I happened to catch the American-centric documentary history of the mobile phone called The Cellphone Revolution yesterday.
The most compelling content was the early visualisations of cellular networks, made by Motorola and AT&T at the time that they were trying to convince the FCC that mobile telephony was important.
It also features rather nice footage and [...]
Touch and travel is a German pilot scheme (one of many) that is testing NFC for ticketing on public transport. One of the partners in the trial Giesecke and Devrient describe it:
“With the new eTicketing System Touch&Travel from Deutsche Bahn (DB), the mobile phone serves as an electronic ticket on trains, buses, streetcars, subways, etc. [...]
Posted in Payments, Service design, Ticketing, Visual design | Tagged bahn, berlin, contactless, db, deutsche bahn, die bahn, germany, Mobile, nfc, payment, rfid, touch and travel, ubicomp |
In the same vein as the Bubbles of Radio work from last year, Magnetic Movie is a film that explores visible and audible manifestations of radio fields. The film is by Ruth Jarman & Joe Gerhardt of Semiconductor and commissioned by Animate Projects that remains on the forefront of “exploring the relationship between art and [...]
On April 15th Nokia announced the 6212 ‘classic’ phone that incorporates Near Field Communication technology. This phone is the fourth NFC-capable phone from Nokia in as many years and it is the first NFC device that supports 3G data connections.
This is a simple ‘classic’ or ‘candybar’ design like the earliest NFC models. Nokia has a [...]
Posted in Interaction design, Mobile, News, Product design, Technicalities | Tagged 6212 NFC, design, industrial design, Interaction design, Near Field Communication, nfc, Nokia, Product design, products, rfid, technology |
The weblog ‘Putting people first’ links to three interesting papers from CHI 2008 on mobile payments.
From meiwaku to tokushita!
Lessons for digital money design from Japan. Mainwaring, S., March, W., and Maurer, B. 2008. In Proceeding of the Twenty-Sixth Annual SIGCHI Conference on Human Factors in Computing Systems.
“As an example of ubiquitous computing in the [...]