p>[...] 2009   Nearness Source: vimeo.com       Nearness explores interacting without touching. More here <a href="http://www.nearfield.org/2009/09/nearness" rel="nofollow">http://www.nearfield.org/2009/09/nearness</a> and here <a href="http://berglondon.com/blog/2009/09/15/nearness/" rel="nofollow">http://berglondon.com/blog/2009/09/15/nearness/</a>         Rfid Rube Goldberg [...]</p>
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		<title>By: Interaction Is Goes Beyond Touch &#124; blog.bernardr.com</title>
		<link>http://www.nearfield.org/2009/09/nearness/comment-page-1#comment-31615</link>
		<dc:creator>Interaction Is Goes Beyond Touch &#124; blog.bernardr.com</dc:creator>
		<pubDate>Fri, 25 Sep 2009 19:14:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.nearfield.org/?p=1247#comment-31615</guid>
		<description>[...] has continually done some amazing things. One of the coolest things going right now is Nearness, a gorgeously shot experiment in interaction without [...]</description>
		<content:encoded><![CDATA[<p>[...] has continually done some amazing things. One of the coolest things going right now is Nearness, a gorgeously shot experiment in interaction without [...]</p>
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