Playful augmented products workshop

Interaction Design students at the Oslo School of Architecture & Design participated in a three-day Touch workshop where the brief was to design a playful, exploratory or characterful RFID interface. The emphasis of this workshop was on exploring the relationship between material, tactile properties of physical objects and digital interaction through RFID and required material experiments made to a high level.

This video shows some of the student’s process, starting with a conceptual session where ideas were sketched on paper and enacted through props. A process of making followed in the wood, plastics and clay workshops where the products took shape. Finally the products are presented as experience prototypes.

06 February, 11.41

Le Chef by Marius and Bilal. A product designed for the kitchen that ‘licks’ various ingredients and suggests recipes.

06 February, 12.54

Poke a pig by Kjetil and Erik. A wooden pig that plays different sounds to different types of attention: a hand for petting, an apple for feeding, etc.

06 February, 13.33

Star pillows by Elisa and Ane. Explored soft materials and audiovisual content for relaxing.

Musicology by Ingrid and Silje. Explored modular shapes and objects for playing playlists from last.fm.

Mood cup by Miray and Ruben. Personalised (or customisable) cups that play back different playlists from last.fm.

06 February, 13.03

Musicframes by Astrid and Stine. A wall of photos each linked to a music file that has personal meaning connected to the photo.

The farm by Karin and Brynjar. An ‘Interactive storytelling space for children’ where animals crossing a river trigger sounds or audiobook content.

Related things:

  1. Playful augmented products This is a design brief, one of many themes that the Touch project is investigating. It extends an older brief Playful RFID with an emphasis on exploring material and experience prototyping. Last week Interaction......
  2. More RFID-based products A Dutch company, Swinxs is developing a physical RFID-based console with RFID wristbands for children. They claim to be encouraging physical activities and ‘stimulating imagination’. The console includes versions of Tag, multiple Quiz games,......
  3. Teaching Touch II For the second year we are teaching an MA interaction design course called Tangible Interactions that is driven by the Touch project at AHO. Last year the course was largely successful both for students......
  4. Workshop: Near field interactions This is a call for proposals for a workshop on user-centred interactions with the internet of things at Nordichi 2006, October 14 and 15, 2006 in Oslo, Norway. The user-centred Internet of Things The......
  5. Nordichi workshop papers Update The papers are available to download as PDF. A selection of images from submitted papers, click for larger image. The diverse range of topics and the varied backgrounds of the applicants for our......

This entry was posted in Design briefs, Interaction design, Product design, Student projects, Workshops and tagged , , , , , , . Bookmark the permalink. Post a comment or leave a trackback: Trackback URL.

One Trackback

  1. By Designing with RFID · Touch on 17 February 2009 at 20:09

    [...] very distinct kinds of gestures emerged from our workshops and experiments with the Bowl and Orooni Table interfaces. These gestures are pick and place (eg. [...]

Post a Comment

Your email is never published nor shared. Required fields are marked *

*
*

You may use these HTML tags and attributes: